
Can you survive the horror? … a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игрушка невероятно красивая, и не такая простая, как казалось на первый взгляд, и да, там есть разные тактики развития. супер классная, ставлю лайк
the game is absolute trash it doesn't even work properly
简单讲讲我自己研究的一点思路吧 钱是很关键的,满级防御墙要3万快,三把四级枪要24400块,满级鞋要6千块,满级护甲要1万1千块,直接开满级二周目全部升满需要7万1千4百块,这还没算过渡武器,其他弹药费等杂七杂八的费用以及高昂的自动机枪费用,所以,怎么高效刷钱是比较重要的。 高效刷钱不是说在短时间内刷大量钱,而是提高游戏里每天刷的钱,最好的办法就是每天晚上都出去刷钱,到第十天晚上外面开始刷巨型僵尸前,困难都是能克服的,前两天晚上僵尸都是普通僵尸,威胁很低,留下开局给的医疗包,修了基地买点弹药(满级二周目买吧汤普逊,拿这枪过渡到满级枪就行),新手教程那天晚上刷僵尸后直接出去捡钱就行,一定要反复在一个图内刷钱(反复进出左一右一都行,这俩图刷钱效率最高),打完大概率能攒出一套满级甲和一把汤普逊冲锋枪,运气好应该还有不少剩的钱,下一天晚上会刷蓝色僵尸,提前把满级甲买了,我曾碰到过一个bug,这关出去捡钱短时间内刷出了大量僵尸,我拿刀看了过去,花了一个医疗包,差点被僵尸干掉,虽然steam版我没碰到过这个bug,但还是建议起满级甲,蓝僵尸攻击力没差多少但是速度太快,有甲保障好点,如果你前十天晚上天天出去,最快刷开始蓝僵尸的晚上你就能找到你的第一个队友,第六天晚上(或许应该叫凌晨?)会刷一种绿色胖子僵尸,这僵尸本身威胁不大,主要是干掉它会喷液体,一但碰到视野会变绿(这不错了,我小时候玩的那个盗版还会模糊视野),然后就没有然后了,可能还会召唤一小波几个僵尸?(这个机制只是我推测的,没有验证,但我希望你们把这个当成真的),之后你的人物轮廓会高亮,这时候不会再受到液体的影响,到第十天晚上(也就是有特殊音乐的那晚),刷的那种巨型僵尸是非常大的威胁,从这天开始就不建议晚上外出了,非常危险,你站在原地不动,它给你一拳,这个伤害算不上高,哪怕你不穿甲也是,可如果你向着它前进,打算拼刺刀的话,就会出事了,你会在短时间内受到多段伤害(似乎是短时间的一个帧伤),哪怕穿着满级甲都非常客观(当然,打墙还是只有一段伤害,dps有没有普通小僵尸高都不好说),主要是对人威胁大,对墙的威胁要视情况而定 第12天还是第13天的,外面会刷白色的普通小僵尸,这玩意威胁非常非常大,虽然血不高,但是伤害非常离谱,不穿甲这玩意干掉你只需要三下,满级甲挠你一下也会有比较明显的下血,那种巨型僵尸可以阻挡包括四级步枪武器(那个能量炮)在内的所有子弹,这时候巨型僵尸前面顶着,再刷出大量的小僵尸,会在几秒内挠烂你的满级墙,所以建议留一把带穿透的三级步枪,哪怕你不能快速干掉巨型僵尸也能先把小僵尸干掉避免堆积。 那种巨型僵尸第20天会出现红色升级版。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👑✅👑
<7
Hace años lo compre por el inconfundible arte de Gonzossm, pero hasta ahora me ♥♥♥♥ serio a jugarlo y sobreviví los 30 días. Juegazo!
Score: 2/5 Incredibly high difficulty after the first 5-10 minutes, with frequent difficulty spikes. There's probably a min-max meta that allows you to progress, which I am wholly uninterested in. Art style/direction and animations are fine. Audio/sfx/music are good. Writing is minimal, but good.
Its a great game for experienced players, y need to think a lot to get to night 30
It was a good game with it's own unique newgrounds charm. However it has no steam overlay or correct achievements so don't expect to 100% it, at least not repeatedly playing it.
Кайф
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Players by region
Where this game's players are, estimated from review languages.
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