
Command the skies. Crush the ground. Conquer The Locker. A grand action-adventure where you play as two halves of one legendary pirate — DAVY (Head) and JONES (Body). DAVY commands your flying ship in roguelite sky battles; JONES unleashes visceral first-person combat on the islands.
Modeled estimate, not a reported figure. How we estimate →
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About
In death, the legend of Davy Jones splits in two: the Head that commands, and the Body that fights.
Bound together in a cursed alliance, you must carve your way through The Locker — a pirate underworld shattered into islands floating on an infinite Sea of Clouds.
Fight, fly, and conquer hell itself to reclaim your legend.

Control the powerful, headless body — Jones — and push through everything that stands in your way. Master visceral first-person combat with sword, gun and your own talking skull — Davy — who cracks wise and guides the way.
Explore the shattered islands of The Locker — an open pirate underworld of cursed shores, sunken ruins, and secrets waiting beneath the fog.
Every treasure you claim, every soul you free, and every victory on the ground fuels your might in the skies — because death here is only the beginning.

Command the skies as Davy — the sharp-tongued captain’s skull who never stopped scheming, even after death.
Take the helm of Abby, your colossal living ship — half whale, half war machine — and soar across the infinite Sea of Clouds.
Recruit Officers with unique powers, upgrade your ship, and lead them into evolving roguelite Hunts filled with explosive sky battles and colossal Behemoths.
Strategize, adapt, and abordage enemy vessels as you carve your way to power.
Every victory in the skies strengthens your dominion on the ground — and every defeat only feeds the storm.

Grand Pirate Action-Adventure: A story-driven journey through a surreal underworld that bridges brutal land combat and epic sky battles.
BODY × HEAD: You are both the Muscle and the Brain. Control the headless body on the islands, and command the skies as the captain’s skull aboard your living ship, Abby.
Visceral First-Person Combat: Slash, shoot, and grapple through intense close-quarters encounters using your own skull as a weapon.
Sail Your Living Ship: Gather your crew and command Abby across the endless Sea of Clouds.
Roguelite Hunts: Engage in evolving sky encounters and give Orders to shape each run — tactical choices that empower your crew with unique abilities and upgrades as you climb toward legendary Behemoths like the Kraken.
The Locker: Explore a pirate hell of shattered islands and infinite skies — where death is only the beginning.
Two halves. One purpose.
Grow into power, gather your crew, and conquer The Locker.
Become the legend that hell itself couldn’t drown.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Combat feels weightless like I'm waving a feather at enemies instead of hitting them with a sword. Nothing feels like it connects or has impact. Don't see much difference in functionality or damage between gun and sword. You could just click spam this game to win. Parry timing feels odd and unclear. Things are badly explained and don't make much sense. Overall combat is boring. Eh needs a lot of polish to be a fun game. Even for early access at least was hoping the combat was polished enough to be fun. Needs more time.
combat is bad, characters are also really annoying such as davy, the chicken and the gunner
The best part of this game is shooting my own head against the enemy and see it blowing all of them up, 10/10 that's the best idea in every possible situation
Refunded - The Dev´s stopped updating the game since : 9 December 2025 Its a lot of fun. If this games gets updated and full release i will buy it.
The story is rich, the characters are mostly likeable. I have encountered a few glitches as to be expected in early access but nothing game breaking. The combat can get intense and you are only getting 3 shots with you gun so you have to make them count. Lots of areas to explore and lots of lore. I've been having fun with this game.
Fun game, good banter. I have been very LOST at time and simply had to go on line to try and figure out what to do next. Otherwise, i'm enjoying it.
наиграв пол часа скажу что игра просто супер интеренсная боевка и прокачка,хорошая графика
игра в трейлере выглядит лучше и любопытнее, чем есть на самом деле. и судя по всему, не один я так думаю, ведь если верить ачивкам, почти 90% купивших игру даже противника под названием "манекен" не прошли, а игрок его встречает в обязательном порядке минуте на 30-40й. не затянуло, интерес просто потерян...
Great artstyle, decent gameplay, the story is interesting and the worlds are oddly fun to explore.
WARNING: It seems like the game was abandoned by the developers. The last update was in December 2025 and the last communication from them was in March 2026. Since then they are ghosting everyone on Twitter, Discord and Steam Discussion. Due to that - STAY AWAY. Verdict: I would seriously love to recommend the game since I have never seen visuals like this, but it needs a lot more variety and content which we are not going to get. + Positives + + Steam achievements (15) + The world is stunning + Pirates + The opening intro was really neat + Love the soundtrack + You never know what's next + Davy is really funny + Original setting + The fights are actually quite fun, even though you will see them all within the first 2 hours + Treasure hunting + Design of characters + Solid voice acting – Negatives – - No steam trading cards - No weapon variety (you get a sword and a gun, that's it) - No enemy variety (7 enemies) - Enemies have the same faces and since you have to fight them in meele it is quite obvious - Fast traveling is just from certain points to certain points (really limited) - Some unskippable animations take ages (docking ship is like 3 minutes) - Annoying air battles - Fighting flying enemies when you don't have ammo is painful - You get ammo by fighting in meele and yet you need it in certain situations - Grapling hook points are often unresponsive and don't work correctly - You can get easily stuck in textures or even in enemies - No boss variety - I fought the Fire imp like 9 times
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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