
Deck of Haunts invites you to become a malevolent Haunted House. Lure humans into your cursed halls, manipulate their fears, and drain their essence to grow your power. Use strategy to build your mansion and expand your dark influence, turning your home into a terrifying, inescapable nightmare.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 10 → 1.14/day in the week after.
About

Step into the role of a sinister Haunted House, where the walls whisper secrets and terror lurks around every corner. As the master of this cursed domain, your goal is to ensnare daring humans, play on their fears, and drain their very essence to expand your dark influence.
By day, meticulously design the labyrinthine layout of your mansion, transforming it into a death trap that no human can escape. As night falls, lure unwitting explorers into your home, where you'll use a deck of terrifying cards to summon spirits, shift hallways, and unleash spine-chilling horrors. Build tension and drive your guests toward madness, all while protecting your Heart room—the core of your malevolent power.
Once their sanity crumbles, harvest their essence to strengthen your mansion, increasing your infamy and attracting even more daring foes, from law enforcement to priests. But beware, the Stone Masons are coming, ready to challenge your reign of terror…


Unlock and collect new cards as you progress. Expand your deck to include tools of terror like bone-chilling screams, phantoms, creaking floors, and shifting walls. Use your cards to scare – or kill – your victims, then extract their essence.

Strategically design your haunted house by placing rooms that serve to protect your Heart room, where your power is concentrated. Construct a maze filled with traps, scares, and unique twists, all tailored to frighten and confuse your visitors. Utilize special rooms with unique powers to aid in your hauntings.

As humans navigate your mansion, increase the tension by playing haunt cards directly on them and within different rooms. Slowly drive them to insanity. Once their fear reaches critical levels, use the right haunts to push them to the brink of madness. Will you let them escape?

Once you've driven the explorers mad with fear, extract their essence to grow your mansion. Use it to unlock new rooms, expand your haunting powers, and attract more dangerous—and rewarding—targets. Grow your haunted domain into a nightmare that consumes all who enter.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩上头 得琢磨怎么让人多走屋子 还得把门守住又得不让人跑了 还得不能让他们进核心
I've been playing this game for almost 40 hours on easy. And I still haven't won a single time. Way to completely disrespect the player's time. It's not just hard it's just completely unfair. I shouldn't have to play the game perfect to win on the easiest difficulty. This is a joke.
不是很好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, German, Simplified Chinese, Dutch, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
【7分】闹鬼主题卡牌,而且玩家作为鬼的卡牌题材游戏,一开始确实眼前一亮。结合了地图设计与卡牌构筑,目标是阻止人类进入最后的心房,玩法上可归类为另类塔防。但游戏每一局的变量不大,卡牌构筑深度也不足,后期容易审美疲劳。 推荐打折购入,原价略贵。
Tried update. I don't seem to notice a difference but ill keep checking in.\ The heart mechanic. The anchor of the gameplay. Its still super, super irritating :/
Pretty good game that is an interesting use of card / deck building, and a haunted house interface / story. The gameplay is interesting. Though some improvements to consider such a nice / interesting story. The 28 nights one can sometimes feel repetitive, so that would be a great potential for longer and more captivating stories.
es bastante bueno y entretenido aun que no se si por que me gusto mucho pero nunca perdia, y en 12 horitas me termine la mayoria del juego lo que me falta ya es bastante repetitivo y ese es lo malo que le veo con mas actualizaciones para juagar de otras formas seria lo mejor.
I thought its awesome at first... but honestly, its not awesome.... its good game, solid, but not for me :)
another card based rouge like. the twist is you're playing with ants in a maze. if you like things like slay the spire then you'll like this. the game isn't anything ground breaking but it is fun when you get good combos going.
love it - nice flow between deck buildunig and thinging about the 'best ways' of actaul buldunig.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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