
Cyberfusion is a VR roguelike, physics-based, full-body FPS that immerses you in a futuristic battlefield. Featuring cybernetic implants and procedurally generated levels, this game challenges you to adapt and survive in a world where your body is your ultimate weapon.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Works on Reverb G2. Disclaimer: I've received this game for free via Curator Connect. Death Horizon: Cyberfusion is the most boring rogue-like shooter possible, with all the jank of physics based VR indie game and soulless procedurally generated level design. The combat is terrible: ranged weapons are unsatisfying to shoot, and the only melee weapon is janky katana, that keeps getting stuck in enemies at weird angles. Hand attachments are a bit more fun, but they require energy to use. Enemies are mostly slow and poorly animated zombies, that would not be fun to fight even if weapon handling was good. And there is nothing else to do in the game, it's just endless boring combat encounters with same few enemy types stretched out among long empty corridors and copy-pasted warehouse rooms. Even a grappling hook can't save it from being an unbearable slog.
Che gioco di merdxa, non c'è una campagna o una storia da seguire, c'è solo la modalità estrazione nel quale vai in alcuni punti a prelevare i soldi per comprare un'arma ancora più potente...NOIA MORTALE, a perdere tempo proprio, l'ho pagato 5 euro ma ho solo buttato i soldi, ci sono problemi anche con il tracking delle mani, sia quando si tiene la pistola in mano e sia quando si ricarica, tutto sminchiato madonna santissima, ehi sviluppatore se leggi sto messaggio ricomincia da 0 il tuo gioco e mettici una caxxo di campagna o un qualcosa che dia un motivo per giocare, sta scemenza della cosa ad estrazioni NON FUNZIONA.
虽然说地图很大像个类似于肉鸽地下城关卡一样有很多房间,但是基本上都是一样的没有太多特别之处只是单纯会刷新卖医疗和子弹还有给钱的互动机器,除此之外真的一点内容都没有基本上就是待在房间里等丧尸刷新然后你再杀了他来提升自己的等级来解锁其他配件,地图只有那一张每个小区快基本上都是复制粘贴场景,游戏可游玩性就和宣传的一样只是单纯的打丧尸一点都不好玩不推荐购买
Death Horizon: Cyberfusion is an absolute blast! 🧟♂️🔥 If you love fast-paced VR shooters, this game delivers non-stop action and intense zombie combat. The cyberpunk atmosphere adds a fresh and immersive twist, with neon-lit environments that make every battle feel epic. The gameplay is smooth, the weapons feel powerful, and the hordes of undead keep you on your toes. If you're looking for an exciting and polished VR zombie shooter, Death Horizon: Cyberfusion is a must-play!
all this game does is take a few of the mechanics from boneworks and make them worse in every way imaginable. the graphics look like a quest game and the player model doesn't look like it belongs at all. as weel the tether grab just doesn't work. if you want a version of this game thats actually polished just play bonelab,boneworks,or blade and sorcery. and don't waste ten dollars on a game that will rot in your library
Great game and great theme. I love cyberpunk themes in games and this one pulled it off quite well. I'll section this review so you can jump to different parts. Also sorry for my bad writing, English isn't my strong suit. [h2] Gameplay: [/h2] The few things I didn't enjoy were the guns having a brief pause before they shoot and the sword getting stuck inside an enemy. Also the grapple cyberware instantly activates when you hook a far away surface, it then pulls you fast enough to where your hands get stuck inside the wall. I couldn't find a settings menu, I think this game could benefit greatly from a virtual stock setting along with rebinding inputs. The binds on the touchpads of the valve index controllers were a bit annoying. I'd turn when I didn't want to or move in a direction that I didn't want to. [h2] Graphics: [/h2] The graphics of the game are fine, but they could use an update. I know the game is meant to run on a quest 3, so that's probably why they aren't as good as they could be. The zombie designs are good and so are the drones. Again, I think having a settings menu with graphics settings could be quite the upgrade. [h2] Sound/Music: [/h2] There is only one track that plays during the majority of the game (I haven't gotten to sector 5 yet) And it's alright. But if you don't like it, It wouldn't completely ruin the game, but It'd make it less enjoyable. Overall, great game. But it could use more time in the oven. Add a graphics and controls setting menu and I think this could be an amazing game. Total: 7/10 would play again
a great fun game love it'
I rarely leave negative reviews cause I'm not very picky or harsh when it comes to games but this was a mess. A third of the audio was nonexistent (enemies, music), all weapon sounds (shooting and reloading) were super quiet to the point where I could barely hear them, Explosions and the lady announcers voice were so loud it was jarring every time they were played. aside from that in mission my person kept stretching to where they were like 8 feet tall, the sword constantly gets stuck in enemies and comes out of your hand when you hit them unless you get a clean neck slice which is especially annoying with how absolutely useless the first gun is (taking at least 4 head shots to kill at point blank). The arm blades also always get stuck on enemies and their bodies, With them being fixed to your hands it forces your arms to hyper-extend till the body despawns or the body randomly yeets its self in to oblivion. Saw a lot of enemies just randomly die. There is no explosion animation For the insanely small apparently explosive spider enemies that constantly rush you. sprinting feels like walking and walking feels like keeping your feet together and shuffling (not good for a game you're supposed to explore decent sized maps in). overall not even worth the $15 I picked it up for.
Finální verdikt pro Death Horizon: Cyberfusion se mi hledá obtížně. V současném stavu totiž nelze hru vyloženě doporučit, ale zároveň si uvědomuji, že se v následujících měsících nejspíš bude výrazně rozvíjet. Vývojáři v minulosti prokázali, že si dovedou z hráčských ohlasů vzít správná poučení a své hry postupně zlepšovat. Subjektivně jsem se u hraní bavil, ale při racionálním odstupu nemohu opomenout, že soubojový systém má příliš zásadní problémy. Více v [url=https://www.gamingprofessors.cz/death-horizon-cyberfusion-recenze-vr-rogulike-zombie/]recenzi[/url].
Нууу такое себе. Вроде и концепт неплохой, но локации до жути примитивные, рогалики конечно и не будут с уровнями ААА класса, но прям совсем грустно. Враги спавнятся прям на глазах, сами враги ну хз. Импакта от оружия вообще не чувствуется, пистолет как водомет ощущается, простому зомби нужно сделать пять хедшотов чтобы он умер, не нравится. Понравилось - катана найс, руки гориллы прикольно ощущаются Не понравилось - все остальное, локи, музыка, противники, система креплений предметов на персонаже, все плохо. Лучше купите Hard Bullet
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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