
Darkness Takeover is a short psychological horror game that places you in the mind of Karim a man trapped inside a haunted maze, pursued by an unrelenting force known as The Stalker Master.
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Darkness Takeover is a short psychological horror game that places you in the mind of Karim a man trapped inside a haunted maze, pursued by an unrelenting force known as The Stalker Master.
Your only hope is to explore, survive, and find the key that opens the final door. But beware: A corpse should be left well alone
Featuring eerie sound design, immersive darkness, and a haunting original story, Darkness Takeover is a free indie horror experience built with love by solo developer Hussain Alhumaidi.
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Languages: English**languages with full audio support
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Darkness Takeover, sizi perili bir labirentte sıkışıp kalmış ve The Stalker Master olarak bilinen amansız bir güç tarafından takip edilen Karim adlı bir adamın zihnine yerleştiren kısa bir psikolojik korku oyunudur.
You know the “[i]Find[/i] (number) [i]Objects in a Randomly Generated Maze while Big Scary Man Chases You[/i]” horror games you see so many of on Steam? [b]Does anyone even like them?[/b] Really, I'm kind of curious; because the genre almost feels like it's trying to rip off (or [i]is inspired[/i] by if you want to be nice) a genuinely good project (not unlike the anomaly pandemic after the success of [b]Exit 8[/b]), but the thing is that [b]I have yet to find the [i]“good”[/i] game that made the playbook marketable in the first place.[/b] Anyway, [b]Darkness Takeover![/b] It's a maze game, and it's free; like [b]Grandpa's Cheese[/b] and [b]Obama Maze[/b]! UNLIKE those classics, [i]it contains no memes[/i]; so, like, [i]I have to actually review it as a game this time.[/i] For whatever reason, the single developer of [b]Darkness Takeover[/b] seems to hint at the game having a [i]much more sinister story than its competition[/i]; [b]with deep [i]psychological themes[/i] and [i]lore[/i] [/b]. You're a guy named Karim, [i]trapped in his own head[/i], suffering his greatest fears and trauma [b]over and over again[/b]; all while being chased by an ominous entity known as [b]the [i]Stalker Master[/i]....[/b]now, here's the thing: [spoiler]literally none of that matters.[/spoiler] All you need to know is that [b]you're thrown into a maze with nothing but a gun and a light[/b], and that [b]there's a man with a chainsaw after you.[/b] The game is actually a lot simpler than it appears; as you're really only looking for two things inside the maze (a door and a key), and [i]it's not even randomly generated.[/i] [spoiler]The maze has the same exact layout every single time.[/spoiler] Heck, the maze isn't even [b]all that big[/b]; it only takes fifteen seconds to walk from one side to the next, and [b]Chainsaw Master[/b] will often just [i]spot you [b]instantly.[/b] [/i] He is, however, [i]nowhere nearly as intimidating[/i] as you might expect; moving with the speed of your average PC video game reviewer, AND [b]being killable.[/b] Just shoot the man like five times, and he falls to the ground in a bloody heap. [spoiler](DO NOT, however, step on his corpse afterward. for whatever reason, I got a game over the moment when I walked over the body).[/spoiler] [b]What a dark and brilliant psychological dive into a compelling character. This is so deep.[/b] When it comes to production values, there's really not a lot to say about [b]Darkness Takeover[/b]; [i]but [b]dang it![/b] [/i] I decided to review the game, so [b]I'm going to get a full paragraph out of it!![/b] The maze is pretty weird; giving us something of a construction site of mismatched textures. The floor is wood, the walls are bricks, and [i]for reasons unknown[/i] there are random mounds of dirt in the center of every room. [i]THIS is the physical manifestation of Karim's mind?