
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 1 → 2.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 93% | — | $3.5M |
| $4.49−70% | 955ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An absolute gem of zombie games, always a fever dream or a interesting experience with no in between. Would absolutely recommend for everyone to try. 10/10
Death Road to Canada is an absolute gem—hilarious, brutally punishing, and endlessly replayable. Every run feels like a fresh disaster waiting to happen, and somehow it’s always funny even when everything goes completely off the rails. The humour is spot‑on: bizarre characters, ridiculous events, and those perfect moments where your party debates something so absurd you can’t help but laugh. It never stops surprising you. Replayability is through the roof. With randomized events, wildly different characters, and unpredictable encounters, no two runs ever feel the same. One trip you’re cruising with a team of martial‑arts legends; the next you’re wiped out in a gas station because someone sneezed at the wrong time. It’s the ultimate “just one more run” game. And yes—it’s brutal. The game does not care about your feelings. It will punish you, betray you, and gleefully wipe your squad because you hesitated for half a second. But that’s exactly why every victory feels so good. What really sets it apart is the continued developer support. Years after release, the devs are still updating, polishing, and adding content. That kind of dedication is rare, and it shows in how tight and well‑maintained the game feels. If you want a game that’s funny, challenging, and endlessly replayable—with devs who genuinely care—Death Road to Canada is absolutely worth your time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $2.99−80% |
| 123ratings |
| 88% |
| #133 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
feel so unlucky when i play just like my real life but with zumbi jk
What a stupid dumb game, I've died so many times but it's fun.
宝藏小游戏
逃离弗罗里达是一款像素风末日生存公路旅行游戏,故事发生在艾美莉卡,在游戏中玩家需要一路北上投奔牢美的第五十一个州,游戏玩法包含搜打撤(见好就收还是肥肥撤离),资源管理,肉鸽like(每一局体验都不同),包含丰富的无厘头剧情,最多支持四人小队联机操控,还在等什么,拿上你的AK47和大锤出发吧。(笑) 缺点:1.虽有肉鸽元素,但每一事件有最优解法,玩到后期其实就变成了背板,重复度较高 2.游戏目前仍然不支持官中,虽然steam社区有非常优秀的汉化补丁包(这里先给汉化组磕一个),但游戏每次更新后打了补丁的存档都会作废,非常坐牢
It's glorious
скучная духотень
Death Road To Canada is a special game. It's not everyday you get developers who do it for the love of it, and it's very clear in their work. No, this game isn't abandoned, and I doubt it will be unless a zombie eats the devs. It's not really a review about gameplay, it's not everybodies cup of tea, and it will prove a challenge to must players, but the point I'm making is- It's a good game. For what it is? It's great, and I love it, I always have this as a perfect suggestion for friends and family. Heck, this guys' are working on Space Dingus, and are still updating Death Road To Canada. That's what I like to see in game developlent, love that's evident. Anyway, this is like a weird organ trail remix, with a good splash of comedy, RNG, and lots of death and donuts. It's best as a couch co-op. Let's just hope your friends' have a sense of humor!
It was my last chance... My last escape.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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