
In the quiet of conscience and shadows of sin, four souls find themselves entwined in crimes involving a woman. In this narrative puzzle game, you don the sacred robe of a priest, hear the confessions of sinners, uncover secrets, seek the truth behind their crimes and deliver the final judgment.
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About
Deathless Death is a narrative puzzle game featuring Psychological Thriller elements. In this story, you take on the role of a priest, entering a world filled with thoughts and illusions. Listen to the confessions of four sinners, uncover the secrets of their past, and unravel their fates intertwined by one woman.
As the chimes strike the hour, you light the candles on the altar one by one. Upon lighting the fifth candle, drops of wax fall onto the pristine white altar. The flames flicker softly, awaiting the sinners to confess.
The confessional door opens, then closes. Through the cross-shaped screen, you cannot see their faces clearly. Their words are laced with lies, self-embellishment, fear, and bravado, but you must peel away each layer. Only when the fog of words is cleared will the truth behind the reflections emerge.
Soothe the restless souls, listen to the turmoil in their hearts, and extinguish the flames of their desires. This is your mission, and you are destined to reach the end.
【Point&Click Puzzle】
By listening to confessions and capturing the imagery within their words, you can glimpse into the mental landscape of the confessors.
【Immersive Performance】
Emotions cling to objects, memories lie buried in the past, all waiting for your gaze.
Immerse yourself in their chaotic thoughts—their lives and secrets are hidden within. Discern and uncover the mementos buried in their minds, and only then will they confess their sins.
【Moral Dilemma】
Will you redeem or condemn? Use your heart as the scale to weigh their sins and judge their fates. Their past cannot be rewritten, but they have entrusted you with their future.
The confessors' fates may seem insignificant to you, but each decision you make shapes a new version of yourself.
Unique art style and immersive interactive performances
Innovative pop-up narrative with light puzzle-solving
Morally challenging choices and a panoramic exploration of the human psyche

GCORES PUBLISHING is an independent game publishing venture formed by GCORES, committed to bringing you more outstanding indie games from the BOOOM CHALLENGE.
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BOOOM is an independent game brand by GCORES, The "BOOOM CHALLENGE" is held twice a year, featuring three weeks of development time and a specific theme. After the development phase, an online trial play game festival is held for all players, and these games are showcased at GCORES' large offline video game festival.

Genres
Stats
Languages: Simplified Chinese, English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最大的缺点是写得很烂。明显能看出作者和团队既不懂文学,也不懂文化,只有对文学外皮的幻想。叙事游戏的核心首先要叙事,而不是对着视觉屎上雕花;一层“艺术”的精致包装纸,远不足以把稀烂的叙事化腐朽为神奇。
剧情简直是一坨,无病呻吟,纯粹是男的的臆想,玩到结局像吃屎了一样难受。前面第一章还比较惊艳,越到后面登味根本藏不住。呕。
美术是好看的,但是游戏本身不是很戳我 玩儿完一个结局就跑了,懒得再过一遍了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虎头区尾
A short text-based game with strange, unsettling vibes and really nice art. I would say it's worth playing for the four individual stories and the mystery of how they're connected, but I wasn't really happy with the ending. You get the impression that your choices have permanent consequences, until you reach the end and it all goes out the window. I would have preferred a version of this game in which each of the characters were people meeting Rose in alternate timelines/lifetimes, and you're tasked with saving her rather than just passing judgment on a handful of people.
电影式视觉小说,游玩时长一至两小时。 故事以宗教中的“七宗罪”为构架,玩家需要扮演神父聆听告解,选择救赎或是处刑;美术风格独特、音乐有氛围感,主要玩法为对话选择和点击解密,交互设计精妙。一周目后可以跳过剧情重新审判,直接达成不同结局。 缺点是前期审判和后面的真相剧情有点割裂,除了故事背景都是教堂外,和七宗罪的契合程度不高;主人公人设不太好,犯错后自我感动,有种罪不至死又让人不太想宽恕的感觉。 选择推荐是为了给主人公的爱人和朋友,他们愿意花如此长的时间等一个不成熟的人犯错、悔罪再宽恕自己,直到最后一刻还包容他的一切决定,让救赎成为可能。
画风到故事情节都很棒,第一次玩这种类型的游戏
可以说是很惊艳 美术文案都很喜欢
非常优秀的免费游戏,互动设计的很好剧情也很感动,感谢机核
选择类游戏,这个构图审美很绝啊,对话框文字加上物品挺有感觉的,好几个地方的画面都非常神圣、怪诞但是美丽。只打了一个结局,就是同意和女朋友结婚的那个,操蛋的生活够多了,游戏里让男女主幸福一下吧。和女主结婚前的那段对话很细腻,好像真的婚姻来到自己眼前。我们无时无刻不是审视自己的神父,多重人格的自己或许也是患得患失的另一种样子,不断幻想自己没有选择的另一条道路,但是救赎之道就在其中。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.