
Lorna Ritten has learned of Alfred Cypress, her grandfather whom she has never known. Her family past has always been somewhat of a mystery and now she learns of an inheritance. An inheritance of which she has no idea of just how important this actually is to her and to others.
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THE NEW CYPRESS INHERITANCE: THE BEGINNING - NOW AVAILABLE!
The MAC version of the NEW Cypress Inheritance: The Beginning will update in the next few months.
(An update on the MAC version. We are still working to get this out and we will put new update out as soon as it is completed. This is a goal to get CITB ported to MAC.)
Cypress Inheritance: The Beginning came out in 2014. We went through a lot of changes after the launch. However, the game was still not what was intended to be.
We have been working to rebuild this entirely and now have completed. We have gone through a lot of changes in the company, and this has taken much longer than we expected but we have launched the new CITB game. This is essentially a completely new game. We are confident the game is now an exceptional experience, very engaging, with strong replay ability with its design. In the rebuild we have also added a considerable amount of additional content with several changes to the game play. Cypress Inheritance: The Beginning is now what was intended, and dramatically improved, with using the benefits of UE5 and many additions to the game play. We have made tremendous changes to all the art, UI, characters and overall flow of the game.
We are continuing to update and as well be adding additional content.
A few of the newer features include:
• 3rd person perspective
• A very strong inventory system.
• An in-game map system with scrolling ability, as well will be upgrade-able.
• Detailed weather system that does affect the character and achieving goals.
• Rebuilt in UE5
• Re-shot and new in-game cinematics
• Complete overhaul of SFX and FX systems
• Completely new assets including character, animations, and props
• Redesigned AI for a more challenging and engaging experience
• Steam controller Support
• Steam Cloud save
CITB continues to offer excellent replayability, as each newly started game randomizes item locations, necessitating adaptive strategies.
About:
Lorna Ritten has learned of Alfred Cypress, her grandfather whom she has never known. Her family past has always been somewhat of a mystery. She also learns of what she has inherited, of which she has no idea of just how important this actually is to her and others. After being contacted by a stranger, this leads her into the beginning of a very unique situation. Regardless of what she is facing, she must continue forward to achieve what is needed for herself, and so much more!
Arriving at a secluded island, the setting is somewhat overwhelming. But even with the vastness of the island, and what dangers may lie ahead, she is still very intrigued. While knowing very little about Alfred Cypress, it will become obvious he has an eccentric nature, as well as brilliance in him. The technology discovered conveys all this in many ways. There is so much to do, and find out, not a lot of time, and realization of the need to be extremely careful not to get caught.
Overview for Cypress Inheritance: The Beginning
Cypress Inheritance: The Beginning will give you a unique gaming experience to enjoy with also having replayability. We intended for this game to enable the player to have options, as well as objectives, in an environment with an A.I. that is defending the area. Cypress Inheritance: The Beginning delivers a true-to-life, stealthy gaming experience set in an open world. As you experience our true cause and effect system while on the path to achieving your goals, the strategy you use will have consequences and those decisions will ultimately determine your success or failure.
GAMEPLAY FEATURES
Single player, stealth based strategy gameplay
The Cypress Bloodline - Being adopted at birth, Lorna has never known anything about her birth parents and her true identity has always been somewhat of a mystery to her. After being approached by a stranger, Lorna discovers that she is part of the Cypress Bloodline and is finally given the chance to find the answers she has wanted to know for so long.
Open World - As Lorna, immerse yourself in a non-linear, open-world experience as you search to uncover the secrets of the Cypress family past. You will encounter hidden areas, outposts and vaults filled with secrets and challenges. From the endless forests to the dark shadows of the caves, there is so much to discover.
You only have one chance to complete your mission - On Cypress Island, every decision you make will have a consequence. The way in which you choose to use your resources will affect your chances of completing your mission in time and surviving the island. Choose wisely!
Locate – Collect valuable information and begin uncover the secrets that were kept from you for so long. Stealth technology will aid you on your mission by allowing you to search without being detected.
