
A short incremental game about sacrificing all your cult followers and collecting blood to awaken the devil.
Modeled estimate, not a reported figure. How we estimate →
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About
A short incremental game about sacrificing all your cult followers and collecting blood to awaken the devil.
Sacrifice your followers and collect as much blood as possible (or through other ways)
A lot of upgrades & pacts to choose from
Reincarnation resets your progress and also provides you with new game mechanics to boost your progress.

Unlock mechanics that give you a massive boost.
Average playtime of about 2 hrs, with a definite ending and also an option to continue with your current progress after the ending.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Harvesting blood to summon the devil has never been so casual and satisfying.
jogo bom pra diabo
一个小的增量游戏2-3小时时长,脑洞创新还可以,但是缺点是有一点语焉不详,一些功能靠猜
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun little game for 3$, got it complete with all achievements in under 4 hrs. would do again
Good game
Fun short little game, wish there was more progression, but definitely worth the buy!
Music Baby - Jane Remover
A lot of things feel super sloppy, like a lack of any polish or even basic checks went into it. Why is the left holy circle a spawn area for angles and the right one isnt? Why do some skills show the new value on tab right after apply, and other don't until the next day? Why did "Break the barrier" unlock the skill extractor instead of the skill prestige upgrade? Why does the secondary prestige upgrade zero my resources, but not reset my upgrades??? Why are the prestige cost 2/2/3? Why even bother having unlock steps like that and baiting me into thinking having more resources to prestige might give me something? The game overall feels very unsatisfying to me. Maxed the two auto collectors before the first prestige and thought "nice that collects everything"? Too bad, that feeling ain't coming back anytime soon. After unlocking the first prestige upgrade they suddenly go all over the screen and there aren't any more upgrades for them. Feel like you could just let it run now anyways? Sorry, no way to auto restart. Also, there is a cap to souls! Makes you think you can't buy some upgrades until you have reached a high enough heart level to store them. It is only enforced at a start of a new day though, so you can byu more upgrades if you just make enough. It is, however, also only notified on the upgrade screen, so restarting from the main game screen won't show you any indicator. The limit is also insanely low. Finally unlocking the expanded skill tree! Oh, it improves the skill extractor, but it is super easy to reach the max required 65 skillpoints for the available skills, before even bothering to unlock the part of the tree. Also every restart feels like an awful slog. It was cute the first 2 starts...
Nichts besonderes aber für etwas Entspannung ganz nett
核心玩法枯燥乏味,就是一直撿錢+換錢 還好作者也知道遊戲不太好玩,所以自動化很早就能開。 技能樹很小,就是個小樹苗。 而且技能樹上還設計一堆無用點位+衝突點位,基本上數值挺糟糕,尤其還有資源互相轉換的系統誤導玩家,簡直一團亂麻 系統之間也沒有什麼UIUX的配合性,本來在撿錢突然一個轉生就要拉拉霸,拉霸機外觀只是個UI就算了,還放角落,完全跟撿錢的操作衝突==(左下角紅綠藍框框就是拉霸) 另外撿錢也很無語,因為錢是從中心向隨機方向爆噴,有機率直接噴出螢幕外+被UI遮擋,拉滑鼠在我的4K螢幕上到處撿就已經夠累了,還要找錢在哪、有沒有噴出去... --- 但還是點個大拇指鼓勵一下啦,希望作者下次做更好吧~
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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