
“Probably the best downloadable title on the market right now.” 9/10 – Eurogamer.se
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Estou orgulhoso de saber que zerei essa maravilha em 100%, eu jogava isso no Xbox do meu tio, então revisitar no PC e agora sendo MEU jogo foi maravilhoso Foi agoniante? MUITO Foi difícil? PRA CACETE Mas, ainda assim, me sinto muito orgulhoso da minha platina :’)
画面效果很好,但游戏性不佳
the game is good it give you a good feeling but the movement system is horrible the game is 8/10 the movement system is 2/10 and very buggy
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gostei do estilo de arte do jogo, legal a perspectiva 2d em apocalipse zumbi
2D인데도 분위기가 좋았으며 파쿠르와 액션성이 좋았으며 연출도 나쁘지 않았습니다 추천합니다!
Cluncky incluso para la época. Pintaba mucho más por la idea y la estética inicialmente. No sé, hay mucho que decir. No recomiendo para nada.
This game captures the exact energy of Limbo, specifically echoing the Xbox 360 Live Arcade era when it originally launched for $15. Today, it goes dirt cheap during Steam sales. It is a super short experience, but it features solid voice acting and incredible environments; the city design alone makes the game worth looking at. I think this game absolutely nails its aesthetic. You can feel that it was meant to be so much more, and that the developers had to pull back while still pushing the absolute limits of what they could create. Having access to the Director’s Cut on Steam is a huge win for me, as I love diving into the developer logs, inspirations, and concept art. The game excels at making you feel the despair of its world, keeping you fully aware that everything is going to be awful and a constant struggle. At the same time, it features some very dumb action set pieces, alongside checkpoints where you hear the exact same voice line every single time you respawn. Ultimately, this game deserves to be held up right next to—if not higher than—Limbo. Both share the same fundamental mechanics, but the depressing world combined with more character agency puts this game above Limbo for me. I believe if you are going to have a character that speaks, then give him something to say, and this game makes me wish that it was longer, which is a rare feat nowadays.
It's good.
ADOREI
fajna
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $760K | 9.5K | 87% | $3.74 | |
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| — | 197 | 76% | $2.99 | |
| $17.6M | 62.1K | 92% | $12.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5.1M | 10.9K | 93% | $12.99 | |
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| $5.1M | 4.7K | 79% | $34.99 | |
| $5.1M | 8K | 97% | $12.49 | |
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| $5.1M | 3.1K | 86% | $29.99 |