
Cyber Lounge Tycoon is a sandbox management game where you get to build and customize your own gaming club. Serve each customer or get a staff to do that for you. Upgrade and maintain your existing services. Expand and unlock new options. Decide what kind of club you want to run!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Very cute art direction, love the characters and the fact that you can pet the dog. Expanding and getting upgrades feels rewarding after the early game grind. Could do with a bit of a balance pass, but is a solid entry in the indie management sim genre.
Very fun Tycoon game that is both interesting and fun, I just wished that the game informed me that I do not receive a base computer in the upgraded office. Remember guys KEEP AT LEAST 400 IN YOUR ACCOUNT SO YOU CAN BUY A COMPUTER OTHERWISE, YOU WILL BE STUCK TO RESTART. Overall a good game besides that.
C'est un mauvais clicker Ne gaspillez pas votre argent, achetez un vrai jeu
The game is a glorified clicker game instead of a tycoon, and not even a good one at that. The Bad: You have no automation, Employees simply make it so that you have less of a delay to clicking. Interactables are small and will block each other. Want to buy a nice cluster of desks? your just hurting yourself because they will cover each other. The tech tree is a joke. 3 tiers, 7 techs, and you have to buy the next size of building to access the next tier of it. Upgrading is a punishment, not a boon. You lose all investment in your previous shop and have to start the next one from scratch instead of receiving any form of refund or carrying over the computers/decorations from the previous one. The Good: I cant find anything redeeming about this game. It doesnt do anything novel, it doesnt do anything fun, and it doesnt even have the line go up/numbers go brrr that a tycoon or clicker game normally would. Your just stuck clicking faster and faster to try and keep yourself out of debt with no payoff.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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