
Deadly Cryptids... that physically intense VR action shooter that gets your heart racing. Explore a mysterious ruin that seems oddly out of place and full of danger. Use your body to take cover and survive action-packed combat scenes where speed and agility are crucial.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Having a blast with this game! The weapons are well crafted and feel real. Mastering the "realistic reload" requires solid hand-eye coordination and honing your signature reload combo is pretty satisfying :) Doubly so with dual weapons. The shooting range is great training to make those skills battle worthy. Whereas a lot of shooters nowadays are too easy, Deadly Criptids is challenging in a nostalgic old school way. The onslaught of monsters pushes you to be fast and agile, no exceptions! Taking cover is fun and when fireballs explode against your cover it’s a spectacular experience. The creatures themselves are nicely drawn and provide some heartfelt scares. The story is lightweight with some humor for good measure. The compagnon chick could use a voice though. Graphics are detailed and performance is top notch. The bitcoin difficulty is something fresh :P Overall, a fine indie shooter with excellent value for the price
Ich durfte das Spiel testen und mir hat es Spaß gemacht,es ist zu sagen das es ein 1 mann Projekt ist und Hut ab davor sowas zu machen. Von der Grafik her kann man nicht meckern sieht gut aus z.B. die großen Würmer finde ich sehr gut gelungen. Aber nichts zu trotz es ist ein Waveshooter und sollte deshalb von Preis her auch etwas günstiger sein. Aber man kann gut die Zeit mit dem Spiel rum bekommen. Gameplay Video hier: https://youtu.be/NPa5bu6Nj94
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Игра «Deadly Cryptids» — это атмосферный хоррор с элементами исследования и динамичного боя. Прекрасная графика и звуковая сцена погружают в мир мифических существ, но геймплей иногда кажется суховатым: механика боёв проста, а сюжет — шаблонен. Оценка: 7/10.
[h1][b] Reseña de Deadly Cryptids[/b][/h1] [h2]Resumen del Juego[/h2] Deadly Cryptids es ese experimento de Acción/Indie que llega con la bandera de “Free to Play” y la actitud de “si te mareas, es tu problema”. Es un juego [b]solo para RV[/b], en [b]primera persona[/b], con enfoque arcade: entras, disparas, sobrevives y tratas de no terminar abrazando el piso por culpa de la intensidad y la detección de movimiento en mando. La propuesta se apoya en violencia y gore, con un toque de terror/lovecraftiano y demonios para que no falte el “¿qué estoy viendo y por qué me quiere comer?”. La primera impresión: tiene ganas de ser un matamarcianos sangriento en VR, lineal y directo, más interesado en el impacto inmediato que en contarte un cuento con moraleja. [h2]Lo Mortal y lo No Tan Mortal[/h2] Lo Bueno: Acción en RV en primera persona: directo al grano, sin pedir permiso Violencia + gore: si vienes por “limpio y zen”, te equivocaste de cueva Toque de terror/lovecraftiano con demonios: ambiente creepy sin pretensiones literarias Enfoque arcade y lineal: ideal para sesiones cortas de “entro, reviento cosas, me voy” Lo No Tan Bueno: Solo para RV: si no tienes visor, tu experiencia es mirar la página y sentirte excluido Solo un jugador: te toca sufrir (o disfrutar) en soledad, como buen héroe incomprendido 0 logros: Steam te mira y dice “¿y tu dopamina por numeritos?” 0 jugadores actuales: la verdadera criatura mortal aquí es el silencio de la comunidad Recomendaciones totales N/A: difícil confiar en el “consenso” cuando no hay jurado [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Acción VR arcade cumplidora; depende de qué tanto te enganche el loop.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más supervivencia y presión que “IA brillante”; funciona, no deslumbra.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Se siente compacto/lineal; no parece un festín de modos o variedad.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Indie en RV: suficiente para vender el caos, sin romper mandíbulas.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]La narrativa no es la estrella; el gancho es disparar y sobrevivir.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Terror y vibra lovecraftiana/demoníaca bien encaminada.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Gore y acción piden efectos visibles; cumple con lo esperado por el enfoque.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Funcional para la tensión, pero no se siente memorable.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]No se perciben como un pilar; si existen, no parecen ser protagonistas.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]No hay señales de opciones o variedad destacable en este aspecto.[/td][/tr] [tr][td]Rendimiento[/td][td]5[/td][td]En RV el estándar es alto; aquí lo pongo en “ok, pero con ojo crítico”.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Arcade ayuda, pero sin comunidad y sin extras, el retorno depende de ti.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.0[/b][/td][td]Una idea decente en RV, pero con vibra de sala vacía.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Deadly Cryptids es como entrar a una casa embrujada con pistolas: divertido por ratos, bastante directo, y con esa energía indie de “lo importante es que explote algo enfrente de tu cara… en VR”. Si te gusta la acción sangrienta, el terror y lo arcade, puede sacarte buenas sesiones de adrenalina. Pero seamos controversiales: [b]0 jugadores actuales[/b] no es “underground”, es “¿hola? ¿hay alguien ahí?”. Y con [b]recomendaciones N/A[/b], el juego se siente como un demo perdido en el limbo, esperando que alguien lo adopte. Si te animas, que sea con mentalidad de explorador: vienes a probar una experiencia, no a encontrar el próximo fenómeno. [h3]Recomendación de Compra (Solo si amas la RV y el gore)[/h3] Puntuación Total: 5.0/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Aceptable, pero con señales de vida inexistentes[/i] Si buscas un shooter arcade violento en RV para jugar en solitario y sin compromisos, puede valer tu tiempo. Si esperas comunidad, progresión con logros o una experiencia “redonda”, mejor pasa de largo… o entra bajo tu propio riesgo, como todo buen cuento lovecraftiano.