Protect – The secrets you uncover must be well protected. Remember, what you are about to discover could change the world!
Survive – You must learn to overcome obstacles while balancing your health and stamina. Having only 72 hours to accomplish your mission, you will need to combine strategy and patience. Stay strong to achieve your objectives.
The Enemy – Beware of Vonya and the A.I. that is there to assist her. She knows why you have come and is determined to capture you. Your strategy and the way in which you traverse the area are paramount in helping you gain the assets she is protecting.
Cause & Effect Gameplay – Based on the choices you make throughout the game, there are multiple ways in which a game can end.
Replayability – Being that the locations of the Cypress Family Secrets are randomly generated by the engine, you can enjoy different situations every time you play. You will never play the same game twice!
Family Friendly – Our game has no harsh violence, nudity or vulgar language.
Original Soundtrack – Enjoy an Original Soundtrack created by Award-Winning film composer and record producer Dani Donadi, as you journey through Cypress Inheritance: The Beginning.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Seriously, no-one seems to know what the developer is up to except the developer. They seem to operate in their own fantasy world and forget there are customers out in the real world wondering what they paid for. The promises seem empty, based upon the piss-poor effort in communication. Steer clear as this is as dead as a Dodo and to be honest you are more likely to see a live Dodo then this game properly finished. You have been warned.
Никогда, ни за что и не при каких условиях не берите (мне даже тяжело назвать этот высер) игру, этот шлак весит 8 гигов и будет тормозить несмотря на то какая у вас видюха или процессор, у меня Ведьмак 3 так не тормозил как это нечто короче даже 0 из 10 слишком высокий балл
"Et pourtant il y a une histoire. Et pourtant il y a la volonté de faire quelque chose de tout cela. Mais rien n’y fait, rien ne tient la route, tout est raté et décevant. Impossible alors de défendre ce jeu si ce n’est en disant à son développeur de persévérer, de continuer à essayer. De là à comprendre l’intérêt de le voir sortir sur Steam, c’est déjà plus compliqué. Le Greenlight de Steam a ses failles et on s’en rend compte de plus en plus chaque jour de nouvelles sorties venu…" GameSIdeStory.com http://www.gamesidestory.com/2014/03/13/gametest-cypress-inheritance-the-beginning-pc/
This was not a good game, sorry. It is boring, pedantic and predictable with poor graphics, controls that can't be reconfigured, almost no gameplay instructions that make sense...I could go on. Combine that with the inability to jump or manuver past up/down/right/left, and you have a huge yawner. On top of that, for some reason if you don't skip the beginning part of the game...the story, there is a better than fifty fifty chance you will see the island blown up and get the credits rolling through the screen. Credits mind you, you must CNTRL, ALT, DEL to skip as ESC won't get you out. Got to get those accolades in folks. I know this is a rather harsh critique and I don't usually post them but with all the hype about this game, you would have thought it was something special, something worth paying for. It wasn't until I bought and paid for it...money I can't get back for this piece of cr*p, that I found out just how bad it really is. The reason for the criticism is to hopefully keep someone else from making the same mistake. Buy Styx with your money, buy Thief, Dishonored if you want stealth, heck, buy Dark Messiah of Might and Magic...a fairly challenging D and D for a challenge with about the same level of graphics but some interesting gameplay, but please, don't invest your hard earned dollars in Cypress Inheritance. This beginning should also be it's end.
