Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Taki owerłocz pomieszany ze smajtem
Deadlock: Planetary Conquest, developed by Accolade and published by Atari and Nightdive Studios, is a turn-based 4X strategy game that offers a rich and challenging experience for fans of tactical and strategic gameplay. Originally released in 1996, the game has been brought to modern platforms, allowing a new generation of players to experience its unique blend of city-building, resource management, and alien warfare. Set on the planet Gallius IV, the game centers around a competitive struggle between seven distinct alien races, each with its own special abilities, strengths, and weaknesses. The objective is to expand your colony, develop infrastructure, and ultimately construct a set number of cities to achieve dominance on the planet. At its core, Deadlock combines exploration, resource allocation, and technological advancement. Players begin by choosing one of the seven alien races, which influences their initial strengths and playstyle. The planet is divided into hexagonal tiles, each with unique terrain types that affect resource output and unit mobility. Strategic placement of cities and resource-gathering facilities is critical, as mismanagement can hinder growth and leave colonies vulnerable. Players must carefully balance the acquisition of food, energy, and materials while investing in research to unlock new buildings, units, and special technologies, all of which are essential for surviving and thriving amidst the planet’s other factions. Combat in Deadlock is handled through a turn-based system that emphasizes preparation and strategy. While players do not directly control individual units during battles, they can set priorities, formation, and unit assignments in advance. The AI then executes the combat, simulating engagements based on player planning and unit composition. This system encourages careful consideration of military organization and tactical deployment, adding a layer of depth without overwhelming the player with micromanagement. Success in combat often hinges on anticipating enemy movements, optimizing unit placement, and leveraging technological advantages. The game’s presentation features 2D isometric graphics with detailed sprites that reflect the distinct characteristics of each alien race and their structures. While the visuals are clearly a product of the mid-90s, they retain a certain charm and clarity that effectively convey the game world and its inhabitants. Full-motion video sequences featuring alien leaders add personality and context, enriching the narrative and giving players a stronger connection to the factions they control or encounter. The combination of these elements creates a unique atmosphere that blends strategy with a touch of sci-fi storytelling. The Steam re-release makes Deadlock accessible on modern systems but is not without its technical challenges. Some players report issues with launching the game beyond the introductory sequence, often requiring manual workarounds such as removing specific legacy DLL files. Additionally, the game does not support fullscreen mode by default, which may affect immersion for some users. Despite these hurdles, the underlying gameplay remains intact, and those willing to navigate these technical aspects are rewarded with a deep and engaging strategy experience. In conclusion, Deadlock: Planetary Conquest stands as a noteworthy example of 90s turn-based strategy gaming. Its combination of city-building, resource management, and tactical combat provides a rich and satisfying challenge, especially for players who appreciate strategic depth and careful planning. While modern compatibility issues may require patience, the game’s unique alien factions, thoughtful mechanics, and immersive world make it a compelling title for both nostalgic players and newcomers interested in classic 4X strategy experiences. Rating: 5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No review.
Ive played this as a kid and still enjoy it to this day ya its a underrated classic but i love it wish they would do a reboot on it
a wonderful game if you can get it running
There's an easy fix to get the game to work on newer systems, don't believe reviewers who say otherwise. All you have to do is rename a file that only affects multiplayer (which you won't get to use anyway). It's $1.74 on sale and it's an absolute classic, just get it. I first heard about this game in a decades old pro review of Civilization 2 gold and that's still the only time I've ever heard of it somehow. I can't think of a better turn based strat game from back then except obv Civilization. Oh, it's a real challenge too, even on the easiest difficulty setting I bet you'll lose your first try.
you will have to change it for win xp..
Nice old game. Like the complexity of the materials.
As others have stated, it either doesn't work, or you have to do some file manipulation that "might" work. But that fix isn't guaranteed, and you also don't get all the game sounds or music. Save your money.
SHORT OF CONTENT BUT IM WILLING TO DO WHAT EVER IT MAY TAKE TO CONNECT ME FROM PREVOUS COINTENT SO ILL BE A LIVE..
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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