
Control your squad of engineers and maintain your ship, and it's crew, until it reaches it's destination. Careful planning and timing will be required to tackle the dangers of deep space. Only your team stands between your sturdy ship and and certain doom. Take command!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
uzay temalı stratejik 2d savaş oyunu hatta savunma diyelim çok eksikleri var 9 yıldır da erken erişim de artık çıkmaz gibi
Takes too long to get all free card drops.
I am filled with regret. See all the other complaints about 'no obvious difference between the tools', and '"easy" doesn't mean 2-5 asteroids hit the ship every 20-30 seconds'. This is some serious ♥♥♥♥♥♥♥♥. If abandoned by the dev, I wouldn't be surprised. I'd abandon this piece of crap too.
Damage Control is an abandoned early access 2D platformer/plat-spinning game. Rush around a retro pixel spaceship and fix various problems, each problem needing a specific tool (you can only carry one tool at once). Tools also run out of power so you have to go recharge them. If you don't keep the plates spinning, eventually you run out of air and die, just like the developers ran out of interest and abandoned the game. The retro pixel graphics are ugly and the game is unfinished and buggy. There's options for fullscreen and so on but they don't work and will never be fixed. While some benefit of the doubt may be given to an Early Access product, the actions of the developers here betray their true intentions. The developers abandoned the game roughly 1 year after launching in Early Access, but they're still trying to trick people into buying this, and they sold keys for the game to bundle sellers (as a complete game!) despite having no realistic intention of finishing the game. This kind of cash grab for a dead product shows highly questionable ethics, so gamers must be warned.
good game :retro_beer: :retro_beer:
DAMAGE CONTROL ist eine Art Simulationsspiel. Stellt Euch vor, Ihr seid der gute alte Scotty von Raumschiff Enterprise, und Cpt. Kirk, der irre Draufgänger hat das Schiff mal wieder mitten in ein Meteoritenfeld gesteuert und kämpft da drin nun gegen drei klingonische Schiffe (quasi Kobayashi Maru auf Ultra). Und ihr müsst nun versuchen das Schiff ständig zu flicken und in Betrieb zu halten. Klingt geil? Stimmt, finde ich auch. Aber nicht so wie man das hier gemacht hat. Zugegeben das Spiel ist noch im Early Access und ich würde sagen, das ist im Status einer frühen Alpha, sagen wir Version 0.01. Weil: Das sieht unglaublich kacke aus, also richtig schlecht, klein fuddelig, hässlich, unübersichtlich, zum weglaufen und Augen ausspülen mit Wodka. Der Sound dudelt brachial vor sich hin und lässt sich nicht über Einstellungen leiser oder noch besser ausschalten. Das Gameplay ist so übertrieben, das im Sekundentakt riesige Löcher ins Schiff knallen und Brände auflodern, wir müssen ständig andere Werkzeuge aus einer Halterung holen und im Spiel herumklettern, das by the way aus drei Korridoren besteht und den Eindruck macht, jemand hätte drei Frachtcontainer zusammengeschweisst (schlecht) und das als Raumschiff losgelassen. Also bei aller Liebe. Das ist noch gaaaaaanz weit weg von einem vernünftigen Spiel. Und wie gesagt, die Grundidee finde ich richtig spannend. https://www.youtube.com/watch?v=M6YZZuRUE8Q
I'm willing to give this another chance. Changing to Thumb Up. Just played it again after failing first attempt at the career mode. Done 2 Medium missions and sold all the stock I had on my OWN company (ain't that some ♥♥♥♥). Result was: I had enough monays to buy out 2 competitors. Next I did 1 Easy mission, and voila had enough monay again to send my other competitor into oblivion. YOU WON! ... so why is there a BUY SYSTEM mechanic again? To gain rent? The other companys try to invest in your stock and by doing so increase the worth of your stock so that you can sell yours for instant profit and hit that buyout (eliminate button) :D uSrS? Previous Review: Needs controller support: Like, wtf you play this with mouse and keyboard ...? WTF ?! The game has Jump and Run Controls with DROP and USE BUTTONS... you could play this on a ♥♥♥♥♥♥♥ NES with DROP being on SELECT key. JUMPING... is useless. as all ♥♥♥♥. - Tutorial is in FREE PLAY! not Career mode. Ok... got that. - Items are small. Bit of a bother esp. for visually impaired or color blind. ---GAME BREAKING BUGS: Don't put the FUEL CELL inside the decontaminator before its depleted or else you can restart the whole game! What does it look like you might ask? It is the one machine NOT connected to the engine by a red flashing wire. --- Sometimes your engineer gets hit by meteorites which knock him trough a wall and outside the ship where he floats away ... and no this is not planned it is a glitch! Also it has a LOT of dispensable crew running around doing exactly ♥♥♥♥♥♥♥♥♥ besides getting torn apart by incoming meteorites. The buyout mechanic is tragic as ♥♥♥♥. No matter how many stocks you hold if the competition got the mullah it will insta killyourass. BB GG NO RE Unless overhauled with mandatory Controller support it is a NO
По мне так на любителя
Last update May 2017. EA blurb says “We expect Damage Control to be in Early Access for at least 6 months, but if we find the game in a fully featured and (reasonably) bug free state before then, well great! But we reserve the right to extend early access as long as we feel we need it. Remember, as long as the game stays in early access we will never charge full price.” Game is clearly abandoned and steam should delist or strip its EA tag. I know they are only charging .99 but there are better ways to spend a dollar on steam.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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