
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.4Kreviews | 83% | — | $13.8M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
老粉丝品鉴完这部作品后极大概率会失望,但是官方续作不得不品,我觉得这一部的质量是一章不如一章的,尤其是结局,我不接受,我希望制作组重写结局,但这是不可能的,即使不可能这也体现了我对结局有多么不满,一定要打分的话我给这部作品打个刚刚及格的分数,即使优化了一些小游戏和交互的体验、美术风格也很好看、角色塑造的不错、但是核心的案件、剧情这些到后面就崩坏了,让人失望
操作逆天,画质古老
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Крутая игра, отличное продолжение к прошлым частям
最終章はやらないほうがいいみたいなレビューもあるし評価も1,2と比べて低いけど、シリーズファンは絶対最後までやるべきだと思う。 シナリオも新システムも含めて個人的にはシリーズで一番好きな作品だった。 ただ、マウスとキーボードの反応がたまに悪くなるのがゴミ過ぎるのでsteam以外でプレイする方がいいかもしれない [spoiler]あと僕がカーレッジくんレベルのビビりなので、とあるキャラのとある表情差分が怖くて泣いてた[/spoiler]
1, 2 ve 3 ü severek oynayıp/izlediyseniz bu oyuna bulaşmayın asla vermek istediği mesaj farklı yorumlanabilir ama yok ya fanların yüzüne daşşaklarını gezirmişler sadece animeyle bitmeliydi bu seri. Boşa geçmiş bir ömür.
Incredible soundtrack, mostly great art, truth bullet gameplay that's better than the first two games, compelling story... A decent amount of the characters are pretty uninteresting. While DRV3 has some of the highest highs, there are some insanely low lows. Killing Harmony is an...interesting game, to say the least. I played this after finishing 1 and 2 and did not watch the anime, read any of the novels, or play UDG, so maybe that made things confusing timeline placement wise.
i still can't believe they didn't give pc port the anniversary edition upgrade but whatever, in my opinion this is peak Danganronpa, DR2 is great but i love V3 more from Gameplay, Character and It's Narrative. I wish i can talk more about this game but my english is ass so i'll only say that this game is PEAK Danganronpa and i can see how Kodaka use some of it's narrative aspect towards his future works.
Road to despair is the WORST minigame I have played in YEARS. There is SO much finicy movement and half of the time it is just RNG. I know it ISN'T needed for achievement 100% but for a true 100% and exclusive content IT MUST be done, and since there is NO MACROS. You gtg eat trash for atleasy 100 attemts.
концовка ♥♥♥♥♥!!!
The impossible is possible, all you gotta do is make it so! You can even... change the world!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.7K | 96% | $19.99 | |
| — | 0 | — | — | |
| $930.3K | 1.6K | 93% | $18.99 | |
| $7.3K | 193 | 95% | $1.99 | |
| — | 0 | — | — | |
| $428.1K | 1.2K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.9M | 286.5K | 96% | $4.49 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 |