
Manage the night shift of an ER during the apocalypse, solo or with friends online: Diagnose patients. Design and grow your hospital, and defend against the undead while treating the living. If you're a creator, connect the game to Twitch and make the audience your patients for even more fun!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 31 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The nightshift is yours! CURE is a co-op simulator that allows you and your friends to manage an overnight Emergency Room during the beginning stages of the apocalypse.

Order supplies and manage your hospital’s budget - once patients (and other things) start arriving, things get hectic!

Diagnose your patients with a variety of interactive tools. Symptoms will get weirder as the apocalypse unfolds, keep an eye on what comes through your doors.

As you earn more, expand and upgrade your hospital. Growing your hospital unlocks new diagnostic tools to help your patients feel better, faster. Customize and decorate your hospital to create the hospital of your dreams!

Sometimes patients will need … unconventional treatments. Even though you swore to do no harm as a doctor, sometimes you will need to do the right amount of harm.

CURE stands out by putting creators and communities first, allowing your stream audience to participate in and influence the game.
This unique hybrid of simulation and action gameplay, combined with deep Twitch and Discord integration, offers a truly one-of-a-kind experience.

Fast-Paced Patient Care: Diagnose and treat patients with weird symptoms in a chaotic, first-person environment. Will you put them in normal care or quarantine? The choice is yours, and the clock is ticking.
Strategic Management: Amidst the chaos, you'll need to manage your hospital effectively. Set up new equipment, manage critical inventory, and build up your hospital. Organize and design your hospital to meet your needs.
Co-Op Fun: Play with up to six friends in a fight for survival, where teamwork is essential to keeping your patients - and yourselves - alive.
Twitch Integration: Our Shoutout Engine connects your live stream to the game. Your audience can participate as patient NPCs during live sessions.
Hybrid Gameplay: Experience a unique blend of first-person action and simulation management. Fend off attacks, while treating unique illnesses and managing the administrative side of things.
Progression & Unlocks: Unlock new medicine, diagnostic tools, weapons, and story insights as you survive more nights and save more lives.
Engagement
Reviews
Themes across 135 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish I could write a neutral review... I had to refund this game because I know I probably won't come back to it, I understand this game is in early access so there will be bugs but omg I could barely do anything. I love the concept and I think this game does have HUGE potential but as someone who only played solo it did become, like many other reviews have stated, overwhelming VERY fast. I couldn't keep up with anything at all it was horrible. I may come and revisit this game at a later date when it's out of early development but until then probably not. Good game but I don't recommend if you don't have friends to play with.
I WISH I could review neutral. I'm enjoying this game, and will continue to play with my friend. However even with a friend, I'm noticing that we need more staff to help with everything. Staff that can change beds, wash beds, diagnose, clean the floors, BRING IN STOCK like in supermarket simulator games. I can't imagine playing this game in singleplayer. Being able to put the security INSIDE the hospital would also be a bonus, their response time to zombies is far too great. I am enjoying your game, but please keep the updates coming, and make them meaningful, deep updates which improve the core gameplay.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 136 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So playing this game a bit solo and with a friend on two different saves. I have to say i first stopped playing because it was missing a bunch of features which included custodians which they have now since added. Figured i would try it again solo with a custodian and.... well the experience isn't all that great. I am just going to go over the issues, not in any particular order. - Custodians cleaning beds and chairs have issues with the cleaning bottles. They will drop the bottle outside the hospital when they need to go clean a bed. Probably should put the spray bottle on their belt until it is emptied before grabbing a new one. - the lack of reward for higher tier prescriptions. This bothers me, there is a set price the patient will pay making it pointless to use higher tiered items as they cost more than what the patient is willing to pay for the treatment. So it becomes pointless to buy anything more expensive than the bottom line, if you want to make money and progress at a proper pace in the game. My suggestion would be have diagnosis' have a particular prescription that is needed to properly cure, if met triple the payment as the reward. - Restocking, this is an absolute chore and a half, perhaps a stocker might be in the works for taking care of throwing empty boxes and restocking