
The Backrooms Experiment is a co-op walking simulator with horror and thriller elements. Find your way in Backrooms, avoid the entities, cheese entities with voices, explore the levels, cooperate with your friends, and most importantly, do not die.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, Turkish
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Don't buy this game, at least for now. The current state of the game is so bad you can't imagine. Discovered after playing for 5 seconds that walking into any wall let's you see through it made my expectations very low for this game. Anyway let's dive in, so this game is full of : - terrible map design (stretched textures everywhere, holes in the map that makes you fall into the void) - goofy monsters that don't see you unless you go in front of them, they look so bad and destroys the ambiance) If you thought playing with your friends was a good idea, this game is full of : - need to restart the game everytime the game is hosted and bc we get softlocked a lot it's annoying - spectating mode let's you choose between playing again or headache type camera on your friends bodies - game is not synchronised with all players, some events are only seen by the host for example the long ass pipe level where only the host sees the entity. Or even sometimes doors are opened for my friend but not for me and he can't go in - some levels by the time your friends are joining the game you get killed in repeat - someone being killed = all player's camera to go in a direction If you care about the mechanics of the game, this game is full of : - awful hitboxes - you don't see ♥♥♥♥ the whole game, sometimes the flashlight is flashlighting nothing sometimes my screen is whole white at 2 am - moon type gravity jumping cause you to hit the ceiling - this game features a unique mechanic : dying for no reason If you care about the design of the game, this game is full of : - some areas of the map gives you an instant fish eye effect for no apparent reason - you can't change sensitivity and sound bar is poorly made - menu buttons work when they want to - background music that restarts itself without transitions breaking the little immersion you still had This game has great potential, for real they were times where immersion was kinda nice and the game was good looking, but for a short period of time unfortunately. For me it's a steam refund type backrooms game
управление гавно, много багов, и вообще стендофф лучше
Вроде прикольная игра,да и уровни классный,но реализация самой игры и механик совсем храмает так-что,думаю,что не стоит в это играть,пока не подтянут может позже будет айс,желаю удачи разрабу
First level had promise but it goes severely downhill from there. The warehouse level requiring you to crouch to avoid the monster becomes extremely tedious while you search for the key card. The key card can also vary its position depending on player POV. The pipe dreams level is extremely long for no good reason. While backroom levels being extremely long is lore accurate, it still makes for awful game-play. The chase level gives you moments after spawning to run, combine that with player collision, you tend to die before you can get your bearings. However, the death trigger is insanely loud, and can repeatedly spam on the same person, requiring us to turn the game down. The office level is okay-ish, the doors do take the piss though. Having a door swing towards you when it opens can be so annoying while you're being chased. The parkour is so janky, sometimes you slide off the object you're jumping to, nearby players who fail the jump can somehow suck you into the hole with them. You can also survive the fall, softlocking the game and having to start again. The hotel level is also just okay. The doors here are even heavier and require you to sprint into them to get them to open, and monsters path in and out of the rooms, opening up the chance you die without actually seeing what happened. You can also walk up again the walls to look through them rather than go through the door. The water level is the last one we attempted. So many sections of this area had spots where water hadn't been placed, so you have these hard cuts at the edge of the water. There are parts of the map that simply do not have walls, as if they had been forgotten to implement, there are also tiny gaps in the floor that can cause you to fall out of the map. There is no death, so you once again get softlocked. Overall, this game feels like it wasn't tested for potential problems that can arise and levels were rushed out and made excessively long to make it feel bigger and more fleshed out than it is.
игра кал не советую, некоторые уровни не проходятся, просто бегаешь по локе, не качественная
Атмосферная игруха. Я испугалась криков детей, хаха. Одной скучно.
1 Испугался собственных шагов. 2 Друг: "Бактерия за нами гонится" , я : "Где? БЛЯЯЯЯЯ". 3 Ух ты мой персонаж Марио. 4 Я не хочу туда идти там слишком темно. 5 Мимик долбится в дверь 10 часов. 6 Ноуклипнулся в бекрумсе попал в бекрумс , двойной бекрумс получается . 7 Подорвался на пердежной мине . Игра в целом неплохая, но нужно исправлять техническую часть .
full bug
Игра - ПОНОС
This is really outrageous... this price for stretching textures, piling sounds (like whistling) and lack of gameplay. The fact that it's Early Access is no excuse... don't buy this, there is no love in this project.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| KOEWOTAYORINI SP / 声之寄托SP | $9.1K | 240 | 95% | $1.99 |
| TrainerVR | $9.1K | 60 | 92% | $4.99 |
| The House | $9.1K | 80 | 34% | $4.99 |
| Flying Bacon:Ukrainian Air Force | $9.1K | 60 | 57% | $4.99 |
| ARMED SEVEN | $9.1K | 80 | 91% | $4.99 |
| Woah Dave! | $9.1K | 80 | 79% | $4.99 |