
Enter the apocalyptic fantasy world filled with monsters and demons, become the only warrior experiences intense combats and slay thousands of enemies in an epic action RPG.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is going to be great if they stay up on it. it's got that Diablo2 feel to it, the gfx are really well done, and it's pretty good gameplay.I really love the way the armor/weapons are designed. I got this sick bone bow, and It looks amazing. There are a few minor things that I wish were in the game, like a way to see the buttons/controls, stack splitting and of course multi would be fantastic, but all in all this game is worth the cash. keep up the good work guys. Check my curator page for more game reviews https://store.steampowered.com/curator/27040334/
Holy cow is this game painful. I am really sorry I bought it even at 50% off. It is soooo slow. The combat is slow and monotonous. The leveling is slow and feels grindy. The loot is very basic. And the overall gameplay is super generic. I will consider my money well spent if even one person reads this and decides to skip this snoozefest and try POE or even Path of Diablo. To end on a positive note: this game is better than anything I personally could create in Scratch or even MS Excel. (And I am sure the developers are fine people.)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Potion spam simulator! Using potions should be for emergency use only not part of your ability rotation. You have to spam potions every single fight you get into. There is no way to make a character self sufficient as there is no magic armor that gives mana regen and no gear or sword that has life leech. What a poor design choice by the dev. I quote " It is following the gameplay design from the beginning." That was his response. If you feel like getting carpal tunnel from spamming potions more than your ability's if that sounds like fun to you and not tedious and annoying go for it. The entire point of an ARPG is building a self sufficient character that's bad @ss, eventually if I build my character right I shouldn't need anything! If I knew this I never would have bought it.
UPDATE - Jan 2021 Ok, read some forums on this peice of sh*t The developer has abandoned this game in an unfinished state with no plans to work on it as he is now doing another project, do yourself a favor Null point games.. take this buggy unfinished 18$ game down. Original post- People are smoking big time if they are recommending this game. i understand its one person and they put effort in.. for that i wont refund and hope they take the time to refine this game. My take away's - for the love of god increase the movement speed, i was getting destroyed by the green troll in the first level - graphics are great and everything seems to work well - music loop needs to be extended and worked on for certain moments - create a opening scene, anything to give some back story - level 3 and half the basic stuff i was picking up i couldnt equip yet.. Loot needs an upgrade couldnt get passed the first 20/30 mins so thats all i can say for now.
The combat is very slow, walk speed is sluggish, attacks have very long animations. The items I've seen are statwise very basic, their names and graphics don't seem coherent with each other or the game world. Character progression is very basic as well, stat points for damage/health and limited skill tree. In combat it is required to constantly chug potions, because you move and attack so slowly it seems impossible to dodge enemy attacks, there is very little way to show off skillful combat. The first boss is extremely overpowered, my attacks do maybe a couple pixels off of his health bar while he kills me in one or two hits, not even gobbling down health potions is enough. The only way I could beat him was kiting him outside of his aggro range and chasing him down with a bow while he reset for maybe 10 minutes straight. The map is very large and spread out, combined with such slow walk speed makes exploring very tedious. Another bizarre experience was that I was receiving far more loot from breaking barrels and boxes than from actually killing enemies, this is a weird choice for an arpg, the genre that is all about killing monsters to get loot. All told, I became bored of this game very quickly and have no desire to continue playing. Even for fans of the genre like me, I wouldn't recommend a purchase.
i sincerely doubt developer ever played this 'game' before release or ever actually looted anything on the ground or ever tried to walk around. i dont even know where should i begin my criticizing. And the 'game' is not EA. They dont even try to pretend they are trying!
where do i start, the game is not even a year old , i thought wow looks like a cool game and my kind of arpg, little did i know that the walking speed of your character is slower than a snail , the items you get that help for movement speed do nothing, the overlay map is awful , there are no sounds for some things in the game. also looks like some of the objects etc are made from assets and templates that are given with what ever engine the developer used, Dont say you make games and then use a cheap asset and template pack that was on sale for your tools .... I spoke to the developer and they said that the game is complete , there is nothing more to do... busy on a different project now... so there you have it, no more support on this quick cash grab giving false hope to people that saw the potential in this game... pity, luckily i got it next to nothing.. no wonder there, the game has its moments but i am very disappointed with the attitude from them and out come of this game..
[b] 警告:这个游戏相当费鼠标!! [/b] 这是一款以探索为主的上帝视角角色扮演游戏,风格有点复古,基本没什么剧情,就是干就完事了,有点火炬之光的味道。 操作上以鼠标点击为主,然后快捷键释放技能和道具,玩过早期网游应该很容易适应这种操作,和我小时候玩的QQ华夏操作差不多,没什么难点,就是鼠标左键指引位置移动和左键攻击的操作方式实在有点费鼠标,而且经常视野经常会过窄,建议移动方式可以考虑下方向键,攻击采用自动指引,这样可能会方便不少。 背景则设置在一个古老的奇幻世界,剧情基本没有,各种奇幻游戏常见的怪物,场景设计还算出色,有时镜头前会有树叶飘过,蛮有意境的,地图比较大,鼓励玩家探索,上来没什么任务提示,简单粗暴的上来就干的游戏,玩起来也不会也太多负担,难度中等,前期血药很好用,一打多压力也不会很大。 老式的RPG玩法,比较强调刷刷刷,等级带来的差异比较明显,比较有趣的设定就是近战和远程武器可以随时切换,玩熟了这个系统,就可以很容易把怪风筝掉,还有个比较刷刷刷的点就是游戏的武器种类繁多,品质不一,我个人比较喜欢刷子游戏,打发时间神器。 流畅的动作设计,还有出色的技能系统,总之这是一款复古的PRG,推荐那些和我一样喜欢怀旧的玩家,而且在游戏节奏越来越快的现在,玩玩慢节奏的老式RPG,也别有一番风味。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33217084]真实评测[/url] 喜欢这篇评论,也麻烦点个赞,让更多人能够看到。[/code]
lol, wtf is this? boring, slow, dumb -- stop development.
I just bought this and played for about an hour, got to level 6 and am really liking this game. I like that it's not super fast paced. I've been playing these kinds of games since Diablo. This is nice, not too complicated and quite laid back in between waves of enemies. I really like it. Path of Exile is too in-depth for me and this game is just what I was looking for. I wish there was the option to change key-binds and there is a bug I encountered where I shoot with the bow one way but the character is facing another way. Not a big deal for me but I want to point it out. Edited February 8, 2020. I love this game even more now. With the recent patch there's the option to remap hotkeys which makes gameplay for me smoother and more enjoyable.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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