
The number of missing in the city increased. People talk about the experiments on human beings. And now, only you can figure out if it was true. Especially because you have no choice. Mysteriously, you find yourself in a terrible location 40 meters underground. Your name is Katrine, and you do not remember anything about your past.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Клон резидента за 15р, по соответствию цена/качество сойдет
[h1] Something is off... [/h1]
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü 🔲 Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat ✅ 0 - 10 Saat 🔲 Belirli Bir Oynama Süresi Yok
Darkness Assault foi uma tentativa indie de chegar em algo com Resident Evil ou Sillent Hill, obvio que falho, aqui temos um jogo com uma péssima história, jogabilidade ruim, gráficos feios e nenhum atributo positivo pra redimir o resto. Não recomendo nem com desconto. --------------------------------------------- Darkness Assault foi uma tentativa indie de chegar em algo com Resident Evil ou Sillent Hill, obvio que falho, aqui temos um jogo com uma péssima história, jogabilidade ruim, gráficos feios e nenhum atributo positivo pra redimir o resto. Não recomendo nem com desconto.
[b] P. S. If you have difficulties in the walktrough, this guide will be very useful: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] DARK ssa [/h1] This game feels more like a failed parody than a true survival horror. There are five levels from the perspective of a girl named Catherine, and four of them take place in the same location. The objectives basically involve running from point to point, collecting documents, or pressing buttons. All this is wrapped up with attempts to make sense of the local, honestly ridiculous 'story.' As for the main story or the Russian voice acting, it’s barely worth mentioning — everything feels thrown together without any enthusiasm. The game doesn’t really have any good points. The downsides? The biggest headache is the bugs. Sometimes enemy attacks hit you even after they’re dead, letting a dead enemy land a couple of hits on the heroine, which is a big deal even on medium difficulty. Just as annoying are the random freezes that can happen anytime, even when nothing’s happening on screen and you’re just standing still. Switching between inventory items is ridiculously inconvenient. In most games, weapons and flashlights switch logically, using numbers or the mouse wheel. But here, the developers went even further: to just use an adrenaline syringe, for example, you have to hit Escape to open the menu, go to the inventory section, click "use," sit through a short animation, and only then keep moving. It's infuriating. The main character's movement is clunky and awkward. Yeah, the game is 3D and third-person, but the fact that the locations aren't properly rendered and there's black void behind the walls is just the tip of the iceberg. The in-game camera sometimes does its own thing and won't listen, and when the protagonist gets stuck in doors with an enemy, you know things are bad. On top of that, she moves in a ridiculous way, like she's running in heels. Nothing here, which is logical, really has decent graphics or any kind of atmosphere. The enemies, whether humans or local test subjects, have no tactics or decent AI — they just charge at you like tanks (and it’s kind of funny that you can spot them coming thanks to the sharp action beats, which here are called "music"). As for the unbalanced difficulty and the total lack of even a hint of fear, I don’t think it needs any comments. A special “thanks” goes to the trickery and the attempt to bait players into buying the “Gold Edition.” This version, which costs twice as much on Steam, offers at most three alternative costumes for Catherine, a couple of new guns (which spawn randomly, by the way), and basically a soundtrack that barely exists in the game. Even if I were a developer, I’d be ashamed to even think about such a shameless money grab. The bottom line? Honestly: garbage from domestic indie development. [h3] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/h3]
É um conceito bacana até, mas a visão parcialmente isométrica tira a imersão pro 'terror' que deveria ter, o que deixa a movimentação até meio clunky na maioria das vezes. Acredito que funcionaria bem melhor com uma câmera 'over the shoulder', nos moldes da maioria dos TPS atuais. Visto isso, tá mais barato que uma coxinha com suco na rodoviária, e ainda tem umas conquistas e cartinhas, então tamo no lucro ainda. [b]6.5/10[/b]
üstten görünüm korku gerilim zombi temalı , çizimleri biraz kötü ilginç bir şekilde ilgimi de çekti fena değildi sevdim
Атмосфера есть какая никакая это плюс, озвучка Русская есть, вот только анимации зомби.... да и стрельба.... всё это сделано довольна халтурно... а так бы мог годный проект получиться, что то вроде Silent hilla Book of Memories на ps Vita.... но не судьба видать.... А Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Поскольку никто не обращает внимания на отзывы, я хочу подчеркнуть, что я молодец.
В этом мире есть две бесполезные вещи: Адреналин, Фонарик, и батарейки к нему. На первой локе приходится убегать от полуголого врача. Играя в данную игру мне больше было не страшно, а ностальгично. Обстановка, освещение, звуки - все это напомнило мне мою родную поликлинику моего любимого города Иркутска!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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