
Help a tired working robot to get home in the middle of a Curfew. Puzzles, hard jumps and obstacles, all while fighting killer robots . This is a homage to the 80s, retrowave style with some pounding synthwave music. Relive the good old days with this fps style gameplay
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Coming from someone who actually beat the game in one sitting, then played though it again. I can tell this was a work of love and hardship for the devs, this is really something you can appreciate from the small dev team that made it. I was never into speedrunning but this game just constantly is bringing me back and making me pull up livesplit to beat my times for each chapter, no there isn't a vast story, but for an indie game some of the puzzle had me stumped. The game has that vibe that makes you say one more time. The platform can be frustrating, but once you master it. Oh once you master it it's satisfying, I loved the movement of this game it even has a multitude of enemies the guns do seem underpowered and ammo feels like more of a utility than a weapon, enemies do seem to be placed to lengthen gameplay, but I found it fun figuring out how to manage to skip every enemy. For 99 cents this game was truly a masterpiece. I loved every second of it.
Fun old school style game. Interesting challenges, and puzzles. Nice environments.
Floaty controls combined with dubious parkour and sigle hit obstacles are not a winning recipe. I really am not sure that there is a fix for any of this because it all seems so intertwined and there are so many problems. Might be good for people who like to smash their heads into walls. https://youtu.be/YPbd9LiFyck
Good Looking game with very interesting mechanics, mixing 3D platforming with FPS action. You can tell that it is a work of passion by the developers and it's really worth your money.
jogo muito ruim Gráficos feios Jogabilidade muito ruim
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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