
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 11 → 59.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 68.7Kreviews | 92% | — | $10.7M |
| $13.99−65% | 11.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2583 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
va?
[h1] Esse jogo e do KRLH [/h1] Estou jogando um detonado pela segunda vez, historia da p0h4, jogabilidade e sistema de progressão insanos. Mapas de mundo aberto grande pra K7. E o mais impressionante de tudo, o jogo e super otimizado rodando na minha carcaça de mesa. Simplismente o jogo mais incrivel e perfeito da minha Steam. Recomendo demais, alias minha primeira vez jogando foi na Epic, a segunda vez esta sendo na Steam e sera de forma definitiva. Pra quem quiser saber eu paguei inacreditaveis R$39,75 reais na Steam (Louvado Seja Santo Gabe Newell). [b] PS: Kojima Absolute Cinema [/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #32, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Death stranding is one of the most beautiful games its definitely more then just a walking simulator it takes time to truly understand the story I do recommend this game alot.
Death Stranding is a great poster child for game design that refuses to give players options. At various points throughout the story, there are unskippable stealth sequences, during which the player cannot save at any time. Eventually the player is handed weapons to deal with these sequences, as an alternative to stealth gameplay. Great! And then the weapons are promptly invalidated just a few hours of gameplay later. If I wanted to deal with stealth gameplay I would gladly do so. But I do not, and yet the tools to bypass these sequences and continue enjoying the admittedly gorgeous world are constantly snatched away. [i]Want to see what's around that next corner? Too bad. Use stealth or quit.[/i] I just don't find stealth fun, so I quit.
кодзима гений
CINEMA PT1
goty
Нельзя нормально отслеживать состояния зиплайнов Пиица повреждается от давления - что за бред? она в чемодане же
Прошел игру еще полтора месяца назад, но не мог написать обзор по причине того, что еще не успел потратить нужную сумму из кошелька стима. В общем, по гейм дизайну игра очень похожа на предыдущее творение мастера - Metal Gears Solid V - The Phantom Pain. Такой же открытый мир, такие же резковатые и неуклюжие анимации и странный для западного человека способ подачи сюжета - одним словом, типичная Хидетаковщина. Главной целью является объединение бывших США с помощью хиральной сети (что-то вроде аналога интернета), из-за чего Норману Ридасу придется пройти от восточного до западного побережья, доставляя различные посылки и подключая местные базы. Несмотря на то, что 95% времени вы будете играть в симулятор курьера из Яндекс Лавки, игра все равно увлекла меня на десятки часов. Ведь по мере прохождения сюжета и накапливанию ресурсов, вы сможете сделать процесс доставки более быстрым и комфортным. Например, построить полноценную дорожную инфраструктуру или соединить труднодоступные места с помощью тросов. В последней миссии я и вовсе разрыдался. Очень эмоциональный финал, замечательный сюжетный твист. Концовка игры дает ответы практически на все вопросы, тяжким грузом лежащие на игроке во время всего прохождения. Итоговая оценка - 10/10. Игра стоит своих денег и потраченного времени
Holy peak 10/10. If you're braindead and can't handle waiting out the absolute cinema coming your way then idk what to tell you. Instant buy imo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.3M | 15.4K | 95% | $69.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
| $97.1M | 270.5K | 96% | $19.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $47.7M | 56.7K | 93% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.7M | 11.1K | 81% | $59.99 |