
A Denpa Bishoujo Psychological Horror Curio: A Visual Novel ❦ Mild Horror, Mild Suspense, and a Hint of Whimsical Madness ❦ We Hope You Find Your Own "Happy Ending" Among Multiple Conclusions ❦ A Major Plot Twist, Perhaps? ❦ Glimpse a sliver of truth in the liminal space between life and death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the fabricated city of "Arcadia", humanity is not the sole master. In the shadowy places where they dwell, countless strange species coexist with humans. These bizarre, otherworldly beings are mostly found in the "Black Forest", on the outskirts of Arcadia.
Some pose a threat to humans, while others are completely harmless.
The "Limbo Project" and its eponymous facility were built precisely to imprison and study those otherworldly beings who have caused actual harm to humans. However, the Limbo Project's classification is top secret, so publicly, it is known as a maximum-security prison for heavy criminals serving special sentences.
Encountering the Extraordinary in the Ordinary
"I don't want to graduate and immediately be unemployed!"
With such a cry, the new graduate, Moqi Jie, luckily (or perhaps unluckily?) found an internship—working as an Ethics Supervisor in a mysterious prison located in her hometown.
The Warden and her adjutant are warm and approachable, and the compensation package is quite good. Moqi Jie is very satisfied with this job—that is, until she encounters a heavy prisoner in the prison who bears an uncanny resemblance to her missing younger sister.
No way! My sister isn't this terrifying!
The Warden makes a special request of her: "Please teach that one. Make a beast into a human".
The heavy prisoner, who looks just like her sister, tearfully pleads with her: "Onee-chan, why did you only find me now?"
Her childhood friend demands she move in with him: "Jie, that person is absolutely not your sister".
Is this 'Limbo' even a legitimate prison?
Limbo hides countless secrets. You must handle their forthright and passionate feelings with care.
After all, their fates rest in your hands.
The souls trapped in Limbo weep day and night. Will they ultimately ascend to heaven...?
Or will they fall into hell.
Sin and salvation—both depend on—your choice.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
牛逼 所有人都该来玩一下 有点意思
通关了,总有种莫名的惆怅。 真结局虽然很美好,但我更喜欢坏结局1 游戏剧情很不错,女主的原生家庭令人心痛,还好有青梅在身边,最后也找到了“妹妹” 我非常推荐这款游戏,有重女有百合有舔狗还有傲娇。
不该有这么多烂梗的,有点可惜 好评是给瞳瞳的
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 58 reviews with recorded playtime.
还是挑人,电波对上了就很爽,篇幅偏短且演出大于叙事,所以确保剧情完整的同时牺牲了人物塑造的一致性,活跃氛围的部分基本靠烂梗(能接受就等同于全程紧凑),表面卖女同实质全是家人爱,没有真正意义上的好结局。
她们在那片沼泽中跋涉。 淤泥顺着脚缠上来。黏腻的、沉重的、迟滞的、腐臭的,像层叠的蛛网。越是逃离,越是陷落;越是挣扎,越是缠结。 到头来,从未有人真正地远离了那片泥泞。自以为自由的人,脚上仍带着洗不去的污浊,像是长在膝盖上溃烂的疤。每次跨步,想要前进的念头便会驱使它裂开。血水滴淌着,再结成新的痂。 这是一个没有救赎,却所有人都得到了幸福的故事。 评分7/10 比较遗憾的是,提到这部作品,留给人的第一印象却是扎堆的烂梗,而非作品本身的特色。 借用玩烂梗来塑造主角不可不称之为巧思,得益于作者的笔力,主角的塑造是成功的,它中和了一部分烂梗带来的观感不适。话虽如此,梗还是太多、太密了……甚至到了喧宾夺主的地步。尽管烂梗是角色塑造的一部分,是主角自我挣扎、反抗生活的寄托。在极其严肃的环节,例如剧情中后期主角的独白,又或者角色之间本该存在的亲密互动中,烂梗的存在将原本沉重的气氛直接突兀地稀释了。 显然,游戏在宣发阶段选择了堆叠大量标签以吸人眼球的宣传策略,然而游戏本身的篇幅长短却并不足以支撑这么多内容。而作为一个以“超重力百合”(这是首要吸引我的)为主要宣传标签的游戏,百合浓度却存在明显匮乏。角色之间的感情线约等于无,更多的是她们在自身伤痛中的挣扎。至于彼此间的感情,不过是在这片汪洋中一块用来喘息的孤岛。 说回这个标签中的前半,关于“重力”的部分。 单方面的付出、奉献、渴求、占有、依存,始终将自己所爱之人的一切都放在最优先考虑,甚至大于自身的所求,不断自我消耗。诸如此类过于沉重令人感到负担的情感,我们将其称为“重力”。而这部作品呈现的“重力”,在所有人相当美丽的精神状态下显得病态有余而重力不足。“重力”有别于病娇的地方,就在于这一属性始终置于正常人类伦理和道德的框架下,而整部作品中唯一满足这一条件的竟然是需要主角来进行伦理审查的典狱长伊兹,这个角色的着墨又明显少于其他三人,更多作为一个接梗或者推动剧情的工具而存在。若是以病娇的角度来看这部作品,又缺乏许多诸如监视、跟踪、养成之类的经典桥段,处于一个重力与病娇之间的微妙平衡。 真百吗?无疑是真的。但那其中有爱吗?不,只有丑陋的、扭曲的欲望——如茧一般,缠结的诅咒罢了。 “若爱以诅咒之名”? 是“诅咒以爱之名”。 作为一款小众题材的独立游戏,考虑到制作经验的匮乏与资金的窘迫,《诅咒爱》诚然是一部略显稚拙的作品,它不够优秀,但要论及格却已足够。文案对角色心理的剖析深刻而强烈,角色塑造也立体而鲜明,诙谐的文风与心理恐怖的表现相得益彰,把握得十分精巧。虽然剧情的演出与配乐部分并没有足够的能力去完全传达这部分,但它的确展现出了潜力,就像一块隐隐发光的璞玉,或许值得期待未来。
cg和bgm立绘啥的都是独立小游戏的水准(内容有限) 但是如果你能接住梗,这就是神作。撇开对梗的理解,重力感也让我飞起来了,爽 感觉不足之处就是cg,bgm,还有老师这真的不够吃:P
好玩爱玩美味
好
吓哭了
在小破站看完全流程特来补票 不得不说作者的创作思维已经不只是清奇了,简直是在文本里面发电 从最开始的神人对话到结尾的神秘剧情,每一个都给人一种超脱五行之外不在三界之中的美感 看实况笑了将近40分钟,中间写的很棒,最后结尾劲也挺大的 虽然本人见识浅陋,但是这个应该是继魔裁之后我看到的印象最深刻、后劲最大的作品了 以及,立绘美术风格比较独特且不错,抽象小人可爱并且非常生草,完美描述了角色特性,也是看一次笑一次,可以作为加分点
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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