
2090s America, torn apart by war and corporate greed. A lone traveller stands outside the gates of Cincinnati, greatest of the border cities. How far will you go to make it to the top? How far will you go to fulfil your mission?
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About
The city is spread before you, horizon to horizon, a vast sore squatting on the world. 24 million people, most of it lawless slum and favela. The last outpost of civilisation on the edge of the badlands. One of the most relevant, cosmopolitan cities in the world. Is it any wonder you ended up here?
cyberpunkdreams is an evolving text-based life-sim with countless opportunities and endless chances for creation and destruction. Take on the role of a lone wanderer sent to the gates of 2090s Cincinnati. The dirt and grit from the badlands coats your clothes -- with your memories torn from you, all you have is a weapon across your back and a mission to complete.
Enter a living, growing world, with over 3.1 million words of content and over 3,000 unique pieces of hand-drawn artwork, Experience new stories and other content each and every month, plus regular limited time events. You’ll always find new surprises waiting for you in Cinci's dark and dirty alleys.
Who will you become in this cesspool of a city? Will you play the games and climb to the top, or be forgotten amongst the march of time and tyranny?

Every action counts
cyberpunkdreams is designed to be played in short bursts over the long term. You have a limited number of Action Points to use every real life day, and any number of ways you can use them. Draw from your decks and risk reward or injury. Stick to safer places to rest, recuperate and work on your skills, or work with your inventory to prepare for the next hustle. Events can unfold over days, weeks or even months. You can also store Action Points for later use, using breathers, hit the binge button for extended play sessions and discover new ways to hack and manipulate the system.
The Action Point system establishes pacing in an brutal setting where any mistake could cost your life, as well as enabling the development team to keep creating stories every month, maintaining the game as free-to-play and always giving you more to discover. cyberpunkdreams has been in continuous development since 2013, with no plans for slowing down.
So ease yourself in for one long, wild ride. cyberpunkdreams is a living game that will be updated with new content for years to come.

Uncompromising cyberpunk narrative
Enter a future grounded in reality: a world distorted by corporations and dominated by poverty. This is down to the bone cyberpunk, as raw as it gets: violent, gritty and sexual... if you want it to be. Experience a world just a turn of a corner away from our own. Be ready for hard, bitter choices. Be ready to carve out your niche with whatever it takes, be it blood, love and everything in between.

Learn who you are through your actions & choices
Your abilities are intrinsically tied to your successes and failures. There are a multitude of ways to solve each problem you’ll encounter – what you choose impacts not only your chances of making it out alive, but also how your character grows and experiences the world.

Who needs romance when you have hard banging?
cyberpunkdreams offers everything from long term partnerships to dirty alleyway hook-ups. Experience the sleaze of slums sex work, the buzz of Interstate or the dark pleasures of the Projects. Be in charge or be under someone's heel. The choices are endless – including to opt out completely, if that's your preference.

Probably the most gender-friendly game of all time
What would cyberpunk be without the ability to transform your body to match who you really are? To be who you really are? cyberpunkdreams features many ways to modify your physical form, as well as an incredibly detailed gender system. You've got you physical sex, then your true gender, including a wide range of choices such as demigender or flexible, then what you're currently presenting as, then what you're most commonly known as in each location in the game, all of which can evolve over time. And all these choices matter. The people around you will react to you differently depending on who you are.

Choices have consequences, and the city remembers
Your choices aren’t detached from the lives of the people around you. Richly detailed NPCs will evolve on their own, remember and react to the alliances you create, the mercy you give and the morals you stand by. If you’re looking for a true lesson of consequence, you’ve come to the right city. Be ready for people who don't care about you, or care about you too much. People who will revel in your choices, or hate them.

Embrace yourself, flaws and all
cyberpunkdreams offers highly customisable character creation that continues throughout your entire time in Cincinnati. Become who you want to be. Occupy your skin in any way you choose. Gender, sexuality, cybernetics, mutations, clothing and equipment all combine to create a fluid system with any number of possibilities. Choose not just what you do but why you do it. Respond to the things that happen to you with glee or bitter remorse, and choose which of these inner feelings to share with the NPCs who are close to you.

