
Deadly blue is a journey through the world full of dangers, where you will fight against the evil creatures, overcome different obstacles on the way to your beloved.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Broken controls and unbalanced gunplay sound bad, but it’s possible to tolerate them in this little platformer. The story is basic, but very standard for a platformer. You play as an everyday toilet stall guy whose girlfriend has been kidnapped by a cockroach. Naturally, your heroic journey involves jumping into a toilet to save her. First of all, the game’s biggest threat are its controls. If you're playing with just a keyboard, you're in for a rough time. The protagonist's movement seems to run at a different frame rate than everything else, creating a sluggish, almost underwater-like feel. While enemies and hazards—like dripping liquid—operate at normal speed, your character moves at a snail’s pace, making precise platforming an absolute nightmare. Falling feels unnaturally slow, climbing ladders takes ages, and dodging obstacles (such as spike platforms or crumbling floors) becomes nearly impossible. Strangely, this issue can be fixed with a gamepad. If you have a gamepad with an XInput/DirectInput switch, toggling it miraculously repairs the entire control scheme, including keyboard input. However, you have to do this every single time you start a new level or respawn after dying. It’s an exhausting workaround that shouldn’t be necessary in the first place. When the controls actually work, the game does showcase some interesting ideas. Your primary abilities include jumping (which remains a constant) and attacking with guns. Each level introduces a new gun, but every single one relies on a limited ammo system. Ammo is scattered throughout stages, but it's easy to waste too much and find yourself completely stuck, unable to progress. Worse yet, ammo carries over between levels, so if you don’t conserve it early on, you may have to replay entire sections just to hoard enough bullets for later. This is especially punishing during boss fights, where no extra ammo is provided—you’re stuck with whatever you brought. Gunplay itself is wildly unbalanced. Enemies often occupy tight spaces with no room to dodge, forcing you to take unavoidable damage. On top of that, touching enemies causes contact damage, which can easily trap you in an inescapable damage loop until you die. It feels less like a test of skill and more like a battle against poorly designed mechanics. Each chapter consists of five short levels that mix platforming with simple puzzles. In the sewers, for instance, you’ll need to lure a rat by placing cheese under a trap. Meanwhile, in the construction yard, your objective is to find a security card and eliminate a guard. The puzzles aren’t particularly challenging, and the levels can be completed fairly quickly. For completionists, each stage hides a trophy—some in plain sight, others requiring a bit more effort. However, since stages are short, backtracking to find them isn’t too much of a hassle. If you love unlocking achievements, this game is very generous. You’ll earn an achievement for every enemy you kill, and since there are only three enemy types, grinding them out is a breeze. There are also a handful of hidden achievements, but thanks to the ability to replay levels, they’re fairly easy to obtain. Defeated enemies drop cash, which can be spent on two things: buying hats or spinning a wheel of fortune. The wheel is surprisingly rewarding, with only three losing slots and even a dedicated slot for winning free hats. While hats serve no actual gameplay purpose, they’re required for certain achievements.
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Deadly Blue is an unusual indie action platformer created by Breading Games that embraces absurdity from the very beginning. The game’s premise alone makes it stand out in the crowded world of independent platformers. Players assume control of an animated plastic toilet badge that has mysteriously gained life and consciousness through the power of love. This unlikely hero is suddenly thrown into a chaotic adventure when a cockroach kidnaps its partner, prompting a strange rescue mission across dangerous environments filled with bizarre enemies and obstacles. While the narrative is intentionally simple and humorous, it sets the tone for a game that does not take itself seriously and instead focuses on quirky ideas and unconventional charm. At its core, Deadly Blue follows the structure of a classic side-scrolling action platformer. Players guide the protagonist through a series of levels that combine combat, platforming, and environmental hazards. Each stage introduces new enemies and challenges that must be overcome in order to progress. The gameplay emphasizes quick reactions and careful movement as players jump across platforms, avoid traps, and battle hostile creatures along the way. Although the mechanics are straightforward, the pacing remains energetic as the game constantly pushes players forward through its strange and sometimes chaotic environments. Combat plays a major role in the gameplay experience. Throughout the adventure, players encounter a variety of enemies ranging from mutated insects and zombies to strange robotic creatures. These enemies approach the player in different ways, forcing them to adapt their tactics depending on the situation. Some enemies charge directly toward the player, while others attack from a distance or move unpredictably across the level. To survive these encounters, the protagonist can use several weapons that allow players to attack enemies and clear a path forward. Learning how to deal with each enemy