
Dagger Directive is a tactical FPS that allows you to approach each mission in your own way. Select equipment, decide the time of day, then move methodically to complete your mission. Enjoy the modern mechanics and old school graphics as you fight across a variety of missions and environments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 13 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are a member of Task Force Dagger, an elite international special forces unit. Your missions take you across the globe—through frozen coasts, dense jungles, and war-torn cities. In Dagger Directive, tactical freedom is everything: pick your loadout, choose the time of day, and decide whether to strike hard and fast or move like a ghost.
Every mission is yours to shape.
Fight across three full campaigns, each set in a distinct region with its own atmosphere, enemies, and tactical challenges. Disrupt an eco-terrorist operation in the frigid Bering Sea. Battle organized crime across the volatile South Pacific. Crush an extremist uprising in Eastern Europe.
Each mission offers a different tactical sandbox, with objectives you can approach from multiple angles.
Gear up from a robust arsenal of 25+ weapons, each customizable with a wide range of attachments. Whether you're breaching doors with an underbarrel shotgun, clearing angles with suppressed SMGs, or picking off targets at extreme range, the armory has you covered. Supplement your firepower with drones, tripwires, grenades, and mines, and experiment with combinations that suit your style.
Dagger Directive blends modern game feel with grounded mechanics. Every bullet and piece of shrapnel has weight, velocity, and trajectory—simulated in real time. Adjust your scope for distance, lead moving targets, and respect the chaos of ricochets. Even grenades scatter deadly fragments that obey real physics.
This isn’t just spray and pray—it’s precision under pressure.
Each mission takes place in a large open area with multiple entry points, dense foliage, and tactical verticality. Control the environment by shooting out lights, hiding in tall grass, or stalking through shadows. Select the time of day before each op—just don’t forget your NVGs if you’re going in after dark.
The battlefield is a tool, if you know how to use it.
The Early Access version of Dagger Directive is already packed with depth and variety:
A 15-mission campaign that spans all three global theaters, offering replayability through multiple tactical approaches.
Full co-op multiplayer, so you and your squad can coordinate, flank, and execute missions together.
Over 25 weapons, dozens of attachments, and a wide variety of tactical gear—already giving you the tools to play your way.
A broad range of tactical equipment including deployable drones, anti-personnel mines, and multiple grenade types, adding layers of strategic options.
Post-launch development will expand both depth and customization:
A mission editor with full Steam Workshop support, allowing players to build and share their own operations.
An expanded tutorial system that dives deeper into advanced weapons, tools, and stealth mechanics.
A powerful Free Play Mode, where players can spawn enemies, allies, vehicles, and gear to experiment or create their own combat scenarios.
Modding support for weapons and gear, empowering the community to add entirely new content to the sandbox.
Engagement
Reviews
Themes across 281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
无聊时逛到这款游戏,看到商店页面5秒就直接入手了,打完新手教程的感觉,看到舰艇上武器配置时,和以前玩《三角洲部队:大地勇士》的感觉及其相似...直接给个赞
10/10.
This game is pretty good, It's gameplay loop reminds me of when I got stuck in the back of a rite aid and had to watch my sisters hot body ungulate on repeat. It was my first erotic experience at the time and she showed me what it meant to pleasure a man. I left impressed and determined to repeat this experience. I tried ceaselessly over the next 5 years to see my blood related sister feel the wrath of my love. I ended up settling for an illiterate transvestite that ate my sperm like starved pig in a trough of ♥♥♥♥! While this was good nothing will ever touch the pleasure I got from filling your moms internal organs to their carrying capacity with my organic bio foam. Crazy life I got! But since things have calmed down i've settled to playing dagger directive as its the only game that recaptures the crazy thrill of my old life. I only have a couple of suggestions for the game 1. Capture mechanic. I would highly appreciate soldier capture feature that allows the capture of enemy soldier. The features basics would include the following, soldier capture, allowing the player to capture the soldier, and soldier flogging, to make capture feel in depth and rewarding. 2. Realistic anatomy. Much like that time I filled your mom to the brim so much so she had to drain for 3 days, I'd like realistic anatomy, that will play nicely into the torture mechanic, where at its core it allows the player to capture soldiers. When captured the player can take advantage of the anatomy in realistic and exciting new ways. Example, if a soldier miss behaves the player can use the tools update tools (see addition 3 for more info) to prop multiple jaws open, and at the threat of a salty blast the soldiers can give up info. 3. Torture update. Okay this is my favorite, for me to feel at home there needs to be indepth flogging and torture. This part has to be strictly non sexual as most other games ive played with this feature make me cause a big mess. Very simple, i just want deep rich voice acting to pair. Okay thats my main three suggestions. Im looking for a lowkey driving simulator and it delivers. If this is what you want then BUY BUY BUY IT!
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, Spanish - Spain*languages with full audio support
Hours played at review time, across 281 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich liebe es! Herzlichen Dank! =)))))))))))))))))))))))))))))))))))))))))))
Stopped working, the controls are all messed up — I don’t know.
terrible multiplayer desync
fun
the game's optimization is terrible despite its simple graphics. looking at a grenade's explosion tanked my fps all the way down to 20. I want to give this game a chance, but in this state it is simply unplayable.
Grande promessa do mundo tático, jogo com IA inteligente, balistica realista, graficos leves e muitas outras coisas boas. A unica coisa ruim é a otimização, essa grama pesa demais, meu pc, que é mediano, roda bem, mas tem umas partes que pode dar umas travadass por conta da grama e outros recursos. mas, o jogo é ótimo.
If you miss games like the old Delta Force games by Novalogic, this will hit the spot. I am going to recommend it, but it's not a full recommendation. Despite some reqoerks in early access the AI is still not ideal. You either encounter enemies that are completely oblivious or SEAL Team 6 members tha twill headshot you immediately from hundred of meters away. Problem is you never inow which ones are which. If you meet the latter the big issues is they can see through grass and bushes, but you can't making those encounters very difficult. I would therefor actually recommend deactivating the foliage for now. Also sadly no AI teammates if you are playing solo. The coop option and new missions and so on through workshop support are cool though. I also think the campaign that is here is substantial enough.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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