Screen reader compatibility
cyberpunkdreams is an illustrated text-based game, and as such fully screen reader compatible. There is an active community of screen reader users on our Discord.
Genres
Stats
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This would genuinely be one of my top five favorite games of all time... if not for the Action Point system and how it ties into the monetization. Just let me buy the game for a flat price.
i don't know what even to write about this game. it's the best one I found in years while browsing Steam in search for hidden gems so, ok... why you *shouldn't* play this game: - *Lots* of reading. The language is not hard, but pretty colorful though (I sometimes struggled to read Fallen London's stories, no such problem here) - Actually quite heavy topics which pop out constantly. I like this kind of bleak, dystopian worlds but... well, definitely not for everyone, this game - The game is meant to be played for months/years, it's not something you can launch, play for 50 hours or so over a couple of weeks, complete and forget about. You *can't* do most of the things on your first day/week/month of playing now why you *should*: - It's literally a one-of-a-kind game, in my opinion. Yes, it doesn't have all the visual glitter of, say, Cyberpunk 2077, but if you're into this kind of games, you'll love it - despite the fact it has an "energy" system, it's surprisingly generous with that energy and it doesn't take away from the game like all those mobile games' examples you might have in mind - originally I became curious in part because of the "Probably the most gender-friendly game of all time" advertisement. i don't want to spoil anything, but I'll just say it's 100% true... I played a lot of games and can't think of any example with such a well-developed system concerning gender/gender presentation/you name it. if it sounds exciting, please play it! if it doesn't, well, engagement with this system is fully opt-in, so you can play as a fully heterosexual cis man if you so desire.. and I (almost) don't even judge you silently, there's plenty of interesting stuff in the game besides this system - CPD is *way* bigger inside than it appears at first and receives updates with a lot more to come (see roadmap if you're curious: https://cyberpunkdreams.net/roadmap) - the community is *chief's kiss*. the game will hint you towards its Discord server at some point, I very much recommend you to join it if you can at all. and yes, there are some things you'll appreciate if you do, besides, you know, talking to people about the game also, I'm pretty happy for finding niche, somewhat weird game that I now intend to play until our real world will become something like the in-game one for good p.s. oh, and I guess you might find this referrer token useful: 7mXwJjG0 No pressure though, just enjoy the game!
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I downloaded this game on a whim because it was free-to-play and cyberpunk is my favorite genre, I thought it'd be like a lot of free games: fun and engaging at first, but increasingly becoming a slog unless you buy the in-game currency. But WOW, my expectations were way off. First off, let's start specifically with the experience as a free game. Yes, there are in-game credits that you can spend real money on. No, you don't need the credits to progress at a reasonable pace or bypass paywalls on storylines. Those sorts of limitations aren't present. The amount of bankable actions and the regeneration rate of actions is EXTREMELY generous. You can experience this game in its entirety for free without frustration. This game is intended to be stretched out over a long period of time, not to limit you, but to immerse you in the setting of 2090s Cincinnati. You might think that Cincinnati is an odd choice; it's not the type of city usually associated with a cyberpunk setting. But suspend your disbelief and take it all in. The lore is rich, gritty, and undeniably cyberpunk; both the "high-tech" and "low-life" characteristics that define the genre are on full display. There are some really DARK events in this game. But they fit into the natural flow of the story and aren't just thrown in for the shock factor. The art is also beautiful and unique, and lends itself perfectly to the writing. The one caveat to my recommendation: if you don't like to read, cyberpunkdreams probably isn't a good fit for you. You'll miss out on everything that makes it unique if you play with the sole intent of "make number go up", not to mention that the pacing will probably frustrate you. Approach this like a tabletop RPG: really think about your character, the choices they'd make, and the effects of their experiences. If you enjoyed Norco and/or Kentucky Route Zero, I think you'll enjoy cyberpunkdreams. It's not quite the same type of game, but the worldbuilding and the impact of the writing hits in a similar way. If you're on the fence, just try it! And remember to pay attention. :)
This is really a mixed review, but since the game is free and it's good for the first while it's worth giving it a try. However it becomes clear after playing for awhile that you're never really accomplishing anything in the game, you're just spinning your wheels over and over again. You have 50 action points and they regenerate at 1 per 10 minutes, so generally you'll log in a couple of times a day so you have 100 action points a day. You have to spend 10 of those to sleep, take a shower, and eat breakfast each day, so you'll have just 90 action points. About 90% of those remaining action points will be used to accomplish literally nothing, for instance with one you might get a slight boost to a stat, lets' say Charisma as an example. Then you'll use up one of your cards for that charisma boost to go away. Any boost or hit to one of your stats is a huge negative because it wastes cards on them, and you can't really avoid getting those boosts and hits. After several days of this, just spinning my wheels and accomplishing literally nothing, I realized that it just isn't worth the time to click through all those action cards when nothing ever happens and you don't do anything. You may have an investigation that you're stuck on because you failed an interrogation and don't have any hard evidence, so