type becomes essential as the levels grow more challenging. In addition to regular enemies, the game features occasional boss encounters that serve as major obstacles within the story. These battles often involve larger enemies with unique attack patterns that require players to observe their behavior carefully before finding opportunities to strike. Boss fights provide a break from the usual level progression and add a sense of accomplishment when players manage to defeat them. They also help mark the player’s advancement through the game’s strange and unpredictable world. Exploration is another important component of Deadly Blue. While players can progress through the main path of each level, the game encourages curiosity by hiding secret areas and collectibles throughout the environment. Some sections of the map contain hidden paths or objects that reward players who take the time to investigate every corner of the stage. These discoveries often lead to additional achievements or collectible items that contribute to the game’s replay value. For players who enjoy hunting for secrets, this feature adds another layer of engagement beyond simply finishing the levels. One of the more distinctive aspects of the game is its emphasis on achievements. Deadly Blue includes a very large number of Steam achievements, many of which are tied to exploration, combat accomplishments, or unusual in-game actions. This system encourages players to revisit levels and experiment with different approaches in order to unlock every achievement available. For completionists who enjoy chasing achievements, this aspect of the game can significantly extend the amount of time spent playing. Visually, Deadly Blue reflects its origins as a small independent project. The game uses simple three-dimensional models and colorful environments to create its world. While the graphical detail is not particularly advanced, the exaggerated character designs and unusual enemy concepts give the game a distinctive visual identity. The absurdity of controlling a living plastic badge adds to the game’s quirky atmosphere, reinforcing the developer’s playful approach to design. The environments themselves vary throughout the adventure, featuring different locations filled with hazards and enemies. Players may travel through industrial areas, strange landscapes, or other imaginative settings that match the game’s offbeat tone. Although the visual presentation remains relatively simple, the variety of environments helps prevent the experience from feeling too repetitive. Sound design in Deadly Blue serves mainly to support the gameplay. Each attack, enemy hit, or environmental interaction is accompanied by straightforward sound effects that provide feedback during combat. Background music plays throughout the levels, maintaining an energetic tone that matches the action on screen. While the audio elements are not particularly complex, they contribute to the arcade-like atmosphere that defines the game. The overall design philosophy of Deadly Blue emphasizes accessibility. The controls are relatively simple and the core mechanics are introduced quickly, allowing players to begin exploring and fighting enemies almost immediately. This approach makes the game easy to understand even for players who are not experienced with platformers. However, the simplicity also means that the gameplay loop remains fairly consistent throughout the entire adventure. As the game progresses, players may begin to notice certain limitations. Enemy behaviors and combat patterns can become repetitive over time, and the level structure does not always introduce significant mechanical changes. Because the core gameplay mechanics remain mostly the same from beginning to end, the experience relies heavily on its quirky concept and lighthearted tone to maintain player interest. Despite these shortcomings, Deadly Blue has a certain charm that reflects the creativity often found in independent game development. The developer clearly embraced unusual ideas and allowed those ideas to shape the entire experience. While the game may not offer the depth or polish of larger productions, it provides a unique adventure that stands apart from more conventional platformers. Ultimately, Deadly Blue is a quirky and experimental action platformer that focuses on simple gameplay and an absurd storyline. Its mix of combat, exploration, and humorous design creates a distinctive experience that may appeal to players who enjoy unusual indie titles. Although the game’s limited variety and basic mechanics may prevent it from reaching the heights of more refined platformers, it still offers a curious and occasionally entertaining journey through a strange and imaginative world. Rating: 5/10
Good Game
Двухмерный экшен-платформер с видом сбоку. Плюсы: Уникальный стиль — необычный дизайн персонажей и уровней; Динамичный геймплей — множество врагов и динамичные сражения; Интуитивное управление — легко освоить базовые механики. Минусы: Короткий сюжет — игра может быстро закончиться; Однопользовательский режим — нет мультиплеера; Повторяемость уровней — некоторые этапы могут быть похожими. Итог: Deadly Blue предлагает увлекательный экшен-опыт с яркой графикой и динамичными сражениями. Несмотря на возможные повторения и короткую продолжительность, игра привлекает своим уникальным дизайном и простым управлением.
Сюжет конечно... да... Туалетные человечки выбераются из табличек, чтобы побыть наедене, приходит таракан и крадёт "женщину".... Сам сюжет вверх асбурда конечно, но это ладно, сама игра такая себе, довольно баганная, кривые механики, из-за чего пройти игру очень сложновато....
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