
Dachs Hunter is a survivors-like game where you play as Pitty, a wiener-dog wizard. Battle through elemental biomes and grow powerful enough to face Dachs the Terrible.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dachs Hunter is a survivors-like game. Play as Pitty, a wiener-dog wizard with a score to settle.
Collect spells across your runs, level them up, and grow powerful enough to reach the end.
Every biome is harder than the last. Every run makes you stronger.
And somewhere at the end of it all, Dachs the Terrible is waiting.
Enjoy casual runs that last around 20 minutes, where each run lets you experiment with up to 60 different spells and create unique builds by combining multiple elements.
7 Distinct maps/biomes
100+ Unique enemies
60 Unique spells of different elements
6 Playable Characters
14 Challenging bosses with unique mechanics
14 Unique Items
Genres
Engagement
Reviews
O jogo é muito bom! É divertido, desafiador e me manteve preso. As mecânicas são bem construídas e as habilidades disponíveis são um dos pontos altos — há uma grande variedade, o que permite diferentes estilos de jogo e estratégias. Gostei muito do sistema de progressão e da forma como o desafio vai aumentando de forma equilibrada. Recomendo para quem curte jogos que exigem raciocínio e têm bastante ação!
This is the game that taught me that bullet hells can be cosy!
This is more of a neutral review... art direction is bad, the bosses are overpowered and annoying, the movement is incredibly slow. the game overall is not that bad, but pretty amateur.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese - Brazil, Russian, French, Korean
Hours played at review time, across 38 reviews with recorded playtime.
Very Cool Game !
A very adorable and polished game in the Survivor Bullet Heaven genre. You are a dachs humanoid wizard who fights against horde of enemies in medium sized arena. The game progression is well balanced, you constantly unlock things in game, like new skills, Meta progress, characters. On the map event popup randomly with markers show what give you temporal buffs, heal, currency, skills. Rare enemies drop items what you equip in whole mission. There is minigames also for some new skill unlock what is a welcome little change and gladly not annoyingly difficult, well fit the game cozy aproach. All endboss have uique attack patterns what keep you on your toes. The dealt and received hits are well visible and audible for good feedbacks. The game is visualy clean. The Devs are nice and listen on players feedbacks and the price is very acceptable. Recommened game in this ever growing genre.
還可以吧,一場大概20~30分鐘!! 看打王速度! 目前就剩水的小遊戲~"~ 火的 地圖上方兩龍捲風之間移動要有一定移動速度或可以兩段閃避會方便點 冰就右上角出現暴風雪,等它停止就會出現(推測是在那周圍打怪) 毒不明,在地圖中間偏左上會出現一隻青蛙站上去就可以進入 雷的 在右邊中間最靠邊地板上會有個箭頭,踩亮它,再去最左邊踩亮一個原點地板就會開啟 土再右下的石柱上,感覺是在那狂打怪或柱子也會承受傷害只是看不出來,柱子會消失,就可進入 水不明...
以狗為主角的倖存者遊戲,玩家的技能是透過對應關卡刷出對應元素技能, 且進入關卡前就要進行搭配4個技能,關卡中升級只是選擇提升技能的效果, 比較需要費心力的是在收集技能及額外升級所需的狗骨頭點數, 而過關的關鍵無法繞開這個狗骨頭點數,中文翻譯有些機翻且略為不全。
[table][td]欢迎关注鉴赏家[url=https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table] [h1]《Dachs Hunter》:最难但也最还原的类吸血鬼幸存者[/h1] 《Dachs Hunter》可能是我迄今为止玩过最优秀最还原的类吸血鬼幸存者游戏了,因为类幸存者一般都是国内在做,而那些3D作品只学到了一个“爽”的皮毛,玩起来并没有吸血鬼幸存者的感觉。 但本作不同,本作完全采用了对味的像素美术与高随机性可控性低的技能系统,虽然整体采用了条件解锁、法术书装备以及局外升级系统,且还采用了二十分钟两个boss多难度轮换的关卡制设计,导致游戏刷起来并没有可以合成武器的原作那样爽快,而是仅仅继承了原作开荒时的“难”,但因为风格十分还原且新机制全是基于原创创新而设计的,因此整体游戏体验反而要比市面上一众类吸血鬼幸存者游戏还要有趣还要对味。甚至就连那种刷起来犯困的感觉都被完美还原了进来。 因此作为一款独立游戏《Dachs Hunter》绝对是我近年来玩过最好的吸血鬼幸存者玩法衍生作品。
(中评)一款幸存者like游戏。不过游戏的整体流程要更简单一些。你可以开局就制定好自己的技能组合。因此这个游戏的技能之间强度亦有差距。局内的数值成长只有CD是最有价值的。 这款游戏在爽上面的确下了功夫。但是他的内容设计还是有问题的。 1 他没有灵魂石幸存者的质量和数值成长体系。局外成长大于局内。 2 他的节奏太慢了一定要等够20分钟才能见到boss,没有任何办法加速。 3 游戏中的BUFF栏描述缺失,很多需要添加文字说明的地方并不到位。 鉴于他的价格,和以上问题,我给中评。
