
Want to play the hardest cooperative 2D platformer ever? Want to finish no map ever? Want to be in pain for hours and cry, getting nothing in return? Come play DDNet with a large community of other sufferers!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, German, Spanish - Spain, Dutch, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Traditional Chinese +23 more
Engagement
Reviews
Themes across 167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
отборное дерьмо а не игра
игроки долбоебы
игра ♥♥♥♥♥
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 167 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hvtgb
четкая игра
genel olarak iyi ama alp_79 diye biri var oyun u oynatmıyor toxic
This game make me feel like a lunatic, its difficult and strange yet I absolutely love playing it. Getting softlocked with my friends and having to bring in our second tees all the way from the beginning just to drag our originals out of a pit somehow manages to be super fun. I blame the mechanics, they're really good and precise.
Это полнейшее говно, не играйте в это
колобки
кiлiбiк
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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