
Go undercover as the world’s greatest spies in this tense multiplayer game of subterfuge. Disguise as anyone, deploy an arsenal of high-tech gadgets or neutralize the competition. As long as you extract with the objective, no trick is too dirty when you work for DECEIVE INC.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.9Kreviews | 81% | — | $3M |
| $29.99 | 1.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
been playing this game pretty much since the beginning with my friends, it's fun but the sweaty playerbase really ruins it for the new and casual players, so if you're gonna play this game get a duo, or a three stack. game is filled with level 300+'s who don't do anything but play this game.
RIP. It was one-of-a-kind game with unique skill expression, amazing soundtrack and well-designed maps. Unfortunately, just like the game The Ship, the concept is not something most people could enjoy for long. I feel guilty I didn't support this game and play it as much as I could.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Japanese, Korean, Russian, Traditional Chinese, Spanish - Spain, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $19.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Loved it but cant stand the Hackers. Hackers ruined this game for the community. was a 10/10 now its a 2/10 only redeemable thing left is custom lobbys
Great game, ruined by incompetent management. The devs refused to implement matchmaking, so 5% of players won 95% of games and new players left when they realised they were being used as content for a minority of hyper-practiced sweats. If you have a group of friends to play private lobbies with then you'll have a blast. Otherwise, look for a different game.
Devs don't listen to their community
Great game, currently dead. Servers shut down!! DO NOT BUY THIS GAME ITS ONLINE ONLY.
Do not buy, the game is completely dead. It's insane that they're still charging money for this
Was Fun While It Lasted. Game was killed off by the devs for some reason and refused to make it F2P
Incredibly heartbroken that this game failed, but I can see why. The whole point of the game was to be about social deduction, but all that ended up happening in most rounds once people figured out "The meta" was to run around as fast as possible and just PvP eachother instead of playing subtle. Nowadays the game is pretty much dead and the company that made this game is bankrupt. Absolutely disappointing to see this potentially great game just dropped...
TRIPWIRE, don't be jerks and make the game free-to-play with paid cosmetics and peer-to-peer servers while it still has great reviews, otherwise people will continue to return the game and leave bad reviews because of the dead online, then nothing will save it. It would be a real shame, because the game is truly unique and a lot of fun
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 4.8K | 93% | $9.99 | |
| $4.5K | 25 | 88% | $5.99 | |
| $137 | 3 | 100% | $1.99 | |
| — | 0 | — | — | |
| $0 | 1.5K | 90% | Free | |
| $4M | 19.1K | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 2.8K | 88% | $29.99 | |
| $3M | 3.2K | 93% | $24.99 | |
| $3M | 16.1K | 82% | $9.79 | |
| $3M | 9.7K | 96% | $19.99 | |
| $3M | 4.8K | 74% | $19.99 | |
| $3M | 4.1K | 78% | $19.99 |