
Feel the exhilaration of fast-paced combat in your fully customized armored suit as you freely explore a deadly and dangerous world on land or in the air. Take on titanic boss battles with alone or with up to two other friends in online co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 3 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become the ultimate high-tech warrior in an action-packed new entry in the Daemon X Machina series. Fly into battle in your customized Arsenal, unleashing a variety of attacks tailored to your playstyle. Feel the exhilaration of fast-paced combat as you freely explore a deadly and dangerous open world on land or in the air. After taking down your foes, collect their weapons and equipment, and upgrade your skills to expand your options on the battlefield. Suit up for a dark sci-fi story where you can face the titanic boss battles alone or with up to two other players online. New and veteran Daemon X Machina players alike will find a worthy adventure in the latest from Marvelous First Studio.
Daemon X Machina’s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.
Cooperative multiplayer means you never truly fight alone. Team up with friends online to tackle the epic story and boss battles together.
Now a nimble suit of armor, your Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.
Explore an alien planet in your Arsenal as you battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.5Kreviews | 63% | — | $3.6M |
| $69.99 | 3.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bought it for 2 dollars on Loaded. Awesome fun. Not perfect controls but I like the art style, loot, mech parts etc. I think this game is worth 20 - 30 dollars.
ロボゲーというよりシンプルにハクスラゲーとして遊ぶなら結構楽しめた。 ストーリーは正直おまけ程度で、メインは"自分が満足するまで"装備・アタッチメントを掘ってアセンをいじり装備を厳選してくゲーム。満足したらあとは… 前作のウリだったスピード感とは引き換えながらも、アクション面や快適さはおおむね改善はされているとは思う。アセン画面での用語ヘルプ機能とか、盾や自機各部位破損(主に腕がもげて詰むやつ)の撤廃とか、新武器種や近接武器のコンボモーションとか、武器・汎用アクション(特に前作では不意に誤爆してエリア外に突っ込む自爆装置と化してたブリンク)とかとか。 以下個人的に気になるポイント↓(ネタバレ注意) ・[spoiler]カタパルトがしょぼい。OPステージの最後でガーデンからの脱出シーンがあるが、まったくと言っていいほど迫力もスピード感もないのに気付いたら宇宙空間、それも結構遠くに放り出されててびっくりした。[/spoiler] ・[spoiler] ロックオンができるのはいいけどスティックを倒しても狙った部位にターゲットを切り替えてくれない。そもそも部位密集しすぎ。これはなんなら前作もそうだった。例えばガンフォートの足元に潜り込んで端っこにある赤い弱点狙いたいのに身体貫通して上の平らなとこの真ん中みたいな別に弱点でもないとこにターゲット行くの本当にやめてほしい。今からでも遅くないから余計なロックオン判定何個か削ってほしい。[/spoiler] ・[spoiler]ほとんどの射撃武器が弱すぎる。適正距離(クリティカル)を考えずに雑に撃つと弾切れになるのはまだ分かる。クリティカルや弱点込みでも武器自体の総弾数少なすぎてボス1体やり切る前にタマギレーなんてザラ。そもそも弱点部位がないorすぐ壊れる敵は弱点特効武器死にがちだし…[/spoiler] ・[spoiler] 弓について。↑とも被る内容ではあるけど、弓は総弾数(総火力)が少ない・弱点部位がそもそもないボス相手には弾切れしやすい(リペアショットが使えるだけまだマシか…)・ロックオンができないの三重苦。とても使えたもんじゃない。鹵獲率アップ狙いの人は僚機外して大人しく店売りのソングバード(青ティアのナイフ)握ると吉。弱点特効狙いなら弓なんかよりナイフ類やトリプルスター(弱点をクリティカル距離で狙うと4ケタダメージが出る最強のハンドガン)でも持ち込んだ方が遥かにマシである。こういった対抗馬がいながら手動エイム武器を実装しようと思った開発の気が知れない。[/spoiler] ・[spoiler] 露骨に弱点を攻撃させたくない敵。敵からすればそりゃそうだと思うだろうが、まずは話を聞いてほしい。ここでの問題は敵のモーションにある。例えばその辺を歩いているとよく見かける空飛ぶ小さい敵がいるだろう。あの正面のオレンジ色の目玉?が弱点のやつだ。例えばアレに気付かれずに弓で弱点を狙撃したいものとする。ところがあいつの非戦闘時のモーションは空中をすいすい泳ぐ魚のようだ。上下左右、斜めにもすいすい動くし、その過程で"正面以外"を向く時間も長く弱点なんか狙えるはずもない。そもそも戦闘中も地味に上下に揺れるのでどのみち狙いにくいことこの上ないのだ。こんなのは序の口で、マグナマーテルという腫瘍のようなイボの中に弱点を隠してい[strike]たりいなかったりす[/strike]るタコのようなボスは宙に浮いているのだが、こいつは"常に"左右に揺れている。攻撃の合間の待機モーションだろうが怯み値が溜まってスタンしようが常にゆらゆら揺れている。揺れているので手動エイムはまあまあの頻度で外すし、ちんたら狙っていては弱点を守るイボも復活してしまう。うまく全弾当てたとてこいつはHPが無駄に多いのでそのうち弱点は潰れるし弓以外でも弾はなくなる、そうなったら近接武器でペチペチ殴るしかない。[/spoiler] とりあえずこんなもん。後で追記するかも。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $27.99−60% |
| 21ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was going into this game expecting it to be bad based off the reviews. Everything about this game is good. The story, the side missions, and the fights with the immortals and other mechs. I wasn't expecting this game to have a card game and a mode where it kinda plays out like the old boxing games but it has that too and it's good. The only issue I have are the controls being different from controller and keyboard/mouse. When you play on controller, you use femto. But if you play on mouse/keyboard, you use stamina which only lets you travel for a few seconds. Other than that, this is one of my favorite games of 2025.
