
Become a Grim Reaper seeking peace and mow down the beasts of hell! This is a casual roguelike survivor action game where you craft various weapons, grow stronger with your partner GawGaw, and fight your way through the battles.
Modeled estimate, not a reported figure. How we estimate →
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About
Dark Reaper Shoots! 2 is a new sequel to the smartphone game Dark Reaper Shoots!, which previously recorded 5.30 million downloads.
Defeat enemies to collect skills and acquire more powerful abilities. Skill combinations can lead to significant power-ups! Customize your style to your liking and bring victory to your side.
Strengthen yourself with materials obtained from the stages and advance to new, unseen stages. In addition to the skill tree, you can enhance your abilities and acquire special skills by crafting weapons and masks.
Gawgaw is the familiar and loyal companion of the lonely Grim Reaper. Despite its cute appearance, it's a powerful support character that can easily defeat numerous enemies.
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To All Players of the Original Mobile Version of Dark Reaper Shoots!:
Since our launch in 2013, we have been profoundly grateful for the immense love and support from fans all around the world. Even after the service ended, your unyielding passion and endless emails with requests such as "Please bring the Game back" were the ultimate driving force that brought the Dark Reaper Shoots! 2 project to life. We would like to take this opportunity to express our deepest gratitude to each and every one of you who reached out to us. Fueled by your passion, SummerTimeStudio will continue to push boundaries and take on new challenges.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩起來有點魂系遊戲那種挑戰成功後的成就感,雖然整體有一定難度,但並不是那種會讓人一直卡關到心態爆炸。成功過關的時候會很有成就感。 適合空閒玩幾局,不過角色的成長節奏偏慢,不是那種一下子就能變很強的類型,需要花點時間農資源、培養角色。 另外,技能搭配的自由度也蠻高的,可以依照自己的玩法組出不同流派,不太容易玩膩。目前還在嘗試其他技能組合,整體玩起來還蠻耐玩也不貴。
너무 루즈하고 도파민 터지는 요소가 없음
Allora, l'ho principalmente scaricato perché ero grande fan del primo per mobile. Questa è una seconda recensione perché il gioco, al lancio, non mi dava tra le opzioni di cambiare lingua e abbassare il volume. Era abbastanza ingiocabile contando che era full giapponese e mi sono aiutato con Lens. Ma ugualmente, provato gameplay, molto interessante per ora, vedrò nei prossimi giorni.
一開始的時候挺悠閒的,結果越玩到越後面就越刺激 小怪增加隨之而來的獎勵也變多了,讓人有種想一直玩下去的感覺w 除了充滿爽感的技能竟然還有一些隱藏彩蛋 太好玩了推推!很適合下班的時候休閒小品
템포가 느려서 그런지 재미가 반감이 됩니다 스킬 데미지가 거의 개미가 깨무는 수준 초반에는 낫으로 다 뚜까 패야됨 밸런스 조정중이긴 한데 좀 시간이 걸릴듯.. 2배속이라도 나왔으면 좋겠어요
まだ始めたばかりでめっちゃ難しいけど、次のキャラとか武器とかを開放したいためについ頑張っちゃう。 かなり時間泥棒ゲーで楽しい。
很有魂系風格的肉鴿遊戲,第一關還挺簡單就通關的,到第二關卡難度飆升,十分具有挑戰性 不夠升級的素材獲得量有點少,需要農很多場才能升級,一不小心就玩到忘記時間了
作為喜歡Roguelike的玩家,是一款非常豐富的肉鴿遊戲! 初期的時候雖然會覺得節奏偏慢,但後期卡牌堆疊起來後爽感也會指數提升,整體打擊感也很不錯。 卡牌的豐富程度會在一開始看得眼花撩亂,但會讓人產生想研究各種組合的衝動。 非常推薦喜歡Roguelike的玩家入手,沒嘗試過的玩家也很適合當作第一款!
一款很殺時間的小品遊戲。 目前還在攻略的初期,但已經可以感受到穿梭在怪物群中的樂趣。 技能與裝備提升到可以一擊打倒初期敵人後,再來就靠走位穿梭在每一波刷新的怪物之間想辦法生存。 鐮刀的單體傷害比較高,而技能則需要慢慢培養,因此在繞圖的時候是要承受風險進入怪群中造成更多傷害,還是在群體邊緣放風箏等回血,在遊戲的過程中根據取得的技能微調策略相當有趣。 遊戲的樂趣比較傾向嘗試組合不同的技能來通關,在技能樹與裝備被強化起來後,可以透過選擇更多輔助技能來提升周回素材的效率,有一些前期能力比較拮据的時候無法選擇的技能之後也打算嘗試看看。 不過也因此,技能以外的部分,比方說任務的種類比較重複,希望未來可以擴充更多內容。 UI的操作上建議使用搖桿遊玩,使用鍵鼠時偶爾會誤觸按鍵。
是一款值得讓人不斷嘗試、不斷虐待自己的小品遊戲。 在眾多 Roguelike 遊戲中,常常讓人詬病的問題之一就是畫面的呈現方式。 《Dark Reaper Shoots! 2》這款作品,不是追求極簡的點陣風,也不是一開始就追求超高畫質的特效演出,而是以舒服且符合現代審美的方式來呈現畫面。 嚴格來說,UI/UX 的設計上還有一些不足,但整體風格與完成度都有一定的水準。 雖然沒有故事推進的敘事感,但在風格與內容上,可以明顯感受到逐漸成長的樂趣。 技能的大小與華麗程度、死神的外觀變化、關卡的難度,以及敵人的壓迫感,都會隨著遊玩逐漸提升。 玩這類型的遊戲時,玩家常常會追求不同的角色來突破關卡;而這款遊戲雖然只有一位角色,卻有多種不同的配置,不但讓主角更有特色,也與現在多數 Roguelike 遊戲做出了一些區別。 遊戲方式沒有太大的亮點,但對於這類型遊戲常見的缺點,有適當地加入了一些改善。 任務機制相當多樣,場景的互動事件,以及角落裡的火球陷阱等,也都有用自己的方式來呈現。 以價格來說,真的是一款物超所值的作品。 但美中不足的是,還是會讓人覺得內容稍微不夠豐富。 希望未來有機會可以再多增加一些細節設計或內容,讓喜歡這類型遊戲的玩家可以更加喜歡這部作品。 這邊也推薦一些個人期待的項目: 像是技能特化的設定,例如某個技能可以有專屬的效果,火球的路徑也能產生延燒效果。 多增加一些場景互動事件的種類。 除了 30 分鐘的遊戲模式之外,也希望有可以短暫遊玩的短篇模式。(有些時候沒有 30 分鐘的空閒,沒辦法繼續玩會有點傷腦筋。) 增加一些自訂項目,例如死神的外觀、技能的外觀。(例如可以把火球改成發射青蛙。) 雖然遊玩上還需要很長一段時間才能破關,但以目前的遊玩感受來說,這會是一款讓人願意花時間慢慢破關的遊戲。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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