
Dachs Hunter is a survivors-like game where you play as Pitty, a wiener-dog wizard. Battle through elemental biomes and grow powerful enough to face Dachs the Terrible.
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About
Dachs Hunter is a survivors-like game. Play as Pitty, a wiener-dog wizard with a score to settle.
Collect spells across your runs, level them up, and grow powerful enough to reach the end.
Every biome is harder than the last. Every run makes you stronger.
And somewhere at the end of it all, Dachs the Terrible is waiting.
Enjoy casual runs that last around 20 minutes, where each run lets you experiment with up to 60 different spells and create unique builds by combining multiple elements.
7 Distinct maps/biomes
100+ Unique enemies
60 Unique spells of different elements
6 Playable Characters
14 Challenging bosses with unique mechanics
14 Unique Items
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese - Brazil, Russian, French, Korean
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
[table][td]欢迎关注鉴赏家[url=https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table] [h1]《Dachs Hunter》:最难但也最还原的类吸血鬼幸存者[/h1] 《Dachs Hunter》可能是我迄今为止玩过最优秀最还原的类吸血鬼幸存者游戏了,因为类幸存者一般都是国内在做,而那些3D作品只学到了一个“爽”的皮毛,玩起来并没有吸血鬼幸存者的感觉。 但本作不同,本作完全采用了对味的像素美术与高随机性可控性低的技能系统,虽然整体采用了条件解锁、法术书装备以及局外升级系统,且还采用了二十分钟两个boss多难度轮换的关卡制设计,导致游戏刷起来并没有可以合成武器的原作那样爽快,而是仅仅继承了原作开荒时的“难”,但因为风格十分还原且新机制全是基于原创创新而设计的,因此整体游戏体验反而要比市面上一众类吸血鬼幸存者游戏还要有趣还要对味。甚至就连那种刷起来犯困的感觉都被完美还原了进来。 因此作为一款独立游戏《Dachs Hunter》绝对是我近年来玩过最好的吸血鬼幸存者玩法衍生作品。
《dachs hunter》是一款元素狗子幸存者游戏。与其他幸存者游戏不同的是本作开局可以带多个技能进入游戏,在其他幸存者还唯唯诺诺的时候,本作携带着四个技能附加一个平a开始冲锋。 作为一款元素技能幸存者,本作有六种属性的技能,其中一开始会让玩家选择一种属性的技能去生存战斗,平均一把游戏时长在20分钟左右,虽然角色在逐渐变强,怪物的数值也会直线上升,甚至会在战斗中出现一波又一波能力新奇的敌人。 而每次杀完敌人,都会获得一波升级,升级可以在自己已有的技能或攻击上选一个加成,一般是提升爆伤暴击这些加成。每次击溃小兵,除了获得经验之外,还可以获得骨片。作为游戏重要资源的骨片,不仅可以在游戏内重roll想要升级的技能,还可以获得更强的局外加成,遗憾的是骨片并不是百分百掉落。 不过毕竟有六元素,自己构筑还是比较爽的,多技能多搭配让这游戏变得更有意思。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Достаточно неплохая игра
小游戏纯纯折磨人!太奇怪了,一个幸存者游戏搞这种成就恶心人!
