
DEAD IN BERMUDA is a survival management game with RPG and adventure elements. Lead a team of 8 survivors from a plane crash. Assign them to tasks, gain experience, develop your survival skills, research and craft new items, explore the island and solve its mysteries.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German, Russian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Интересная выживалка. Играла на легком уровне, все выжили, но под конец было уже скучно играть. Если буду переигрывать, то возьму нормальный или сложный уровень, наверное, там уже не скучно будет.
67
65/100
I've lost count how many times I've installed and uninstalled this game because of how frustrating it is. I probably did 8 runs in total and the longest I've survived was 25th day I think. It doesn't feel like a strategy game, but more like pure luck. The results you get every run doesn't make sense at all. Examples: 1. I have a character that could 100% explore an area in 1 turn with just her exploration skill at 60%, but after I maxed out her skill, her exploration progress is now only at 15-20% per turn. What??? 2. I have a character with 30 stealth skills. Yet every time I sent him for scavenging his stealth shows at 17-20% and always gets attacked. Then, I have another character with 60 stealth points and still gets attacked. What's the point in spending skill points to stealth if it will just all be based on chances? 3. The relationships between the characters doesn't make sense either. 2 characters could get a +8 heart points and a -5 on the same day. If it happened in a span of two days and they had an argument overnight that would be understandable but on the same day? Make it make sense. 4. And why does fishing causes depression? It should reduce it because it gives them hope that they have a new source of food. I swear the numbers they generate per round per run are completely random. It is so frustrating. I kept trying again because I want to reach the end. It can be addictive atbsome point to be honest. But no, I am so done with this game. The personalities and base skills of the characters doesn't change every run too. So when you've done multiple runs it just gets more and more boring and frustrating.
Not relaxing at all, but weirdly addictive.
ᅠ ᅠ ᅠ ᅠ ★★★★★
Great Games for you to chill and just playing with 1 hand
Fun survival game. I wish everyone get at least some rest at night. I Haber been able to complete it yet, but Bob is pretty useless and gets hungry often.
honestly... not too bad. dont spend full price on this one though, get it on sale.
Не очень, на любителя
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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