a bunch of your cards are now giving you useless clues that you don't do anything with, aside from turning them into rumours. It is very hard to make any progress with money, setting up one job cost me like $11,000 and took like 3 weeks to set up, and it only gave me one big payday of about $8000 before it dropped down to almost nothing the next week, barely able to pay for the operating costs; that next week I made $400. I also had to spend $10,000 on another event right after I got that big payday so I technically never made any money off it. I stopped playing before the next week, but it's likely it was going to cost me money rather than pay me for it considering the fortune stat went down to nothing. Another job was better though it took me two and a half days worth of actions to make about $800. I tried expanding the business but because you can't target things you're trying to find, like crew, after a week I still hadn't found anyone to hire, just didn't get lucky enough on the cards. Also you'll get a chance maybe once a week to get a henchman, but it's only a 2-3% chance so it is unlikely to happen; and it seems like you need one in order to run the first job. You may get a mental condition that then forces you to spend a week to get rid of it. Essentially it starts out strong and interesting, but after maybe a month or two you really start to notice how much time you're wasting by drawing the same pointless cards over and over again. It's a pretty big waste of time.
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Trying to figure out how to even put into words how we feel about Cyberpunkdreams. It's a lifesim we've sunk 600 hours into over half a year, and we haven't even begun to tire of it. There's a lot of passion in the writing, the worldbuilding, the... general grim, unforgiving nature of a society that in a way feels both salvageable and too far gone. It's definitely something that'll either grab you and you'll stay interested for a very, very long time, or you'll know it's not for you, but you might know someone that would love it. Honestly probably the only game we've found ourselves coming back to literally daily in the past year, a game we think about on and off even when we're not poking at it. We find ourselves wondering where certain story beats will go as they're developed, if certain decisions we've made will come back to bite us eventually, things of that sort. We'll say something someone we know has also indicated in her review of the game: "This game is for freaks. If you're a freak, don't delay, get in here. This place is for you and we want you here." Might come back to this and expand upon our review further later.
This is one of the best game's you'll ever play if you're a particular kind of freak. It's Evil Animal Crossing.
So in overall, there is some kind of fun to get through each situation with decision and check on the outcome but thats it. Its basically just a point and click adventure. It shows some depth but that doesn´t work out in the after. The biggest downer is that you have "energy" so you are restricted in your actions for each run. You can pay to play further. Nah, thanks.
Definitely a long-term RPG when it comes to character progression. However, It's done in a way that feels rewarding. The way that your character interacts with the world does a lot to make your character feel authentic and involved within the setting they inhabit. While you can commit to killing NPC's. The game will respond with fair consequences. Which means that planning and consideration will be at the forefront during combat. Running away, is absolutely a valid option. Once you get settled into a deciding a routine for characters activities - the game develops a certain chill factor that doesn't tax your brain too much. That is, unless you commit to some serious business. Which is usually infrequent enough to make the next play-session feel more inviting. The difficulty comes down to decision making, risk-reward evaluation, and navigating the user interface. It's heavy on simulation elements, most of it is manageable, it takes getting used to. I recommend it. but beware of some potentially upsetting subject matter that might show up suddenly. The good news is that some efforts are made to take care of those who are sensitive to certain subject matter. Usually it'll warn you, and it will tone down the frequency and intensity of sexual of violent content displayed in your result messages. Which is more than what a lot of games do.
I think this game is MUST TRY for all who loves/likes the "Cyberpunk" genre. This game is very interesting , even fascinating but also is hard and punishing which IMHO adds additional element of reality to it. Sometimes its difficulty and learning curve makes me mad but most of the time I am enjoyed or thrilled in the good way. IMHO it is very seldom case of game, that is written so well ,so it can match very intersting science fiction book about dystopian future. Pros: 1. Content - Plot, lore, events, depth of characters and relations 2. UI - very good planning and execution of - screen space is used wisely 3. Doesn't need GPU to run - My PC doesn't have it. 4. The game is alive and evolving all the time. I am quite new but altready have very positive impression about its development rate. 5. I have read that it is some kind of "One Person Project " - In this case this is HUGE and Very Impressive Work. Cons: 1. Action Point system - it is first game for a really long time that I play with AP system involved. Some people don't have any problem with that , I had struggled to get used to it. Definetly no t a cup of tea of for everyone , but I am still here anyway :). 2. Although there are hints and tips in the game that try to warn the players, still It is very easy to make mistake. It takes much much longer time to deal with results of mistake that made. It is my first playthrough though, so maybe I am to harsh ion this one. Bottom Line: RECOMMENDED!!!! May be important and might be helpfull for someone: The game does not support playing on mobile (at leat officialy) , but when I had to be away from my PC, I managed to deal with this issue by help of "Chrome Remote Desktop" app so I could play on my Android Samsung.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.