It's difficult to make a game but it's more difficult that the game attracts the attention of players. The game is some sort of stealth and open world where you are trying to escape from an island where your grandpas left you a manor. The idea of escape of an island is not new, but if you have 72 hours to do it, this fact gives an extra point to the game. I think Prince of Persia was the first game to use time in this way. Technically the game is built on the unreal engine (it doesn't run quite smooth) but although the world is big, it is also very empty Maybe this is the great mistake of the game, its emptiness. I've played the first mission where I've walked inside a cave after I've escape from my cell and I have found only two guards (some sort of robotical armored knights) easily avoided because you have some sort of cloak device that makes you invisible. Nothing else. No map and no idea what I should do. Maybe this is the first chapter, the beginning, but it is the end for me. I've try it but there is no emotional link to anything and there haven't found any reason to return to the island. I can not recommend it, however you can try it and enjoy where I couldn't. Ps: thanks to shade00
The game is very promising for the gamers who like stealth + puzzle solving! The devs are quick on support and they plan to release a UE4 rebuild which would transform the game into new! Very excited! I just hope they add intro and mid level videos for better grasp of the map and objectives.
Нормальная игра.
Cypress Inheritance: The Beginning este un joc de tip RPG, primul produs al celor de la Cypress Inheritance, care se anunta a fi un titlu realist si revolutionar. Povestea Vei afla ca bunicul tau, Alfred Cypress, pe care nu l-ai cunoscut de loc, a fost declarat disparut. Acesta era un geniu in electronica, care si-a personalizat casa si birourile aflate in jurul lumii, cu un soft controlat de o inteligenta artificiala. Odata cu disparitia batranului, programul a devenit paranoic si incearca sa apere bunurile stapanului. Aventura incepe pe o insula misterioasa, Cypress Island, pe care va trebui sa o explorezi, folosind tehnologia pusa la dispozitia ta pentru a gasi documentele necesare pentru a pune cap la cap informatile care vor duce la gasirea bunicului. Problema este ca ai 72 de ore la dispozitie sa rezolvi misterul. Va trebui sa alegi strategia potrivita, sa fi prudent, sa ai rabdare si sa fi puternic in indeplinirea obiectivelor. Gameplay Personajul principal iti este prezentat ca Lorna Ritten, care afla ca este adoptata si va trebui sa rezolve misterul disparitiei bunicului sau pentru a-si descoperi identitatea. Jocul este unul de tip actiune/RPG, iar actiunea se desfasoara liniar, intr-un ciclu ziua/noapte. Jocul este un single-player 3D, folosind Unreal Engine ca si motor grafic. Alegerea este una ciudata, din punctul meu de vedere, caci engine-ul este unul destul de vechi si nu am mai vazut jocuri recente care sa-l foloseasca. Cu toate acestea, Cypress Inheritance: The Beginning are cerinte hardware extrem de mari, iar pentru a-l rula decent ai nevoie de un sistem destul de puternic. Din pacate, eu am avut probleme cu el, nu neaparat din cauza cerintelor ridicate, ci mai ales din cauza unor bug-uri care te impiedica sa inaintezi in joc in anumite momente. Am avut probleme chiar de la prima misiune cand am ramas blocat intr-o barca si a trebuit sa repornesc jocul pentru a continua. Lasand la o parte aceste erori, Cypress Inheritance: The Beginning te solicita destul de mult, pentru ca va trebui sa adopti un stil de joc lent, in care trebuie sa te feresti de adversari, sa inaintezi in liniste si sa-ti duci misiunea la indeplinire fara a fi observat. Jocul are elemente similare cu clasicul Thief, insa este plasat intr-un mediu open-world, care se dovedeste a fi destul de incalcit totusi. Exista probleme insa in toate aspectele jocului, de multe ori modelele creaza probleme si chiar daca esti ascuns, adversarul te vede. Tehnologia pe care o ai la dispozitie e de multe ori greu de utilizat si da si rateuri cateodata. Este pacat, pentru ca povestea este buna, insa adaptarea pe engine-ul grafic creaza probleme deranjante. Grafica si sunet Avand in vedere ca Cypress Inheritance: The Beginning foloseste motorul grafic Unreal Engine, grafica este specifica jocurilor de prin 2008, mai degraba. Nu pot sa zic ca arata rau, dar pentru ce elemente grafice avem in joc, cerintele de sistem sunt indecent de mari. In plus, bugurile sunt la ordinea zilei si iti strica mult din experienta. Sunetul si el pare invechit, poate mai invechit decat grafica, parand parca mai asemanator cu unul specific jocurilor din anii ’90. Concluzie Cypress Inheritance: The Beginning are o poveste buna, care din pacate nu este sustinuta de un gameplay reusit, si asta din cauza cerintelor mari de sistem, nejustificate din cate vedem in joc si de o adaptare nefericita. Producatorii si-au propus sa organizeze jocul in 3 capitole, primele 2 fiind deja disponibile, insa parerea mea este ca ar trebui sa regandeasca motorul grafic, mai degraba, si abia mai apo isa se gandeasca la continut nou pentru acest joc. Sursa: http://steamgames.ro/game-review/cypress-inheritance-the-beginning/
