
Explore a haunted mansion, uncover a killers madness, and enter surreal paintings to relive the twisted mind of a killer. Danger and mystery are lurking behind the screaming walls of this fascinating and frightening horror adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You play as the estranged child of a notorious serial killer, returning to the mansion you’ve inherited after years of silence. Within its rotting walls, you uncover paintings that pull you into fragmented memories and surreal dreamscapes—each revealing a piece of your father's madness, his victims, and maybe… your own bloodstained legacy.
As you explore the decaying estate, you'll find three disturbing diaries: a cold list of victims, the terrified final words of a captive, and the spiraling thoughts of a mind consumed by madness. Each reveals a new layer of the truth.
But something still lingers in the house.
Something watching.
Waiting.

The game starts as the protagonist steps into the mansion. He talks about his feelings and what lead him here while the game starts. As you explore the rotting halls the protagonist's voice breaks through - an uncertain, reflective monologue. Disgust. Grief. Morbid curiosity.
You reach a large, locked door on the second floor. Beside it, the walls are lined with unsettling paintings—each one seems to watch you as you pass. They tell a story. A scared child. A cruel father. Hints of trauma painted in symbols and shadows. You search the mansion for answers. In a forgotten wing, you find it: a massive painting stretching nearly floor to ceiling. As you approach, the world around you distort and suddenly - you’re pulled in.
The painting pulled you into an underwater labyrinth drenched in blue-green light. This is no dream—it's a broken memory of your father's childhood. You move through this dreamspace - walking, jumping, falling through currents and flooded chambers. Along the way, glowing shards float in the air.
When touched, each shard reveals a fragment of your father’s thoughts: his fear, confusion, and the day he nearly drowned at the hands of his own father. You hear your father talk like he is telling you about his thoughts and feelings back then. The deeper you go, the more monstrous the world becomes. Eyes blink from the walls. And teeth are growing out if the walls.
Finally, you find the exit and return to the mansion.
As you exit the memory from the painting you find a rusted old key right next to it. Was is already there before? With it, the second floor awaits—more doors, more paintings, several diaries of the killer and the victims, more memories and broken dimensions that pull you into the mystery.
Each level also features its very own gameplay twist. Some are more platform focused, while others feature environmental riddles, again others are on rail levels that require fast decision making.
The further you get the stronger the madness.

Explore a giant forgotten mansion and discover its secrets
Explore 6 huge abstract worlds that represent the mind of killer
Be spooked in this first person horror experience
Collect clues and lore from old diaries that are hidden around the mansion
Unlock keys to find new and unknown areas, short cuts and secret passages in the mansion
Dive into a spooky world of fear, gory art, twisted minds and environmental puzzles
Figure out what happened to the owner of the mansion
Put together the story by collecting mind shard within the memories of the killer
Every abstract world features another environmental puzzle and the scattered thoughts of the deadly antagonist

