
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Sep 9 → 26/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game makesme want to die. its perfect
야 이자식들아 왜 자꾸 나를 의심하는건데\ 너네는 초교고급 의심러들이다
hope
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 32.5K | 98% | $14.99 | |
| $12M | 21.2K | 78% | $16.99 | |
| $12M | 16.3K | 95% | $16.24 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.3K | 90% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $69.3K | 1.2K | 91% | $1.99 | |
| $4.9K | 46 | 85% | $9.99 | |
| $4.5M | 35.6K | 98% | $9.89 | |
| $3.4M | 8.6K | 97% | $9.89 | |
| $930.3K | 1.6K | 93% | $18.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
богоподобно + пик + нестареющая классика + лучшая часть из всей серии + я люблю бьякую тогами
peak story peak music
hope > despair
a classic for a reason. some of the characters get grating at times but it still manages to feel tragic when deaths happen. overall i think the most impressive feature of this game is how it manages to balance the absurd over-the-top characters and premise with the seriousness its stakes demand of it. your mileage may vary but i enjoyed it very much.
genuinely shed a single tear at the ending with the final execution
재밌지만 나타나는 그시절 편의성 이슈. 게임을 하자니 스토리만 보고싶고 애니를 보자니 내용이 부족함. ● 게임성 ★★★☆☆ ● 조작감 ★☆☆☆☆ ● 그래픽 ★★★☆☆ ● 스토리 ★★★★★ ● 편의성 ★☆☆☆☆ (개인실에서 4층까지 한세월임) ● 가성비 ★★☆☆☆ ★★★☆☆
MUITO BOM, AMEI
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.