
Cuphead is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 199Kreviews | 96% | — | $63M |
| $19.99 | 56.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3473 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Да
имба
se me cayo el pne de tanto jugar
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 33.3Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
спасибо большое за такую прекрасную игру котороя настолько прикольная что у меня убивалось нервных клеток на все 100 процентов
oyunu açık olmak gerekirse bir süredir oynuyorum her ne kadar zor ve sinir bozucu olsada kendini sevdirmeyi ve dikkat çekmeyi başarıyor kısaca oyun gayet başarılı bence herkesin 1 kere bile olsun denemesi gereken bir başyapıt
удалите ♥♥♥♥♥♥♥ робота
The first time I played Cuphead was on the Nintendo Switch around 3 years ago, and I still remember the pain of trying to beat Dr. Kahl as a newbie. Back then, it could take me up to hours on end just to finish a single boss, and even then I would usually finish with a C Rank. Despite numerous ragequits, the game always kept me coming back for more. By the end of that playthrough, I had died a total of 987 times with a total of 40 hours of gameplay, but the experience was truly phenomenal. 3 years later, I decided to replay the game, but this time I wanted to play on steam and earn each achievement. On this second playthrough, I felt as though my muscle memory from the first playthrough kicked in hard. By the end of the Game and it's DLC, I'd completed everything in under 20 hours. After just 2 playthroughs, I can confidently state that Cuphead is a true 2D platforming masterpiece, I would even go as far as to say that it holds the same level of greatness as Hollow Knight. There are so many things to like about Cuphead. Whether it's the wonderful old Cartoony artstyle, the difficulty, or even the bosses mocking you with stupid puns during death screens, I felt as through I couldn't get enough. Excellent game, 10/10 Can't wait for the next one!
классная игра
lol
👌
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $257 | 14 | 50% | $0.99 | |
| $80.7K | 1.1K | 93% | $5.24 | |
| $558 | 3 | 100% | $9.99 | |
| — | 0 | — | — | |
| $3.5K | 17 | 88% | $9.99 | |
| $2.2K | 10 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 425.1K | 96% | $9.99 | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $62.9M | 318.9K | 98% | $9.99 | |
| $62.7M | 89.9K | 94% | $17.49 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $62.3M | 121.2K | 80% | $19.99 |