
Dark Light: Survivor is a dark sci-fi action roguelike with ARPG loot and third-person shooter combat. Switch anytime between top-down view and TPS aiming as you build weapons, skills, and classes across brutal multiverse runs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dark Light: Survivor is a dark sci-fi survivor-like action roguelike that blends bullet heaven chaos, ARPG loot, and third-person shooting.
Switch anytime between top-down survival combat and TPS action as you board the Phantom Train, humanity’s last hope for escaping the Dark Void. Journey through a shattered multiverse, fight endless horrors, loot deadly weapons, and create powerful builds as one of the last Dark Hunters.
Each world brings new enemies, bosses, weapons, and choices. Push deeper into the darkness, uncover the path to Elysium, and survive long enough to keep humanity’s final dream alive.
Switch camera. Loot hard. Survive the Dark Void.
FEATURES
Dynamic Perspective Shifts:
Swap between top down and third person view at any time. Command the battlefield from above or move in close for immersive combat, precise aiming, and devastating headshots.
Roguelike Progression
Every run is a fight for survival. Gather resources, unlock permanent upgrades, discover powerful new weapons and items, and push deeper into increasingly brutal worlds.
Distinct Biomes
Cross three deadly worlds, a ruined town consumed by demons and cybernetic horrors, cursed castle ruins swallowed by the Dark Void, and a frozen battlefield where giant insect beasts roam among the wreckage of ancient warships.
Artifacts and Skills
Master 3 unique classes, each with distinct skills, strengths, and upgrade paths. Unlock Artifacts, earn permanent bonuses, and build your loadout with new starting weapons and abilities every run.
Pixel Mode & Cinematic Graphics:
Switch between cinematic 4K visuals and a nostalgic Pixel Mode that evokes classic indie games. Pixel Mode isn’t just a visual change.
Genres
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Норм. Из минусов пока нет русского языка и мало контента, 3.5 карты всего
不是很好玩
目前远远够不到一个好评,看起来有三个角色三张地图可以玩,实际上可选的perk就那几个还要分近战远程专用,同类型的轮回保险公司大约有这游戏三倍的可选perk玩起来都非常同质化,更何况这个正常玩就能把池子抽干的游戏。 另外小问题也非常多,比如远程枪械(好像)莫名其妙的是从模型的枪口指向开火的,翻滚后模型没回正的情况下可能会[u]胡乱射[/u]; 再比如翻滚替代perk闪电传送并没有音效并且由于加载问题传送时会[u]大幅卡顿[/u]; 再比如那个莫名其妙的体力条,你可以奔跑但是只能奔跑一秒,充能一秒后又能奔跑,如果是为了方便玩家赶路为什么要[u]强迫玩家一秒钟按一次奔跑[/u]呢? 再再比如开发商真的在幸存者like的游戏里面加入[u]举盾[/u]这种毫无意义的操作,[u]举盾[/u]不能免疫单方向的攻击,全额格挡还要看40%-60%的概率,还会减速,还不是瞬发不能弹反,那我[u]举盾[/u]干嘛?让自己多挨一刀吗?我为什么不选择出刀跟敌人爆了或者翻滚逃离这样可能还不会挨第二刀?
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容单调,build混乱无联动,武器单一很固定,套皮怪物千篇一律
The 3rd person camera in this is jarring and glitchy. The end-game stats screen is glitched out, too. Sometimes won't let me finish a game. Too buggy :/ Edit: Devs, no I don't wanna be your steam friend :D
pretty cool game
Nice!
Fast genau wie "Yet another zombie survivor" nur mit arg viel weniger content und alles schon gesehen. Erstmal updates abwarten. Eine Klasse zum Start und maximal werden es wohl 3 werden. Nääh da gibts ja nun mal wirklich ETTLICHE andere die mehr liefern als nur alles zu kopieren
Verry immersing gameplay , wish they add the og cityscape like that is lore.
作为一个骨灰级玩家感觉这个游戏还是挺有意思的,遗憾的是地图跟内容不够丰富。武器也太少了。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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