[/i] [spoiler]To quote Vitruvius from the LEGO Movie: “I'm not hearing a lot of activity here...”.[/spoiler] As for Karim himself, he's a strange dude; [i]despite you never seeing him.[/i] Since you're stuck in first person, all you see are the hands and arms, [i]which are [b]strrrreeetched[/b] as far away[/i] from the torso[b] as humanly possible[/b], all while staying in a perfect straight line, [i]never moving[/i]. It looks uncomfortable to say the very least. He's somehow holding his gun in only [i]two fingers[/i], which I guess [i]I can't even say about the lantern[/i], [b]which is floating.[/b] Also, even though [i]the lantern is sporting an [b]overwhelmingly healthy flame[/b] [/i] [spoiler](thus making it look like Karim's arm is on fire)[/spoiler] [b]you can't see crap.[/b] Our good friend Chainsaw Master at least [i]looks[/i] the part; being a freaky amalgamation of [b]every single creepy chainsaw psycho cliché[/b] turned into one person. [spoiler](sounds like Karim should just lay off the horror movies).[/spoiler] I'm half convinced, though, that the Chainsaw Master model was stolen, because [i]unlike literally everything else[/i] in the game, he has [b]real animation.[/b] Sure, his “finisher” is just a black screen with [b]Game Over[/b] written in the [b]Ravie[/b] font type, but [i]at least he moves.[/i] [spoiler]I can't say the same thing for the main character.[/spoiler] Final note, I'm 80% sure the Steam page art is Al generated. In fact, I'd go even further and say that the STORY is fake too. I mean, [b]the game itself shares no resemblance to anything it said.[/b] I had genuine fun with [b]Grandpa's Cheese[/b], I got a laugh out of [b]Obama Maze[/b], and I made a custom case for [b]Creepy Claus[/b]. [i]I can't say any of that about[/i] [b]Darkness Takeover[/b]. It's short, shallow, [i]and just [b]nonsensical[/b] [/i]. I saw the entire thing in about ten minutes, and [i]after this review,[/i] [b]I'm done with it.[/b] Bye!
awe-awesome!
This game made me beat it 6 times before I could finally review it steam requires a minimum playtime of 5min to review a product
uhm idk what that other guy in the reviews is saying this is not awesome. what... what did i just play. i walked on a mound of dirt and my head went through the ceiling. uhm atleast it was free. uhmm thanks.
Игра 'Darkness Takeover' - это довольно интересная, хотя и не безупречная, стратегия в реальном времени. Механика поглощения территорий тьмой, несомненно, оригинальна и добавляет тактический элемент, заставляя продумывать каждый ход. Графика простенькая, но функциональная, позволяющая легко ориентироваться на карте и отслеживать происходящее. Сюжет не хватает звёзд с неба, но достаточен для поддержания интереса к происходящему, особенно если вы любите мрачную фентези. Развитие базы и юнитов реализовано неплохо, хотя порой ощущается нехватка разнообразия. Самым большим минусом, пожалуй, является баланс. Некоторые юниты кажутся явно сильнее других, а в поздней игре стратегия сводится к банальному "заспаму" сильнейшими войсками. ИИ тоже не блещет интеллектом, часто совершая нелогичные ходы. В целом, 'Darkness Takeover' - это неплохая игра, чтобы скоротать несколько вечеров. Если разработчики поработают над балансом и добавят больше контента, она может стать действительно отличной RTS. Рекомендую попробовать, особенно если вы поклонник жанра и не ждете ААА-проект.
Also.... eigentlich ist das game ganz Nice, aber das hat man in 1-2 Minuten durch, da es ein Labyrinth ist und "immer" der selbe weg ist bis zum Ausgang, und wenn man sich die 2-3 gänge gemerkt hat, ist man quasi schon fertig, das hätte mehr Potenzial wenn der Ausgang immer an verschiedenen Orten wäre. aber sonst ganz OK.
666
免费 没中文 没成就 《黑暗侵袭》 《黑暗侵袭》是一款短篇心理恐怖游戏,你将置身于卡里姆的思维之中——一个被困在闹鬼迷宫里的男人,被一股名为“追踪者之主”的不懈力量所追逐。 你唯一的希望是探索、生存,并找到打开那扇终极之门的钥匙。但要当心:尸体不应被打扰。 游戏包含令人毛骨悚然的音效设计、沉浸式的黑暗氛围,以及一个萦绕心头的原创故事。《黑暗侵袭》是一款由独立开发者 Hussain Alhumaidi 倾注心血制作的免费恐怖游戏。
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