
Cyber Shard Clicker is a short incremental game. Break down geometric shapes representing hostile cyber attacks against Vault Inc., gather data shards, upgrade your hacking skills, and spend your data shards to unlock permanent boosts in the vast skill tree to push your cyber assault even further!
Modeled estimate, not a reported figure. How we estimate →
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About
💠 Cyber Shard Clicker is a short incremental game. Break down geometric shapes representing hostile cyber attacks against Vault Inc., gather data shards, upgrade your hacking skills, and spend your data shards to unlock permanent boosts in the vast skill tree to push your cyber assault even further!
Hack, Upgrade, Dominate: The Grid Awaits in Cyber Shard Clicker
⚡Cyber beats and glitch effects to set the mood for your digital assault

🌀 Skill Tree – Invest in permanent boosts and abilities, reshaping your strategy for faster infiltration and stronger attacks.
💻 A Cyberpunk Incremental Hacker Experience – Destroy geometric shapes representing Vault Inc.’s security systems and collect valuable data shards.
🌐 Immersive Neon Aesthetic – Stylish retro-futuristic visuals with a dark hacker vibe.
⚙️ Satisfying Progression System – Unlock upgrades, enhance your clicker efficiency, and push your hacking to new heights.
🌀 Skill Tree – Invest in permanent boosts and abilities, reshaping your strategy for faster infiltration and stronger attacks.
🧩 Strategic Choices – Balance your resources between immediate upgrades and long-term permanent improvements.
📡 Endless Replayability – Every run offers deeper infiltration and tougher corporate defenses to overcome.
🎵 Atmospheric Soundtrack – Cyber beats and glitch effects to set the mood for your digital assault.
🙏 Thank you so much for checking out Cyber Shard Clicker!
I’m a solo indie game developer, and I’m constantly improving the game based on community feedback. By purchasing and playing, you’re supporting my journey to keep creating better and more engaging experiences. Best wishes, and see you in the grid!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Short, stylish, and incredibly satisfying. The pixel art aesthetic nails the cyberpunk vibe, and the addictive gameplay provides a pure hit. A perfect quick diversion!
A highly addictive clicker: you hack a little, level up a bit, repeat the cycle, and get stronger each time. Tons of upgrades and challenging enemys guarantee hours of fun. Simple, satisfying, and impossible to put down!
A nice little incremental game that's perfect for fans of the genre, offering satisfying play whether you prefer to idle or be active
Fun in the beginning. Game then turns into a hard crawl late game. Lower tier currency becomes irrelevant but you keep amassing it. Keys can be turned in for mats, but have no purpose once you hit end game. Higher tier keys never dropped for me. Currency for the late game upgrades take forever to farm and leave you feeling like there is no progression. This feels like another case of "the demo was the full game". I would suggest other games in this genre if you are looking to scratch an itch.
just a bad bootleg of Nodebuster
Инкремент не продуманный от слова совсем. Сидишь половину времени и копишь одни и те же шарики, а изначальная валюта всю игру копится и некуда ее девать. Не интересно и скучно. Игра на часик-другой, но очень скучная.
震惊一万年。 看宣传图是什么?是一个增量游戏,资源种类很多,技能树很丰富? 实际是什么?是一坨!低级资源能点的技能树就那么几个点,然后就拿高级资源卡着进度,一卡就是十几分钟。好不容易攒够了点了几个技能,有升一阶更高级的资源卡着进度。 低级资源点完的技能,打高级怪纯刮痧,高级怪出的概率低不说,打半天灭了才掉1个资源…… 纯是恶心人了。
I've been playing a lot of incremental games lately... This is the worst. I played a broken one with scratch cards, that one was better than this. The game was already off to a really bad start, when I turned off the music and sound, clicked start game and the music came on blaring loudly.... -_- I muted the window with my computers volume mixer. Start level, wait for enemy to spawn, mash click (I have an autoclicker) on the enemy. Wait for another to spawn... Repeat.... repeat.... not enough loot to upgrade, keep repeating.... Repeat more. Bloody hell, repeat it again, keep ♥♥♥♥♥♥♥ repeating it, you haven't repeated enough, REPEAT IT AGAIN! ... Don't buy this. Get yellow orbs. Then get orange orbs. Then green diamonds, then red diamonds, then blue diamonds... And they all take ages to get. I'm irritated with this. I spent money on this ♥♥♥♥. Yeah, not very much, but this is really bad. I spent money to have a bad time. To go up to the next tier, I need more blue diamonds. But they're not dropping. I've killed the first boss six times, and I still don't have enough blue diamonds. The RNG is just unbearable. The game has this horrible pink glitchy square that appears at the top while you're playing. I think it's supposed to be thunder clouds, but it looks like ♥♥♥♥. Even with an autoclicker, I'm getting exhausted playing this. There are some phenomenal incremental games out there. This is not one. Play a better one. Thanks for reading, or skipping. Have a lovely day. You'll have an even lovelier day if you don't play this.
100% achievements in 1.5 hrs Minor issues - Crit sound effect is excessive - Mixing in manual click adds nothing to the game but fatigue - XP and level doesn't do anything? - Coin becomes useless very quickly - using pink and purple for the same defense tier data shard was a poor choice - no use all button for keys - UI for using keys fly off screen - bugs that reset initial spawn when upgrading it - single level feature unlock nodes say 0 -> 100% and after taking it show 100% -> 200% which is just misleading. It should just say "Unlock" and "Unlocked" instead. Boolean true as 1 shouldn't be written as 100%. Major issues - Initial spawn is OP: you end up killing the initial spawn and restarting instead of playing the remainder of the run because it simply is the most spawns per time. This process is tedious but since the spawn rate is too low this is the right way to play. - No interesting progression: increase spawn, increase damage, repeat, and suddenly the game ends. Skill tree feels uninspired and untested, just slapped on stuff to meet some arbitary deadline and publish an unfinished game.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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