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 59reviews | 97% | — | $32.3K |
| $14.99 | 4ratings | 40% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] ИИ-художник – убийца! [/h1] Сын печально известного серийного убийцы получает письмо от пропавшего отца. Это приглашение в само логово маньяка. Недолго думая, наш герой отправляется в гигантский особняк, дабы понять, что за человек был его родитель. Death Frame – это типичный хоррор-бродилка с элементами платформера. Ну, хоррор это только по тематике и бумаге. Пугать тут нечему, кроме мыльных кусков мяса, постоянных шепотков и мигающих лампочек, а-ля «бууууу привидения»! Игровой процесс тут заключён в постоянно, но быстрой ходьбе, а также прыжках. Домик, в котором мы очутились, не только маньяка, но и художника. Повсюду развешаны его картины, сделанные с помощью ИИ – будто предостережение современным игроделам, куда может довести кривая дорожка безудержного использования этого инструмента. Но среди обычных картин есть шесть, в которые можно проникнуть. В них раскиданы воспоминания папаши нашего героя в виде красных парящих в воздухе шаров. А заодно, сами картины исполнены в соответствии с тематикой воспоминаний. Раннее детство маньяка – утопление и подводные локации в картине; автомобильная авария – гигантская полуразрушенная эстакада с огромными кусками человеческих тел, соединяющих разрушенные участки дороги; расцвет маньячества – кровавый пир ну и так далее. Сами записки несут мысль, что маньяк-то не так уж и плох, оказывается. Это всё травмы детства и чуть ли не фамильное проклятие. Ну сейчас расплачусь и пожалею душегуба. После выхода из каждой картины нашего героя ждёт ключик от закрытой решётки, которая пустит в следующую часть особняка. Если заплутали, можно нажать кнопочку «Q» и вызвать эм... «духа предков», который подскажет путь к следующей картине. Не спрашивайте)) «Дух» не вызывается, когда мы скачем по миру в картинах. Ну, там они, по сути, прямолинейные, но под конец уж слишком большие, что заставляют сомневаться – туда ли я чешу уже которую минуту. И эти огромные пространства просто растягивают хронометраж. Уровни-то пустые, просто топаешь и топаешь. Нет никаких головоломок. Ну, только противостояние собственному топографическому... кхе-кхе... неспособности ориентироваться в пространстве. Ещё из «развлечений» – разбросанные по особняку два вида записок. Дневник последней его жертвы и его собственные заметки по убитым людям. К производительности претензий не имею, игра работает очень хорошо... хотя чему тут лагать – локации пустые, только две энергозатратные анимации – «шара» с воспоминаниями маньяка и вызов «духа»-путеводителя. Однако под конец игры из особняка пропадает подвал и дух больше не вызывается. Так что, если Вы так же упорно, как и я, будете искать финальную комнату, то можете провалиться сквозь текстуры – подвала нет, так что будет ждать бесконечное падение. Другая техническая претензия – не убирающийся системный курсор. Видимо, из-за того, что игра разработана с акцентом на использование джойстика. Озвучены главный герой и его папаша. Музыка в игре также имеется. Но с ней ещё одна претензия – плейлист с треками просто запихнули в игру и музыка никак не отзывается на происходящее. Композиции просто следуют по заданной настройке. В общем, я право не знаю, откуда столько восхищения к этой игре. Death Frame – посредственная страшилка, которая не пугает. Сюжет – банален, отсутствует какая-либо сложность, кроме возможности заблудится. Зато нейронки нагнали – будь здоров! [url=https://store.steampowered.com/curator/11769719/]Заглядывайте в группу кураторов, если понравился обзор. [/url]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hard, frustrating, but impossible to stop playing.
I'm glad I bought it at the biggest discount ^^ + You're plunged into a world you weren't ready for, and it's terrifying P.S. Use headphones instead of speakers, and dim the lights in your room!
this is not a game, this is a descent into madness inheritance from a psychopathic dad = a quest into his sick subconscious youre being sucked into paintings to show the childhood of your maniac father. walls with teeth, diaries of victims, voices in my head. creepy, atmospheric and unique. if you like psychological horror, take it
Despite the fact that the game didn't initially make a big impression on me, after playing it for a while, I realized that it was one of the most impressive horror games I've played. The game mechanics, visuals, and level of detail are impressive, and the gameplay feels like a high-end game that costs a hundred dollars. I'm glad I spent my money on this game.
tags: unusual, gloomy, sometimes what you see makes you feel uneasy... but overall, it's not scary—it's actually intriguing
The horror is creepy, not for the faint of heart, I liked the atmosphere, the game itself is made well (both in terms of graphics and sound), I also liked the font in the game
что-то типа платформера с отголосками детективчик вряд ли зайдет опытным калачам, но способен удивить новичков жанра
a fun and unique horror experience https://youtu.be/-kiy6SpLVD4?si=VEZbSRwWRg0DNvz_
It's cool
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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