
Dead Town Tales is a game that focuses on strategy card building and core Roguelike gameplay. You can learn about this romantic and mysterious world by fighting and exploring, meeting people, ghosts and monsters in Dead Town and experiencing the unknown and making choices together with them.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
仙 一言难尽 没其他两角色容易理解
好玩爱玩喜欢玩
画面 音乐 故事都很不错。 可以用CT修改。 bug:人族有两张牌刷不出来?藤牌++和水滴状牌
剧情、文笔、美术和配音都很棒,用人通了三次关,解锁了两个结局,牌要是再多一点就好了啊……想要更丰富的牌库,总体好玩,然后对于喜欢打牌和看剧情的我来说,解锁不同的结局也很有意思。PS对侧重玩法的玩家来说,可能会稍有不足。 加油!期待新作。 补:通了一次鬼的结局,鬼的难度比人的要更高一些,游戏性也更高,但需要多多摸索,打了几次终于出结局了不容易,神女就是最温柔的BOSS,我要努力打出更多结局。
美术很好,玩法也不错
好游戏,没流量
重复的剧情一遍一遍的刷不同难度,最高难度其实就是让你从简单模式攒一堆魂然后再来刷特定的卡牌才能过,这有什么意义?
古风+剧情+rogue卡牌,满有创意的!
还是挺好玩的,时隔好几年又突然想起了这款游戏,还会有来一把的冲动。
一个轮回太短,卡组成型后还没爽玩几回合就打boss了。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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