
Dark Light: Survivor is a dark sci-fi action roguelike with ARPG loot and third-person shooter combat. Switch anytime between top-down view and TPS aiming as you build weapons, skills, and classes across brutal multiverse runs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dark Light: Survivor is a dark sci-fi survivor-like action roguelike that blends bullet heaven chaos, ARPG loot, and third-person shooting.
Switch anytime between top-down survival combat and TPS action as you board the Phantom Train, humanity’s last hope for escaping the Dark Void. Journey through a shattered multiverse, fight endless horrors, loot deadly weapons, and create powerful builds as one of the last Dark Hunters.
Each world brings new enemies, bosses, weapons, and choices. Push deeper into the darkness, uncover the path to Elysium, and survive long enough to keep humanity’s final dream alive.
Switch camera. Loot hard. Survive the Dark Void.
FEATURES
Dynamic Perspective Shifts:
Swap between top down and third person view at any time. Command the battlefield from above or move in close for immersive combat, precise aiming, and devastating headshots.
Roguelike Progression
Every run is a fight for survival. Gather resources, unlock permanent upgrades, discover powerful new weapons and items, and push deeper into increasingly brutal worlds.
Distinct Biomes
Cross three deadly worlds, a ruined town consumed by demons and cybernetic horrors, cursed castle ruins swallowed by the Dark Void, and a frozen battlefield where giant insect beasts roam among the wreckage of ancient warships.
Artifacts and Skills
Master 3 unique classes, each with distinct skills, strengths, and upgrade paths. Unlock Artifacts, earn permanent bonuses, and build your loadout with new starting weapons and abilities every run.
Pixel Mode & Cinematic Graphics:
Switch between cinematic 4K visuals and a nostalgic Pixel Mode that evokes classic indie games. Pixel Mode isn’t just a visual change.
Genres
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hoping to see a more dedicated option setting for all characters but especially the magic user. outside of this it is a very challenging and fun game. a cool way to spend some idle time and very recommended.
언어 장벽이 게임 난이도 많이 올림;; 영어나 중국어 잘 하면 괜찮은듯
เกมส์ดีมากๆครับถ้าเป็นไปได้ ปรับระบบยิง auto ให้มันดีๆจะดีมากๆครับ สิ่งที่ผมอยากให้ปรับปรุงให้มันดีขึ้น 1.ปรับระบบ auto ให้มันยิงดีๆหน่อย 2.ตัดระบบเปลี่ยนปืนออก แลัว เปลี่ยนมาเป็นระบบเพิ่มช่องปืนใหม่แทน เพราะ แนวโร้คไลค์ไม่มีใครมาเสียเวลาเปลี่ยนปืนยิงหรอกครับ แค่เดินๆ หนีๆ ก็ลำบากมากๆล่ะ 55+ 3.เอาระบบ หลบ มาผสม พุ่ง วิ่ง หรือ เอา 2 ปุ่มมาผสมรวมกันมันจะดีมากๆครับ แนวโร้คไลค์ ปุ่มเอาตัวรอดควรใช้งานง่าย สะดวก 4.ระบบอาวุป ประชิด ก็เหมือน ข้อ1 ที่ผมบอก ควรเป็นช่องอาวุธใหม่ไปเลยจะดีกว่าครับ ผมเข้าใจว่ามัน ท้าทาย แต่มอนโคตรเยอะ โคตรหนา โคตรแรง แค่นี้ก็สนุกพอแลัวครับ ไม่ต้องมีหรอกระบบตีประชิด เชื่อผมเอาออกแลัวทำเหมือนเกมส์ โร้คไลค์ ทั่วๆไปเถอะดีกว่าเยอะครับ ปรับแค่4ข้อ เกมส์จะสนุกขึ้นมากๆครับ 55+
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
难度过高,随机的技能种类少,远距离武器有自动射击,但还需要你自己手动瞄准(感觉太搞笑了,因为怪一多起来根本就看不到准星在哪里,)而且还缝合了其他元素,比如背包系统,这完全就是鸡肋设计,作为一款肉鸽总之不够爽快,我打了四个小时一把没赢过
Achei um bom jogo, uma mistura entre souls-like e horde mode, podendo mudar a câmera para mudar o estilo de gameplay, e ainda tem o sistema de ponto fraco em cada inimigo! O que achei que faltou foi uma tradução para o português e algumas vozes no diálogo dos NPCS ao adquirir as habilidades.
Amazing game! Love the 3rd person view.
Очень интересный и свежий взгляд на рогалики, как по мне. Что мне понравилось: 1. Капитан графоуни тут есть. Не генерал, но и не пиксель-арт, который мне уже осточертел. 2. Переключение между топ-даун режимом и от третьего лица. Это прям по кайфу. 3. Оружие клёвое и весьма разное Какие у игры минусы: 1. Геймплей ощущается слегка кривоватым: то застревает персонаж, то перекатом по любым препятствиям перекатывается, аки лошадь из скайрима. 2. Импакта от стрельбы почти нет: враги весьма неохотно реагируют на попадания 3. Апгрейды у местных "богов" в большинстве своём не впечатляют. Что я не понял: 1. Местный инвентарь кривой: чтобы взять новую пушку ты должен выкинуть вручную старую. Учитывая, что прессуют тут весьма сильно, сделать это очень непросто. Не хватает, на мой вкус, активной паузы 2. Полоски скорости атаки, точности и прочего. Цифры были бы уместнее 3. Систему редкости и цветов. Пока не выкупил, что лучше чего и почему анкоммон может быть синим, красным и белым. И что это вообще значит. Брать советую. Играется прикольно, хоть и чуток криво. Думаю, что допилят.
Rreally fun and surprisingly addictive.
Muy adictivo este juego!!! Y cada vez esta quedando mas pulido!
Unique gameplay, best RL shooter this year.
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Where this game's players are, estimated from review languages.
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