
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 670 reviews with recorded playtime.
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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牛逼
Don't google it. Ch.2 hooks you. Ch.4 changes the way you approach every trial. Ch.6 rewards anyone who paid attention. Best experience Logic: Mean Action: Low Controller > Keyboard (especially BTB on Mean during trial)
si
7分。作为文字冒险游戏的经典作品,弹丸论破毫无疑问启发了后世许多死亡题材作品。游戏本身在人物和氛围的塑造,以及故事的展开方面相当优秀,初期或许有些慢热,但当案件逐步推进,愈发接近真相时是游戏体验的高潮。然而在结局全盘托出后,游戏本身的世界观设定与谜底又难以经得起深思。此外,审判过程中手感糟糕的小游戏,不仅对推理和故事毫无意义,更打断了整体节奏,只是沦为拉长游戏时长的工具。
I love this game, its characters, music, plot, just everything Sick anime based on this masterpiece formed my personality when I was 13 Did I stress out during this game? Yes. Did I know spoilers? Yes Would I reccomend this game? Abso-f**king-lutely Monokuma is the best and now I'm torturing everyone around me with his phrase: Good Night, Sleep tight, don't let the bed bugs bite
神
super
The game is a long visual novel, with mini games time to time. it is a super fun game with extremely interesting lore. definitly recomend if you're into visual novels or anime.
ABSOLUTO CINEMA Prólogo e o primeiro capítulo foram fantásticos, estou a adorar o jogo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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