本作是一款体量不大但视觉设定讨喜的类幸存者游戏。游戏最先抓住人的不是复杂系统,而是一只会施法的腊肠犬。玩家在不同元素地图中面对一波波怪物,通过拾取经验、强化法术和积累骨头资源,让小狗法师从前期小心走位,逐渐成长为满屏清怪的元素炮台。单局大约20分钟,节奏偏休闲,不会像部分同类作品那样压迫感很强,更适合想轻松刷一局的玩家。 本作比较特别的地方在于开局前就能选择法术组合。冰、火、水、土、毒、电等元素各有技能,每局可携带的法术数量有限,因此构筑不是完全交给随机,而是先由玩家定好方向,再在局内围绕已有技能进行强化。这样一来,成长路线会更清晰,也减少了抽到无用技能的挫败感。局外升级、角色解锁、卷轴收集、精英怪、祭坛、宝箱和隐藏小游戏,也让游戏在小品级框架里有了一定重复游玩空间。 不过,本作的问题同样明显。游戏的打击反馈偏软,不少法术看起来铺满屏幕,但命中敌人时缺少足够有力的音效和视觉反馈,割草爽感因此打了折扣。部分技能强度差距也比较大,冷却缩减收益过高,玩到后面容易形成固定思路,使不同角色的构筑差异没有想象中明显。中文文本存在机翻痕迹,新手引导和部分UI说明也还不够细,刚接触时需要自己摸索。 美术方面,像素风格清爽可爱,腊肠犬法师的设定有记忆点,虽然谈不上惊艳,但很符合休闲肉鸽的气质。音乐存在感较强,只是有时会压过本就不明显的攻击音效。技术表现整体稳定,运行流畅,基本没有影响体验的大问题。综合来看,游戏不是颠覆类型的作品,却抓住了类幸存者简单、成长、刷取和构筑的核心乐趣。若后续能强化打击感、优化技能平衡和汉化,游戏会更耐玩。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Bom demais, viciante! Joguei a demo e curti, agora já tá com bastante conteúdo novo
Dachs Hunter is an indie action roguelite that embraces the popular survivor-style formula while adding a playful fantasy twist through its unlikely hero, a spellcasting dachshund named Pitty. Developed and published by HFBros, the game focuses on fast-paced combat, constant character growth, and a steady stream of unlockables that encourage players to jump into run after run. Rather than attempting to radically reinvent the genre, it concentrates on delivering an accessible and entertaining experience built around experimentation, progression, and chaotic magical battles. The core gameplay revolves around surviving enemy hordes while building increasingly powerful combinations of elemental spells. Each session is designed to be relatively compact, making it easy to complete a run without committing to several hours at a time. This structure works well because it allows players to quickly test different approaches, learn enemy patterns, and discover new synergies. The large collection of spells serves as the foundation of the experience, giving players numerous ways to customize their build. Whether focusing on a single element or mixing multiple magical disciplines together, there is a satisfying sense of creativity in constructing a loadout capable of clearing overwhelming waves of enemies. One of the game's most appealing features is the amount of content packed into its modest presentation. Multiple biomes, a sizable roster of enemies, numerous bosses, unlockable characters, and collectible items ensure that progression rarely feels stagnant. Every new region introduces fresh threats and visual variety, helping maintain a sense of discovery throughout repeated playthroughs. The bosses are particularly important because they provide major milestones that break up the constant enemy waves and force players to adapt their strategies. Their unique mechanics help prevent encounters from becoming repetitive and add welcome moments of challenge. Visually, Dachs Hunter adopts a colorful pixel-art style that fits its fantasy setting and lighthearted premise. The environments are easy to read during intense battles, which is essential in a game where dozens of enemies and spell effects can crowd the screen simultaneously. While the graphics are not designed to push technical boundaries, they succeed in creating an inviting atmosphere and ensuring gameplay remains clear even during the most chaotic encounters. The charming design of the canine protagonist also gives the game a distinct identity among many similar roguelites. The progression system provides another reason to keep playing. Unlocking new spells, improving attributes, and strengthening future runs creates a rewarding loop that gradually increases the player's capabilities. Even unsuccessful attempts contribute to long-term advancement, making defeats feel less frustrating and more like steps toward future success. The inclusion of multiple playable characters further expands replayability by encouraging experimentation with different playstyles and strategies. Dachs Hunter does face some limitations. The survivor-like genre has become increasingly crowded, and many players have already experienced numerous games built around similar concepts. Because of this, some of its mechanics may feel familiar to veterans looking for groundbreaking innovations. The game's strengths come less from originality and more from how effectively it combines established ideas into a cohesive package. Players expecting a revolutionary experience may not find it here, but those who enjoy refining builds, collecting upgrades, and battling endless waves of enemies will likely find plenty to appreciate. What ultimately makes Dachs Hunter enjoyable is its balance between accessibility and depth. It is easy to understand from the start, yet it offers enough variety through spells, characters, enemies, and progression systems to remain engaging over time. The whimsical concept of a magical dachshund hero gives the adventure personality, while the extensive collection of content ensures that players have meaningful goals to pursue beyond simple survival. For fans of action roguelites and bullet-heaven games, Dachs Hunter delivers a polished and entertaining experience that successfully captures the addictive "one more run" feeling that defines the genre. It may not redefine survivor-style gameplay, but it provides a charming world, enjoyable combat, and enough customization options to keep players invested for many hours. Rating: 5/10
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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