
“Probably the best downloadable title on the market right now.” 9/10 – Eurogamer.se
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Punishes you for playing it
Les contrôles de ce jeu sont horrible et nuiront grandement a votre expérience de jeu Les animations du personnage sont LENTE
good
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I mean... it's alright. I was given a yes or no question. I found it okay, not terrible. The controls are a lil janky, but the most annoying part is how it takes the character a second to react to your moments. Not because of input lag, but because he literally can't do too many things at once like some others have said. It made it difficult to jump fences sometimes because of this, especially when speed is of the essence. You have to carefully wait and time your movement til after he's completed the last assigned movement. Also gun aiming was terrible. You can't tell what you're gonna hit until you see a red dot on the shootable object or enemy. It's fine for zombies and puzzle, but I had a hard time with humans. Not very fun. The story itself is quite plain. Nothing really great about it. Basic story for a basic game. If you're here for some platforming and somewhat tedious gameplay mechanics (but you find it fun to a degree) then buy it, otherwise, not the game for you. I think I paid less than $6 for this, and it lasted three game sessions. As I said, it was okay.
I really tried but I just couldn't finish this game. The difficulty spikes are just too infuriating. I get that the game is supposed to be a challenge but there is a limit to my patience. Dying multiple times because of some boxes on the ground was the final straw.
One of the first games I played on the Steam Deck and it felt good, A bit infuriating at times... Never been good at these kind of games but the story is interesting [i] enough[/i]. Definitely nothing you wouldn't have seen in TWD or something
Eine Art Jump & Run/Plattformer mit Zwischendurch Geballer. Zwischendurch gibt es Cut-Szenen, die aber viel zu laut sind (auch wenn man vorher sämtliche Game-Lautstärken runter stellt). Dementsprechend wurden diese von mir abgebrochen. Die Steuerung (auch mit Controller) ist unglaublich ätzend. An vielen Stellen reagiert die Figur nicht bzw. macht nicht das, was sie machen soll. So bleibt sie z.B. ewig lang am Zaun hängen anstatt weiter zu springen oder macht riesige Seitensprünge, wenn es eigentlich nur ein Sprung nach oben werden soll. Auch ohne Zeitdruck nervig genug, aber an Stellen in denen quasi jede Sekunde zählt (z.B. Hubschrauberpart) unglaublich hindernd. Die verfügbare Munition & Gesundheitsanzeige sind alles andere als großzügig. Wäre nicht so schlimm, wenn es an vielen Stellen einfach nicht ersichtlich wäre, wieso man jetzt abkratzt und wie man es verhindern könnte. Führt zu unzähligen try & error Passagen, die den Spielspaß minimieren. Hab's jetzt frühzeitig abgebrochen. [b] Ergänzung [/b]: Ich weiß nicht, ob das ein allgemeines Problem ist oder nur an meinem Laptop lag, aber zeitweise hing das Spiel immer wieder. Insbesondere dann, wenn ich ins Pausenmenü wechseln wollte.
Underrated IMO.
i thought i'd get more than 4 hours of playtime for a fifteen dollar game
RATING 4/5 Cool zombie game, though rather short. Had an interesting, heavy atmosphere, and some quite challenging areas.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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