UPDATE 7/25 - With all the latest patches you can now get into vaults but all undergound vaults say "Vault Empty". Two topside vaults have hard drives in them but if you can pick them up they don't register in your inventory that you took them or you may even not be able to pick them up even if they are right in front of you. Game is still impossible to complete in the current state. UPDATE - 6/30 I have unlocked two topside vaults with nothing to take out of them. I have also unlocked 2 of the 5 underground vaults. There is a locked box in those vaults but even with the 5 outpost codes and the 5 keys the boxes will not unlock. The current state of the game=Impossible to finish game until bug is fixed. UPDATE- Just days after reporting my negative review, a 1 GB patch has come out. Most of the ATV issues are FIXED!!! When you save the game and reload your ATV now doesn't disappear. The ATV doesn't get stuck as bad as it did. In 2 places I managed to get it stuck but I was able to push the ATV out of the bad situation AND, the big one so far, there's ATV stations! Now you can access multiple ATVs instead of the very first one in the game!! I will explore more to see what else has been updated. Review will be modified later to reflect this. "Hopeful" would be the best review I could give for Cypress Inheritance: The Beginning. I played the game originally after the first iteration for a brief time. That was 10 years ago! Most gamers know by now it wasn't good. I put it on the burner and hoped after time it may get better. The website was touting all these meta connections to the game with books, games, extensions, etc. I had hoped with some time it would grow. Near the end of 2023 the game was updated with the Unreal Engine 5. I decided it was time to give the game a chance. Since the newest patch, baddies behave oddly. All of them are static but now some shoot. I've also encountered one underground that was half stuck into the ground. The game consists of a simple quest mechanic - Find 5 outposts, go inside them and you will automatically get a code to open a safe box once you unlock the safe. The other task is to find the 5 keys to unlock the safes. The locations of the keys are DIFFICULT and appear to change with every new game! There are very small boxes placed all around the island and underground that contain these keys. You will find TONS of boxes but they are all empty. You will also find larger boxes but they only contain more ammo. You have 72 hours to find all keys, codes, grab the goods from the vault and then make it back to your boat to put them in your safe on the boat. In 10 years since this game has been up I could not find a single video that has even traveled nor done as much as I have so far in the game. Has anyone actually finished it? With all the bugs from the past my guess is no so I had to explore how far I could go with this game. The island is HUGE to cover all the terrain and then you have to add the several miles long tunnels and I mean SEVERAL. With so much terrain to cover, one miss of a single box and it could cost you the game and a lot of hours wasted. With the new update I have found all the outposts/codes and 4 of the 5 keys. I was playing for story and I never encountered any when you got to the island so far in playing. I would also point out that the game is still not optimized. On a 4090 4K wasn't smooth maxed out, 2K was a little better, 1080p maxed was the best performance on a 4090. Expect to tone down your graphic settings for smooth gameplay. They put a lot of work into the sheer size of the game but it isn't fully baked yet and these bugs/performance issues really hurt the series if it ever is going to move forward in any way. I had a lot of high hopes for the Cypress Inheritance series. Now I'm more hopefull than I was!
Avoid. Bad textures, confusing and horrible gameplay, and extremely bad performance
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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