
Darkzan Adventure is a Medieval Arcade RPG full of humor, fast-paced action, and unusual characters. Explore mysterious lands, face the cult of Darkzan, and uncover bizarre events while playing solo, in co-op, or even in idle mode.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Darkzan Adventure is a Medieval Arcade RPG full of humor, fast-paced action, and unusual characters. Explore mysterious lands, face the cult of Darkzan, and uncover bizarre events while playing solo, in co-op, or even in idle mode.
🎮 Game Modes
Solo Campaign — You and 3 allies controlled by AI.
Online Co-op — Form teams and combine skills with your friends.
Idle Adventure — Let your heroes fight on their own and come back to collect rewards.
🏆 Why play?
Dozens of unique characters with different abilities.
Random events: enemy hordes, friendly travelers, wandering merchants.
Frequent updates with more content and seasonal events.
Rankings, achievements, and character customization.
Genres
Stats
Languages: English, Portuguese - Brazil, French, Italian, German, Spanish - Latin America
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
상하좌우말곤 크게 할게 없는 RPG (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 최대 4명으로 파티를 구성할 수 있습니다. 다른 플레이어와 하는 것이 아니라면 1명의 캐릭터를 조작하고 나머지 3명은 AI에게 조작을 맡기게 되죠. 캐릭터에 따라서 각자 고유한 전투 능력을 보유하고 있으며, 중복으로 배치 가능하기에 원하는 파티 구성을 맞출 수 있습니다. 모험을 시작하면 플레이어 캐릭터는 상하좌우로 움직일 수 있고, AI들은 자동으로 움직입니다. 각자 고유한 공격 능력을 수행하며 이를 통해 전방에 등장하는 몬스터들을 제거하거나, 특정 자원들을 수집할 수 있죠. 이때, 검으로 풀을 베거나 망치로 돌을 박살내는 등의 과정을 통해서 자원들을 수집 가능한 상태로 만들 수 있습니다. 자원들 외에도 박스를 파괴하거나 상자를 오픈할 수 있고, 이를 통해서 희귀한 재료나 포션 등을 획득할 수도 있죠. 랜덤하게 이벤트 미션이 발생하기도 하며, 일정한 거리를 전진하면 보스 몬스터가 등장합니다. 보스는 높은 체력과 특이한 패턴으로 공격을 수행하며 파티원들이 이를 버티지 못하고 체력이 0이 되면 유령이 되어버리죠. 이에 맞서서 강력한 스킬로 대응이 가능한데, E를 꾹 눌러서 파워 단계를 설정하여 발동할 수 있습니다. 참고로, 스킬 발동에는 마나가 필요하며 마나는 자연 회복으로 얻을 수 있습니다. 보스를 처치하면 새로운 지역에서 새로운 몬스터와 싸우고 새로운 보스를 마주할 수 있습니다. 모험을 지속하다가 플레이어 캐릭터의 체력이 0이 되면 사망하여 모험이 종료되죠. 모험을 하면서 획득한 자원들로 새로운 기능들이나 버프를 활성화할 수 있습니다. 모험 중에 랜덤하게 상점이 등장하도록 하여 경험치로 거래를 할 수도 있고, 서브 퀘스트를 활성화하여 보상을 얻을 수도 있죠. 새로운 캐릭터들을 언락하여 플레이하는 것도 가능합니다. [아쉬운 점] -마우스로 캐릭터 선택 등 불가 -방향키 조작 불가 -상점 등이 모두 지나가는 중에 있기에 이용하기가 은근 힘들며, AI들은 이용을 지시할 수 없음 -설명 부족 -은근 지루함
Muy bueno!!!
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Que jogo bom!! desafiador e instigante. curti demais a mecanica de evolução, vale muito apena e você vai ficar jogando por bastante tempo.
I thought I was walking into a standard medieval RPG. I was wrong. I walked into a high-speed, pixelated comedy act where the loot is plentiful, the enemies are bizarre, and my primary motivation for saving the world is that the cult of Darkzan is personally annoying me. This isn't a game where you spend forty hours brooding in a tavern. It’s an arcade-paced adrenaline shot where you’re constantly swapping between "I am a god of destruction" and "why am I being chased by a horde of angry skeletons?" The humor is woven into the very fabric of the combat; one minute you’re pulling off a tactical team-up with your AI allies, and the next you’re watching a chaotic random event turn a simple forest stroll into a full-scale war zone. The modular hero system is the real hook. I started as a basic warrior, but after discovering characters like Ashtarzan—the "Void Blade" who literally tears holes in reality—I’ve stopped caring about traditional leveling. I don’t want a +1 health potion; I want a sword that creates rifts in space-time. The game even has an "Idle Mode," which feels like a personal gift for when my hands are tired from dodging lava rivers but I still want that sweet, sweet progression hitting my inventory. Whether you're playing solo or dragging friends into the madness for co-op, it feels like a playable Saturday morning cartoon with a medieval coat of paint. I just spent an hour in the Underworld fighting demonic legions, and my favorite part was a wandering merchant who appeared in the middle of a firestorm just to offer me a slightly better pair of boots. 8.5/10. It’s fast, it’s funny, and it doesn't take itself too seriously—which is exactly why I can’t stop playing it. I’m currently recruiting a chaotic warrior named KeosKhan because his axe is bigger than my entire torso. Efficiency is key.
schmutz
Ok, I played the game for a while. It took me a few minutes to figure out. I wish there was more feedback on the arc of the sword swing and I wish the sound effects were a little beefier. The music is catchy and the game has rouge meta progression. It is not a bad game. The rewards come slow (I was not sure how gold dropped) and if you think it looks fun, there is more to get to make the experience longer. If you like the trailer then you will like the game.
Its a really fun game, you can play this actively or just afk and have 4 bots play it for you. Even without the DLC the game is perfectly beatable with the standard characters and there are plenty of characters for you to unlock and use. Though I'll be very blunt and say that the DLC for this game is pretty [i]expensive[/i]. I do understand for that price you get a lot characters and stages with extra bosses, but if it ever goes on sale then I say its worth if you really enjoy this game or if you simply just want to support the dev and buy it at full price. The dev for this game is very active in updating the game, be it improving it with new stuff or fixing bugs. And the best part that the game is Free To Play so its worth a shot atleast trying the game and you won't lose anything if this game isn't too your liking.
Please dont create games ever again. Cant even start. ___________________________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object oP00: Variable <unknown_object>.LEVEL(100082, -2147483648) not set before reading it. at gml_Script_Scr_PlayerInput ############################################################################################ gml_Script_Scr_PlayerInput (line -1) gml_Object_oP00_Step_0
Man steuert den Charakter halt vor, zurück, hoch und runter und er macht eine Dauerkampfbewegung dabei. Soll mit Controller gespielt werden, könnte man aber auch mit den Pfeiltasten oder wasd spielen , wie ich finde. Zudem der Controller im Menü eh nutzlos ist und man die Maus braucht. Ist eher ein kurzweiliges Spiel mit keiner Langzeitmotivation
Peak
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Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 83% | $14.99 | |
| $280 | 3 | 33% | $4.99 | |
| — | 0 | — | — | |
| $158.4K | 603 | 88% | $8.99 | |
| $2.7K | 13 | 92% | $9.99 | |
| $0 | 9.8K | 85% | Free |