
Cylne is a first person surreal exploration game having a poetic and philosophical side. Explore and feel unreal worlds filled with environmental enigmas to try to achieve the chapter called "The Choice"...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed this! It's messy, but this developer definitely put forward a lot of effort. There are minor bits of jank but the game attempts to do a lot with artistic visuals. At minimum I believe that there is plenty of atmosphere to love if you already like this kind of game. I certainly think it was worth 8 bucks.
Puh... Kunst objektiv zu bewerten ist nicht wirklich möglich für einen Laien und daher darf ich hier meine subjektive Laienmeinung preisgeben: Das Spiel ist öde. Warum? Nun, weil "MIND, Path to Thalamus" und "The Void" sich ebenfalls unter Kunst verkaufen lassen und deutlich besser als Kunst erkennbar sind. Dieses Spiel jedoch ist eine Aneinanderreihung von willkürlichen Objekten, Texturen und Aktion-Reaktionsmustern. Es wird etwas von dem Prometheusmythos erwähnt, später kann man etwas davon erkennen, aber es fehlt an irgendeinen Ansatz von Hinweis, worum es in diesem Spiel ungefähr gehen soll. Es gibt Puzzles, die keine Puzzles sind, weil keine logische Lösung vorhanden ist, womit sie nur durch willkürliches Probieren und Herumlaufen "lösbar" sind. Es gibt random Effekt- und Kameraeinlagen, die keine symbolische Deutung aufweisen, sondern eben nur einfache Effekte zu sein scheinen. Aber vielleicht bin ich auch einfach nur oberflächlich.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I honestly couldn't understand what I was doing. The sensitivity and movement feels sluggish and irresponsive, which makes it a slighter large pain while playing. I like the idea of it, and I can't wait to see this game when its fully updated and whatnot, but for now I just can't see myself playing the rest of it.
Seems like a beginners first attempt at game development. Visually amaturish, gameplay confusing and frustrating.
Ok c'est pas ouf
This was odd. One of those "what the feck is going on?" kind of games. I guess it was interesting... being a bit mad, but it felt like that was what it was... trying to be mad for mads sake. Like a "look at me and play me, because I'm weird" game. I tried all the chapters, and only spent a short time on it... but I had to give up in the end as I didn't feel like I was doing anything... just moving about and looking at stuff. So sorry, its a no from me on this one.
I would call this game a puzzle game. But I would almost not call it a puzzle game. All you do is try to determine where to walk to, where to stand still, where to let yourself fall down, where to look at, where to swim to and where to fly to. So the only buttons that you use in this game are W, A, S, D. There are no other keyboard buttons that you use and no mouse buttons either. There is absolutely no story in the game. And there is absolutely no explanation of what the meaning is of what you are doing. This game is especially meant for people who like abstract, trippy environments. In that the game does well. This is one of those cases that I wished it was possible to give a neutral score on Steam. Because that is not possible I give it a thumbs up because I did enjoy progressing through the game although I wished the game had a better focus on puzzles.
Jeu dans le genre "prout prout", qui vous fait vite comprendre que vous êtes chez un artiste, qui a la fâcheuse tendance à vous le redire chaque seconde du jeu... c'est exaspérant. Sans compter la prise de contrôle de la camera qui casse l’immersion. Il n'y a qu'un seul niveau sympa c'est celui dans lequel on joue un peu (où la sphère nous fait voyager) Préférez antichamber
The most contemplative experience i have went through, and perhaps for my whole life. You may need to be used to basic controls of a first person game. It's not worth it for some, But for me it was worth the price. I recommend trying out the demo first to see if it's for you. There is a existing bug in one of the chapters that prevents progression, but there's a solution listed in the forum.
神の中の神ゲーいわばGODofGOD Like a LSD JOINT (∩。•o•。)っ.゚☆。・
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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