The Good: The game is super fun as open world exploration game. So many equipments & mutations. The Bad: You don't get all DLCs in Super Digital Deluxe Edition, so stop wasting your money and buy standard edition on discount instead. The game is poorly optimized. Boring story missions, just go here & there, then fight enemy boss. The Ugly: They are the same developers who made God Eater 3. Yes, the once great franchise has fallen into ruin due to their poor management. So I wouldn't be surprised if this game ends up the same way.
思ってたのと違った…
Beat the game and was hopping that this would be what Anthem should of been but, it is just Anthem Anime Edition. Open world gets Stale over time and the Railgun Bike is not worth your time. Boss Armors aren't even worth using because most of them give you MINUS 250 DEFENSE for each part you put on and every enemy in this game has a Physical Attack meaning you are getting put down in 1-Shot be it a Random Encounter or Boss Fight if you are wearing a Full Boss Set (Dragon Slayer Melee Boost is not worth it). The Heavy Armor also suck because instead of it being like the Skells from Xenoblade Chronicles X, it is a Ultimate Ability with what feels like a 12 Hour Long Cool Down that can only have it's paint job customized, it's Weapons CAN NOT be swapped out in a game about Customizing your Build. The RNG Nature of Parts doesn't help either because the System and Gameplay Loop around it doesn't feel good. What I consider to be the Final Nail on the Coffin is the DLC, A VEHICLE PACK THAT HAS STUFF FROM THE BASE GAME IN IT, if you want to call in a Truck with a Rear HMG from a Supply Point that can be found in the field, cough up an extra 10 bucks. If these really are Ex-Armored Core Devs then thank god they are not at Fromsoftware anymore because we already had Devs like these put out games like Wanted Dead who took advantage of the fact they worked on Ninja Gaiden which to me is really disgraceful
DLC無しでの評価 ・つまらなくてめんどくさいだけのフィールド探索 ・射撃武器が基本(威力、当たりにくさ、残弾数)弱く、ほぼ全編を通して近接武器を振ってれば良いだけのような戦闘バランス。近接武器なら残弾も関係ない ・後半でやっと手に入る癖に今更な武器が多過ぎ。仮に使ったとしても活躍期間短過ぎだろ… 各武器種で下から上までのレアリティくらいちゃんと用意しなよ ・ストーリーのほぼないアリーナ。敵もほとんど弱い。何これ? ・ゲーム内の謎カードゲームがあるけど、何でラスト近くとかラスダンに落ちてるの? 今更このタイミングで貰ってどうすんの? ・このゲームでマルチができていったい何が楽しいん? マルチを楽しむ作りじゃないじゃん。マルチつけるならマルチを楽しめる作りにしなよ。 ・エンドコンテンツ?ないよ 前作の方が面白くね? ていうか今作パワードスーツやん ロボットじゃないですやん
粗制滥造单纯堆料的产物,装备等级阶梯只随主线解锁,数值给你卡死,看似内容很多实则大多探索对成长毫无意义。动作僵硬,视角糟糕,整体完全不如一代。即使是py18购入的key也极其不推荐。
這裡必須說,我是一代的玩家,原本以為會是跟一代一樣的機甲大隻佬的激情戰鬥,但是二代是鋼鐵人讓我有點失望,劇情我是覺得尬但是這個算是個人口味不討論,再來我要來說說我玩起來的感想: 1.大而空洞的地圖: 我一進來我還以為在玩某神或是某潮之類的遊戲,很大很空洞,沒啥東西可以帶來新鮮感,很快就會膩 2.鎖定視角: 這個就要碎念幾句了,我用鎖定視角打近戰,馬的那個鏡頭晃到我以為我要到天國找我奶奶了 3.載具的稀爛手感: 我知道這個遊戲是機甲鋼鐵人互相打架的遊戲,但是他們在大地圖中放了一些載具給玩家排解一下無聊這我懂 但是但是! 你這個手感真的是爛的稀碎,我開車時我還以為我鍵盤出問題不會轉彎,還有車子開平路開著開著直接飛起來翻車,媽的平地摔汽車版是吧? 最後給個建議,弄不好或是非重點的東西,與其拿一個垃圾出來給人嘴,不如省去那個時間專心打磨好你們要的主要核心功能,這樣才能留住你的核心客群
面白かったし、次回作も買います。 でもオススメしません。オススメされなくても買うような人向けのゲームです。 機体デザインは前作の方が遥かに好きです。パワードスーツはあんまりハッタリが効いてない感じします。リアル路線?よくわかりませんが前作最大の魅力が減ったと感じました。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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