Dachs Hunter is an indie action roguelite that embraces the popular survivor-style formula while adding a playful fantasy twist through its unlikely hero, a spellcasting dachshund named Pitty. Developed and published by HFBros, the game focuses on fast-paced combat, constant character growth, and a steady stream of unlockables that encourage players to jump into run after run. Rather than attempting to radically reinvent the genre, it concentrates on delivering an accessible and entertaining experience built around experimentation, progression, and chaotic magical battles. The core gameplay revolves around surviving enemy hordes while building increasingly powerful combinations of elemental spells. Each session is designed to be relatively compact, making it easy to complete a run without committing to several hours at a time. This structure works well because it allows players to quickly test different approaches, learn enemy patterns, and discover new synergies. The large collection of spells serves as the foundation of the experience, giving players numerous ways to customize their build. Whether focusing on a single element or mixing multiple magical disciplines together, there is a satisfying sense of creativity in constructing a loadout capable of clearing overwhelming waves of enemies. One of the game's most appealing features is the amount of content packed into its modest presentation. Multiple biomes, a sizable roster of enemies, numerous bosses, unlockable characters, and collectible items ensure that progression rarely feels stagnant. Every new region introduces fresh threats and visual variety, helping maintain a sense of discovery throughout repeated playthroughs. The bosses are particularly important because they provide major milestones that break up the constant enemy waves and force players to adapt their strategies. Their unique mechanics help prevent encounters from becoming repetitive and add welcome moments of challenge. Visually, Dachs Hunter adopts a colorful pixel-art style that fits its fantasy setting and lighthearted premise. The environments are easy to read during intense battles, which is essential in a game where dozens of enemies and spell effects can crowd the screen simultaneously. While the graphics are not designed to push technical boundaries, they succeed in creating an inviting atmosphere and ensuring gameplay remains clear even during the most chaotic encounters. The charming design of the canine protagonist also gives the game a distinct identity among many similar roguelites. The progression system provides another reason to keep playing. Unlocking new spells, improving attributes, and strengthening future runs creates a rewarding loop that gradually increases the player's capabilities. Even unsuccessful attempts contribute to long-term advancement, making defeats feel less frustrating and more like steps toward future success. The inclusion of multiple playable characters further expands replayability by encouraging experimentation with different playstyles and strategies. Dachs Hunter does face some limitations. The survivor-like genre has become increasingly crowded, and many players have already experienced numerous games built around similar concepts. Because of this, some of its mechanics may feel familiar to veterans looking for groundbreaking innovations. The game's strengths come less from originality and more from how effectively it combines established ideas into a cohesive package. Players expecting a revolutionary experience may not find it here, but those who enjoy refining builds, collecting upgrades, and battling endless waves of enemies will likely find plenty to appreciate. What ultimately makes Dachs Hunter enjoyable is its balance between accessibility and depth. It is easy to understand from the start, yet it offers enough variety through spells, characters, enemies, and progression systems to remain engaging over time. The whimsical concept of a magical dachshund hero gives the adventure personality, while the extensive collection of content ensures that players have meaningful goals to pursue beyond simple survival. For fans of action roguelites and bullet-heaven games, Dachs Hunter delivers a polished and entertaining experience that successfully captures the addictive "one more run" feeling that defines the genre. It may not redefine survivor-style gameplay, but it provides a charming world, enjoyable combat, and enough customization options to keep players invested for many hours. Rating: 5/10
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Players by region
Where this game's players are, estimated from review languages.
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