
Dark Notes is a dark suspense puzzle game . You will play as the two protagonists, traveling through time and space to explore the secrets hidden in Happiness Mall!a secret concerning both protagonists surfaces... ...Anything can be a perfect fairytale as long as you believe it.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Vietnamese*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
劇情很棒,美術不錯,可能是這款遊戲的唯二優點。 音樂太吵、小遊戲絲毫沒有遊戲性這些都有人說過了,便不再贅述。 最讓我不爽的點,是故事最後有個反轉,但反轉出來後遊戲就完全結束了,沒有任何方法或途徑回去看文檔,這對於喜歡劇情的人來說非常致命,雖然憑藉記憶還是可以補完故事,但已經沒辦法回去看看有沒有藏起來的蛛絲馬跡。 希望end game後相簿裡可以查看過去的文檔,或是有存檔紀錄,在遊戲結束後可以讀檔回去看書。 最後再誇獎一下編劇,整個故事幾乎沒有無用資訊,隨著故事推進,原本以為無關緊要的小事都跟解謎有關或解密角色關係。 但作為一款「遊戲」,玩起來真的很不開心,玩完後只會覺得「我幹嘛不上網看看遊戲劇情就好?」。
我记得这好像是高中在平板上玩过的游戏,现在是重制后在Steam上发售么?
希望还能有续作吧,西幻灵异也不错
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Hours played at review time, across 42 reviews with recorded playtime.
After playing the PB games, which were all great, I expected a lot from Dark Notes. The game isnt bad, but it wasnt half as enjoyable as the Paper Brides. The puzzles were pretty easy, but the story wasnt very engaging and made the gameplay kind of boring. I took a while to complete it because i couldn't seem to like it. It's genuinely not a bad game, simply not to my taste. According to the ending there most likely will be more games of this series but I dont think Ill be purchasing them.
中规中矩,故事还可以,主角性格有点不讨喜,但最后牺牲有点高光。 最后反转有点意思,但逻辑上有点问题,同时出现两个不同状态的这是悖论吧?
时长太短内容太少,全靠逆天解密撑时间,可玩性低,不值这个价,云下就行了
还行
不錯玩
剧情比较简短,整体难度不大,就一笔画那里稍微有点麻烦。
作为《纸嫁衣》团队黑皮书工作室的跨界尝试,《黑暗笔录》以“双时空解谜+西方恐怖”为核心,跳出中式民俗惊悚的舒适圈,用横跨十年的悬疑叙事与沉浸式氛围,打造了一场充满反转的解谜盛宴。游戏最亮眼的创新在于双主角时空联动机制:玩家分别操控2010年的调查员李斯特与2020年的记者卡洛琳,通过神秘笔记跨时空传递道具、共享线索,前一秒埋下的物品后一秒即可被另一个时空取用,这种“隔空协作”的解谜方式极具新鲜感,让幸福商城的火灾谜案在双线交织中层层展开。 氛围营造延续了团队的成熟功底:昏暗闪烁的商城灯光、吱呀作响的老旧设施,搭配忽远忽近的低语与突然爆发的音效,再加上红衣女鬼贴脸、丧尸追逐等Jump Scare设计,瞬间拉满阴森沉浸感;中西融合的美术风格独具特色,西方恶魔法阵与中式老旧场景碰撞,“鬼眼”拍照显形等玩法更强化了超自然悬疑感。线索整理系统十分贴心,可随时回顾关键信息,避免玩家遗漏剧情细节,而多重结局与彩蛋埋下的伏笔,也为续集留下了充足想象空间。 但作品的短板同样突出:剧情逻辑存在明显硬伤,十年未关的栅栏门、无人触碰的旧道具等设定缺乏合理性,男主为陌生小女孩献祭灵魂的动机铺垫不足,显得突兀牵强;谜题设计两极分化,部分联动谜题巧思十足,但也存在“捉迷藏重复操作”“联动图案模糊难辨”等反人类设计,强制广告与无效点击扣血机制更是严重影响体验;恐怖表现过于依赖Jump Scare,氛围渲染流于表面,中西恐怖元素的融合缺乏深度,未能形成独特风格。此外,角色塑造单薄,支线剧情仓促收尾,进一步削弱了叙事感染力。 尽管存在不少争议,《黑暗笔录》仍以创新的双时空机制、扎实的氛围营造与层层反转的剧情,成为悬疑解谜类手游的合格之作。它更适合偏爱轻度恐怖与互动解谜的玩家,在接受其商业化短板的前提下,能收获不错的悬疑探索乐趣。
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Players by region
Where this game's players are, estimated from review languages.
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