
Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 10 → 7.57/day in the week after.
About

A modern tactical RPG with some of our favorite elements: gridless movement, environmental cover, specialized overwatch, initiative manipulation and more. Independent enemy unit AI opens up a world of creative combat tactics & stealth options; pick them off one by one, stage diversions, or use advanced tech to sneak right by them.
Combat is challenging and in-depth. Powerful abilities, tricked out weapons, and smart coordination can give you an edge, but once you go loud expect things to escalate. Move fast and avoid getting pinned down to accomplish your objectives and get out alive.


The ecosystem has collapsed. Only 112 cities remain, sheltering under massive domes or inside of mountains. Artificial consciousness has been created, killed, and outlawed at a global level. Megacorporations, nanotech and quantum computing have radically altered the world… and your character is one of the few equipped to handle it.


Choose your jobs to build your rep without taking on too much heat. Work your network of underworld contacts to trade favors, pay bribes, and gain advantages before taking on a heist. Plan your path through multi-stage missions, and commit your crew to legwork that could reveal new opportunities or threats.


Balance factions, favors, reputation and more. Rivals, fixers, arms dealers and corporate big shots... who you work for, who you fail or betray, all of it can open and close opportunities for you. Watch your heat, and try to make sure more people owe you than the other way around.


Extensive talent trees, more than 40 multiclass combinations, weapon modding, safehouse upgrades, evolving character traits and more combine to give players endless ways to build a crew that can take on any job. Rich visual customization (hair, outfits, faces, eyes, tattoos, facial hair, accessories, color options for everything, and more) & naming lets you personalize any of your characters.


Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.


Trese Brothers Games makes deep, highly-replayable strategy games & RPGs. Cyber Knights: Flashpoint is our 9th and best yet, made possible by our dedicated fans and player support from our previous games. We're long-time fans of cyberpunk and are thrilled to bring together both a fresh take and so many of the genre's classic themes around some of our favorite gameplay.
You'll see a lot of updates from us -- we love to keep expanding our games with additional free content. So we also want to share our saved game policy up front so everyone understands our commitment to your games: no saved game will ever be invalidated by an update.
All new content and features will be added immediately to all saved games (with the reasonable exception of things like New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for over 15 years across all of our games. We stand by it.
Grab it now and enjoy!
Updates
Engagement
Reviews
Themes across 262 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好好好 有中文了 先给好评再去玩
Next generation of Xcom blended with Invisible Inc. Trese Brothers has a long history of continually adding hundreds of content update to their games. This one appears to continue that tradition.
Kind of XCOM 2 vibes with some netrunner style hacking thrown in. Really enjoying it so far but am relatively early game. Possibly my only sort of complaint is there is a lot going on and the tutorials aren't great, good supporting wiki and community guides though so am muddling through.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 262 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute gem. I decided to try it because of good reviews and some recommmendations and expected 20-30h playthrough of x-com clone... But this game is so much more and does many things better. The one very best thing I would point out is that each enemy unit has independent sight and hearing, this means that if one enemy sees one of your guys, they don't reveal your other units and also other enemies are not aware of your soldiers that did not see/find. This single thing is a massive improvement to immersiveness. Also different weapons and actions make different noise levels, so massive sniper gun can be heard across the map, while pistol with silencer will only be heard few meters away. This allows for a lot of variety in how you play. Second great thing is the faction/contact relationships. You choose who you support, who you fight against and the game and story develops accordingly. You can side with big corporations to get better guns and armor or you can side with street gangs and focus on guerilla/hacking. Or anything in between. Every action and decision affects your playthrough. Contacts you work with and help become more friendly and then offer you better services, items to buy. I really love that part, although it can be a bit overwhelming at start before you learn how it works. The missions and how they are played are something to get used to. First 2 or 3 missions it felt weird, but once I got used to it, I just loved it. Each unit acts independtly, but can be sent by AI to investigate. Plus it is Cyberpunk, hacking and fighting against allmight AI. I 100% recommend this game to anyone who likes RPG, Turnbased combat and great narrative story that can reacts to your actions. And big plus is that it can run well on pretty much any PC. It runs smoothly even on my older back up notebook.
Really good! Sort of too overwhelming for me sometimes, there's a ton there, but every time I peek in for a while I have a blast.
Amazing pick for all tactical, x-com-adjacent orphans. There's a learning curve, but once past it, the game kicks ass.
Um dos piores jogos de turno que eu já joguei na vida. Sistema de câmeras extremamente chato e entediante, missões repetitivas e sem graça, o jogo inteiro se resume em câmeras e hordas infinitas de inimigos, fora a quantidade excessiva de bugs. Se você espera algo parecido com Xcom, esqueça, esse jogo parece ter sido desenvolvido por uma criança com hiperfoco em câmeras de segurança. O sistema de classes é fraco e repetitivo, o sistema de armas é pior ainda, fora a tradução pt-br que é toda bugada e parece ter sido feita pelo tradutor do google. Sinceramente, esse jogo de graça seria caro
Tight Cyberpunk Xcom style game. IF you like both those things, you'll enjoy this.
I love the Cyberpunk genre, and I loved the X-Com games, so its a no-brainer that I love this game. It plays well and has a feel that an independent studio made it as it has some nice aspects that feel like some cyber hackers holed up in a bunker somewhere would be making.
The game is X-Com in the Cyber-Universe (Shadowrun). And it makes a damm good job. The visuals are not very good and you can feel that they don't have the budget for cutscenes, multiplayer and so on. But the story is good, there are some innovative elements and the system with all the different classes works very well.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 109.6K | 85% | $19.99 | |
| $350.6K | 383 | 73% | $14.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| $81.2K | 142 | 65% | $19.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $133.6K | 70 | 66% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 10.1K | 98% | $9.99 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 13K | 90% | $11.99 | |
| $2.9M | 3.8K | 76% | $39.99 | |
| $2.9M | 3K | 81% | $29.99 |