
Dagger Directive is a tactical FPS that allows you to approach each mission in your own way. Select equipment, decide the time of day, then move methodically to complete your mission. Enjoy the modern mechanics and old school graphics as you fight across a variety of missions and environments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a member of Task Force Dagger, an elite international special forces unit. Your missions take you across the globe—through frozen coasts, dense jungles, and war-torn cities. In Dagger Directive, tactical freedom is everything: pick your loadout, choose the time of day, and decide whether to strike hard and fast or move like a ghost.
Every mission is yours to shape.
Fight across three full campaigns, each set in a distinct region with its own atmosphere, enemies, and tactical challenges. Disrupt an eco-terrorist operation in the frigid Bering Sea. Battle organized crime across the volatile South Pacific. Crush an extremist uprising in Eastern Europe.
Each mission offers a different tactical sandbox, with objectives you can approach from multiple angles.
Gear up from a robust arsenal of 25+ weapons, each customizable with a wide range of attachments. Whether you're breaching doors with an underbarrel shotgun, clearing angles with suppressed SMGs, or picking off targets at extreme range, the armory has you covered. Supplement your firepower with drones, tripwires, grenades, and mines, and experiment with combinations that suit your style.
Dagger Directive blends modern game feel with grounded mechanics. Every bullet and piece of shrapnel has weight, velocity, and trajectory—simulated in real time. Adjust your scope for distance, lead moving targets, and respect the chaos of ricochets. Even grenades scatter deadly fragments that obey real physics.
This isn’t just spray and pray—it’s precision under pressure.
Each mission takes place in a large open area with multiple entry points, dense foliage, and tactical verticality. Control the environment by shooting out lights, hiding in tall grass, or stalking through shadows. Select the time of day before each op—just don’t forget your NVGs if you’re going in after dark.
The battlefield is a tool, if you know how to use it.
The Early Access version of Dagger Directive is already packed with depth and variety:
A 15-mission campaign that spans all three global theaters, offering replayability through multiple tactical approaches.
Full co-op multiplayer, so you and your squad can coordinate, flank, and execute missions together.
Over 25 weapons, dozens of attachments, and a wide variety of tactical gear—already giving you the tools to play your way.
A broad range of tactical equipment including deployable drones, anti-personnel mines, and multiple grenade types, adding layers of strategic options.
Post-launch development will expand both depth and customization:
A mission editor with full Steam Workshop support, allowing players to build and share their own operations.
An expanded tutorial system that dives deeper into advanced weapons, tools, and stealth mechanics.
A powerful Free Play Mode, where players can spawn enemies, allies, vehicles, and gear to experiment or create their own combat scenarios.
Modding support for weapons and gear, empowering the community to add entirely new content to the sandbox.
Engagement
Reviews
Themes across 281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
terrible multiplayer desync
저사양 아르마입니다. 플레이 하자마자 느낀점은 저사양 아르마다! 라는 느낌 밖에없었습니다. 미션+난이도가있고 미션 시작하면 어디를 어떻게가고 뭘 수행하는지 맵에 나와있습니다 모든 인원이 죽으면 미션 실패 이 게임을 추천드리는 이유는 많지는 않지만 총기 커스텀과 정찰,자폭드론 및 여러 전술장비가 정말 잘 미션을 더 재미있게해줍니다. 인베토리에 탄창 및 장비 수납 기능도있어 현실감은 더더욱 증가됩니다. 다만 아쉬운 점은 멀티게임이라 혼자도 가능하지만 같이 할 사람없으면 노잼입니다. 제 추천은 10점 8.3점이고 가격은 20~30%할인 구매 권장합니다.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, Spanish - Spain*languages with full audio support
Hours played at review time, across 281 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
With the latest 1.0 release, the ai is much easier to handle. now that I don't get sniped instantly from 500 yards from every enemy before I ever even see them, this game is great! it feels like a modernized Delta Force, and that is a great thing!
Exactly the FPS we needed...scratches every itch for us old heads
Gameplay: 5/5 Enemy AI: 5/5 Artwork/graphics/animation: 4.5/5 Sound: 4/5 Replayability: 5/5 Fun: 5/5 + Nostalgia factor if you played old school military games should you Buy? YES! especially if you liked the military shooter games of the late 90s/early 2000s I just tried it out after watching some videos on youtube- it reminded me of the old school delta force /ghost recon games, a bit of the Project IGI games as well (as a solo operative). I took my sweet time with the first mission - selecting loadout/customisation (they even got a jackhammer shotgun which is rare among available equipment in games these days), jumping off the heli into the sea to flank and choose my own path, clearing out enemies one by one and relocating frequently. Oh speaking of enemy AI, they are pretty good and can be scary - almost feels like arma 3 - they duck/hide/take cover and use smoke grenades to cover your sightlines , they will flank your last known position, so i often had to relocate - i found myself trapped/surrounded if i stayed in one place too long - these AI enemies crawl through grass and it makes them hard to spot especially on jungle/forest maps. Firefights are difficult - there is no health bar, so you can die from one shot. And that adds to the thrill and suspense. The gameplay is satisfying, and can be strategic - you need to plan your loadout and then follow that plan when approaching objectives. Eventually ♥♥♥♥ hits the fan sometimes and then you have to improvise. For example, I ran out of sniper ammo mid mission (brought 6 cartridges not knowing what to expect), so had to improvise and take off the sniper scope and use it on the m16 assault rifle to snipe instead, then used my explosive and recon drones, used those grenade launchers i brought along "just in case" - anything to whittle down the enemy numbers before i approached the objective point for close quarter combat. Its a really good game which gives the player freedom of choice, with decently large and varied maps, good enemy AI, and i like the pixelated art style :)
Fun game, kinda a military simulator but more like those delta force games or older Arma titles
игра имба, но хотелось бы дать какие-нибудь идеи: FPV дроны, хотелось бы что бы в игре были те которые контакт-взрыв или же те которые скидывают ну те же гранаты м67, а которые щас есть можно оставить, но хотелось бы увидеть дроны про которые я написал и еще когда NPC видят дрон или слышат они его не отталкивали, а подрывали как в реальной жизни, еще бы хотелось что бы разгон был побыстрее, а то они так медленно взлетают и разгоняются, еще хотелось бы видеть как у них лопасти крутятся как от первого лица когда они зависают и из камеры дрона когда смотришь на другой дрон и само собой звук дрона, может он конечно есть, но я что то не замечал Наверное хотелось бы видеть в будущем транспорт например квадроцикл или какой-нибудь пикап, а то бегать по огромной карте не особо хочется или же использовать тот транспорт который уже есть на задании. Ну а так же оптимизацию завезли бы, а то иногда просадки на ровном месте В принципе все, у игры огромный потенциал если конечно разраб не забьет на игру и будет ее обновлять хотя бы раз в месяц или в два, ну и конечно хотелось бы что бы в будущем игра разрослась до такой степени что бы можно было создавать сервера и играть с друзьями или с другими игроками.
bugs and boredom
overall, great success. game is fun
Fun in coop
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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