I really did not enjoy my time spent with this game at all. It's just another wave shooter of course, but it does something incredibly wrong that I feel will discourage some casual VR gamers. And that is it overwhelms the player with an excessive number of worms that move way too aggressively and reach the player way too fast even on the supposed easiest difficulty. This is a common mistake that I see many VR developers make is that easy mode is not truly easy. The worms in this game are almost instantly all over you to the point that you are mostly shooting down around you until the level ends in failure, which shouldn't happen so easily and so fast on the easiest difficulty. Another thing I did not enjoy was an overuse of a heartbeat sound, which pounds and pounds in your ears until you go through the procedure of finding a needle and injecting yourself. This heartbeat sound also played endlessly the first time I started the game and got a fatal crash error. The bland desert setting also gets old fast and never changes. The female character also does not have any voice acting so you have to read the text. And she has painted on eyes that never move, which is kinda creepy combined with the fact that she's mute. Another annoying aspect of this game is that you have to wave your hand over your watch in order to access the menu, which worked only sometimes with the Valve Index for me. The teleportation system is also bad because you can only teleport to certain nodes and only at certain times. So you just stand there in one spot unable to move while endless hordes of worms surround and overwhelm you. Not fun in my opinion.
VR at its finest. It's incredible that this game was created by just one individual. This is the best VR wave shooter, featuring an engaging storyline, realistic gun reloading and aiming. It's a must-have title, especially with those unsettling worms lurking around. I'm thoroughly enjoying this game! The weapons are meticulously designed and provide a genuine feel. Mastering the "realistic reload" demands excellent hand-eye coordination, and perfecting your unique reload sequence is immensely gratifying, particularly with dual-wielding. About the game: - The level of detail is astonishing; it can trick your mind. From the firearms to the enemies and the environment, I once mistook a rock I was hiding behind for reality and ended up smacking my face on the ground! - Shooting and aiming are impressively precise. If you aim accurately, enemies go down much quicker! - There are some truly eerie foes that can send chills down your spine if they sneak up on you. - Without revealing too much, there's a moment near the end of the game that gave me goosebumps and made my heart race like never before in gaming. - The shooting range is a fantastic addition, allowing you to test out the various weapons the developer has included. - The Bitcoin multiplier is a neat feature, especially for those with cryptocurrency, as it adds a financial incentive when the game becomes more challenging. - The option for auto/manual reloading introduces variety, realism, and an added layer of difficulty. - There are difficulty settings suitable for everyone, ranging from easy to very challenging. - The save game feature allows you to take a break and let your heart rate return to normal after an intense session. Suggestions: - If feasible, consider adding a multiplayer mode for competitive play with friends. - Continue to provide updates to enhance the game further! I highly recommend purchasing this game; it offers a unique experience unlike any other. Every VR enthusiast should add this title to their collection, especially given its reasonable price! The fact that it was developed by a single person is truly remarkable!
Played on Vive Pro 2 with Index controllers: It seems well enough for a short bit of fun... but it really doesnt... controls (changing magazine) were impossible. grabbing the slider was a chore and i constantly switched hands accidentally, grabbing and letting go of something was extremely counter-intuitive.. you should think that letting go of the grip would let go in game.. but it doesnt... Also the game would crash a lot too.
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