
Decked Out is a card-slinging deck-building roguelike. Use cards in real time to wipe out waves of enemies in order to defend and upgrade your town.
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About
Decked Out is a deckbuilding roguelike with real-time combat. Use your cards to unleash powerful spells. Wipe out enemy waves and keep the town safe through the night.
When daylight returns, you can strengthen your build - buy new cards and artifacts at the shop, upgrade your favourites at the blacksmith, and encounter a variety of events around town - all to prepare for the next onslaught.
The longer you last, the stronger your town becomes. Upgraded buildings mean more power, and a higher chance at survival.
Tons of Cards - Mix elemental spells, ranged shots, beast summons, and more to craft your deck
2 Classes - Play as the Wizard or the Ranger and explore completely different playstyles
Artifacts - Acquire powerful artifacts that add modifiers, synergies, and entirely new build paths.
Boss Encounters - Take on challenging bosses that push your deck and strategy to the limit.
Growing Town - Protect your villagers and upgrade buildings as your town expands and thrives. Discover more power as your town grows stronger.
The Blacksmith - Upgrade your cards at the Blacksmith to gain more power
Town Hall Events - Experience random events that offer rewards, twists, and tough decisions each run.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Fun concept. Had a build so broken I one shot the last boss, love to see it. Highly recommend lances. I ran into a bug I think, I tried frost build and my cards were all doing negative damage, with no indication of what was causing it. Easy purchase, TurtleFox is 2 for 2 so far. Excited to see where this goes.
Wow, this is even better than Talented, their first game. Note that content is limited but for less than $5 it's hard to beat. Decked out is a more active game, meaning you actually play more of your cards actively. Making better decisions and combos. Currently two hero to play, looks like more coming. High recommend for a Sunday morning with Coffee
I can't believe this game is only $4. Runs are fast, the core gameplay is super fun, the base-building element is stripped down and satisfying, and there's just enough depth and difficulty to keep you hooked. If you're not convinced, at least try the demo. It's substantial, and you'll know in 30 seconds if you like the game.
Another masterpiece, definitely a fun game, I'm looking forward to more updates.
I think it’s a brilliant blend of tower defence and roguelike, a game I’ve enjoyed right from the beta and can’t wait to see in its full version
the devs have a proven track record with constant content update to their games i love the careful use of color. the game systems are simple enough and easy to pick up. it has a nice level of complexity and the difficulty level is well tuned. loving it so far. glad i got it
This just hit Early Access and there needs to be more content added and some balance ironed out, but at 4 dollars this is already more than worth the price. In the same way the Final Fantasy 7 took the turn-based ideas of JRPGS and melded them with real-time combat, this game is like an active, real-time Slay the Spire with skills you have to aim. My biggest complaint is once you complete a run or two and know what passives to attach to which cards, there are a few strategies that are too easy to abuse to break a run right now. I think balance and/or a bigger card pool will alleviate this though. Anyway - this game's got the juice. I like it much more than the Vampire Survivors card game and this is half the price, for what that's worth.
If you like roguelites then you will love this game. It is made the dev of Talented one of my favorite roguelites and this game is just amazing. I love the deckbuilding and tower defense.
very cool design, love these devs. I got a good amount of time out of Talented, their other game. I think it's still early but I think this will be a very fun game once it's done. Big love to TurtleFox.
it is fun. it's not super well...articulated? it's pain point is in its mechanics. being able to win on hard difficulties is about being able to drag cards from your hand to the board without really understanding what you're doing. That very much incentivizes certain kinds of builds. I'm not sure if this is their intent. For the blind need to play cards as fast as possible to be the constraining factor. I also haven't tried to play in such a way that I could be the slowest possible. My first impulse is to recommend a RTwPause style play...to allow me to utilize my hand at any moment, and play all my moves at any moment, and then wait for the board to resolve... I like it. I'm probably close to done with it. And I feel it has more in it. And the major boredom I encounter is the fact that I just need to play in this one specific way, with the way the mechanics are so far set up.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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