the shelves with newly purchased products. - Diagnosis lengths, I have to say are terrible, you go through so much stupid diagnostics just to end up with someone paying 40 dollars for the treatment when you can just bypass the minigame if you remember all the different variations and just hand them a 5 dollar pamphlet saying "you are stupid". Diagnostics costs should be as follows. (stereosope - $25) (Blood pressure - $50) (Blood Draw - $100) (Urine Sample - $200) These little minigames do nothing but waste your time and money for little to no reward sometimes add these costs to their bills to make it worth doing instead of writing down solutions to just hand patients what they need without diagnosing them. - Broken NPC's, seems like the custodians just wander off, don't know what to do if they are holding a couple dirty sheets when there is no fresh sheets available, like i said earlier throws the cleaning bottles where-ever they feel like, for some reason dont know how to get garbage bags from the box when they know how to get sheets or bottles from their respective bottles, won't put bottles back on a peg board. The list goes on. - Zombies, man talk about a nothing burger, majority of the time the patient walks in wants care, and before you can even look at them BAM zombie time. It's a joke, there is no jump scare, there is no fun, there is nothing but an added annoyance of having to bag another moron up and throw them in the morgue. Not to mention random people turning into zombies in the streets outside of the hospital and its somehow MY problem. Give us time to cure the patients that might turn into zombies. You have health bars, why not have their health deplete faster to give you a since of urgency to look at these people first and allow us to cure or refuse them? I simply can not recommend this game to anyone without some proper care put into the design to fix a lot of these issues. Make upgrades matter, make higher tier drugs matter, charge for the added work you put into patients, fix the NPC's, fix the zombies issue. If this all gets fixed, this game could be something special.
It was really fun up until it started to feel like a zombie killing game, rather than a hospital simulator? I knew going in there would be some form of zombies, as it stated, sometimes, but after a few hours, it became all zombies, barely any patients. Just advertise that clearly then.
Played this for 7 hours straight with my bestfriend and i can tell you this game is one of the best in its catagory for a hospital sim. Between the funny reasons people are coming in to get treated and the straight up mechanics of treating people this game will have you hooked like a fish in water. SO excited to see what the devs do with this 10000% recomend
I really love this game! Especially when playing this with [url=https://steamcommunity.com/id/Flexus711/] my Obu [/url]! We always have a lot of fun while playing this game! Everything is so well made and thought of. The only thing I really hope for is, that not only zombies are mutating out of the patience. It is time for something more happening! Otherwise I give this game a 9/10! Very recommendable! GET GOO GOO ALUU!
While I would still recommend this game it is with the a word of caution. Getting NPC assistants is way too late in the game, level 4-5 I think, and by then you've already been extremely overwhelmed. And by the time you get the one assistant it is not enough to keep up with everything. I play it with my wife and while we have things handled it is getting to the point where two people isn't enough and we're still a few levels away from getting an assistant. The first NPC you can hire is a guard to help with zombies but by the time you get them it isn't really a concern. An assistant is needed much more badly, I'd even say by level 2. The game itself is extremely fun (Though the controls can be a bit jank) and would recommend it despite the issues, but I would implore the devs to work on hire help MUCH sooner than the end of Q2.
Game is fun, but... I don't know how it does that - but it managed to crash two different PCs - mine, and my girlfriend's. I'm on CachyOS and 7900XTX, she's on Windows 11 and RTX 3070. The symptoms are the same - both connected monitors go black, then game freezes, and in my case, sudo reboot just froze the whole system. In my girlfriend's case - both monitors stayed black. We both had to reboot with the physical button. FPS is fine, performance is fine, but I never seen a game before that can crash two different systems like that. We'd rather wait for more updates. For now - refund.
Really enjoying this simulator game. Currently on day 22 with level 5 site and 10 hours in. It's not feeling repetitive and I haven't restarted once because I want to redesign my space, which in itself is unusual for me! So far definitely worth the £10 I paid for it, not sure it would be worth more than this in it's current state. Dev team appear to update regularly so looking forward to seeing what this games becomes.
omg love this game play it for hours and jus started playing a week ago on night 114 level 14. Highly recommend it. Cant wait for all thats coming in roadmap.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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