
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Sep 9 → 26/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
boring
可是十神白夜...真的很呆萌呀...
漏洞其实不少,不过玩的算是尽兴 反正最后整个动机也没透露,也不知道那个事件究竟是什么 反正反派我是觉得挺蠢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
人上人,本质线性点点点,没有雾切直接NPC
Siendo sincero creo que tuve suficiente con el primer capítulo, sin embargo en definitiva recomendaría el juego
peak
un seul défaut, pas traduit en Français.
made me depressed
也许蛮好玩,但建议买之前可以了解一下游戏画质以及技术力......有点玩不下去。
Wizualne nowele mają to do siebie, że wciągają niesamowicie i są mega dobre, ale nie zachęcają dużej ilości stylem mangi/anime. W ten sposób gracz traci możliwość na przeżycie jednej z najlepiej napisanych gier. Danganronpa: Trigger Happy Havoc jest wspaniała. Kocham motyw Death Game. Nigdy nie wiesz, która z twoich ulubionych postaci zostanie brutalnie zamordowana, akurat wtedy kiedy najbardziej ją polubiłeś. Jesteś uczniem szkoły dla Ultimatów czyli uczniów, którzy są specjalistami w swojej dziedzinie. Tracisz pamięć i okazuje się, że razem z 14 innych uczniów jesteś tam zamknięty na stałe, a jedyna możliwość wyjścia na wolność wymaga od ciebie zamordowania kogoś i zmanipulowania reszty osób aby nie wskazała cie jako winnego. Każdy chapter jest oparty na coraz to innych motywach, które sprawiają, że mordercą może być absolutnie każdy, nawet jeżeli jest najcudowniejszą osobą na świecie
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $13M | 22K | 83% | $39.99 | |
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| $4.9K | 34 | 79% | $9.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $3.4M | 8.6K | 97% | $29.99 | |
| $929.2K | 1.6K | 93% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 82.6K | 82% | $7.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12.1M | 26.2K | 90% | $19.99 | |
| $12M | 18.3K | 95% | $24.99 | |
| $12M | 21.2K | 79% | $16.99 | |
| $12.1M | 12.7K | 95% | $29.99 |