
Cylne is a first person surreal exploration game having a poetic and philosophical side. Explore and feel unreal worlds filled with environmental enigmas to try to achieve the chapter called "The Choice"...
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Στα [-] • Εκτινάξεις, ανυψώσεις, σκαρφαλώματα, βουτιές κι ισορροπίες στό κενό, σ' ένα σαχλό παιχνίδι πού απλά εκμεταλλεύεται τίς δυνατότητες πού προσφέρουν τά νέα 3D προγράμματα. • Χοντροκομμένα γραφικά, αδιάφοροι γρίφοι - ή, καλύτερα, υποψίες γρίφων. • Στόν ένα από τούς πέντε κόσμους υπάρχει κάποιο bug πού δέν θά σ' αφήσει νά τόν τελειώσεις (καί τό χειρότερο, ο μπιπ-κατασκευαστής του δέν θέλει νά τό παραδεχτεί, αποδίδοντάς το σέ πρόβλημα αργού μηχανήματος, πράγμα πού είναι ξεκάθαρο ότι δέν ισχύει). • Μικρής διάρκειας. Συνοψίζοντας • Σά νά δίνεις γιά πρώτη φορά σ' ένα παιδάκι κάποιο πρόγραμμα ζωγραφικής. Θ' αρχίσει νά παίζει μέ όλα τά χρώματα, σχήματα κι εφφέ πού τού προσφέρει, μέ τελική κατάληξη μιά μουτζούρα. Παρεμφερείς Τίτλοι NIKO: THROUGH THE DREAM PNEUMA: BREATH OF LIFE http://adventures-index10.blogspot.com/2013/11/cylne.html
Surreal puzzle game. Has some flickering light issues prolly due to being older game. Couldn't figure out how to beat final level.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
게임 분위기는 전반적으로 불쾌하고 퍼즐의 의도도 알 수가 없고 여러모로 그닥...
Wish I could've enjoyed this game, I just couldn't. The puzzle solving was obtuse. The sound design was unpleasant. The graphics had a lot of rendering issues, not to mention the swirling, overwrought textures that got nauseating after thirty minutes. I appreciate the game's goal of providing some visual poetry, but it just fell flat, despite the captivating screenshots. Can't recommend this one, unfortunately.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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