
Cubic Cosmos is a thrilling fast-paced roguelike card game. You have been trapped in a deadly game. One wrong move could see you reduced to a plaything of the goddess. Can you free yourself from the endless cycle and escape your fate?
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About
Cubic Cosmos combines roguelike deck building with fast-paced tower defense gameplay. Build an unstoppable army of pawns, chain together massive combos, and enjoy endless possibilities!
Create an army of unstoppable pawns and build up their attributes to beat down the strongest of bosses!
Chain together abilities to unleash awesome combos, take endless turns, and deal massive damage... anything is possible!
Team up pawns to unlock incredible synergies and clear whole battlefields in a single shot!
Combine cards and Relics to build an unstoppable deck.
Clear runs to unlock 12 different heroes across 3 classes with unique abilities.
With 240+ cards, create lethal combinations that are unique to you!
Explore unique effect combos with 50+ equippable Relics.
Tons of random events make each run a new adventure.
Endless Adventures: With fixed and random boss fights and daily challenges, you'll find new thrills in every run!
Scaling Difficulty: Prove yourself in 10+ difficulty levels and emerge stronger than ever.
Mastery Mode: Are you a true master of the cosmos? Put your perfectly crafted deck to the test in this high-pressure game mode.
Doll Code System:
11 different Doll types grant incredible buffs!
Share your beloved pawns with the world and let them marvel at your strength!
Match Share: Generate a Battle Code to share your best moments!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First run always decides the fate of these deckbuilder games in my library, and this game succeeded to claim the podium in many aspects. The mechanics are quickly become familiar, great art style, but most of all makes the player feel powerful from the first run. Here's hoping to encounter amazing and fun experience on next runs to come.
非常好玩,期待玩法继续迭代,没事玩几局,比炉石香多了。
这游戏太好玩 了 希望多多更新多多卡牌多多DLC 各种多多
个人8.5分:卡牌肉鸽游戏,优质炉石代餐,类似炉石冒险模式+酒馆的混合版,英雄和技能很多,宝物和卡牌设计也不错,缺点是随着后期解锁东西越来越多,套路很难成型。
This one really grew on me. First run was a mess. Even though it was a win, whatever happened on the screen didn't make much sense. Abilities triggered, pawns moved, VFX flashed, numbers went up. Between fights I just clicked through all options, chose whichever was worded clearer, and started the next battle. Dust settled, I decided to open the Guide, and then the Codex, to get the idea of what I was doing. The descriptions, while definitely written in (or translated to) English, were [b]anything but plain[/b]. They could certainly use a round of proofreading/rewriting. Guide read and reread, I headed to my second run. This time it was much easier. Likely it had to do with the fact that the second hero you unlock has a passive [b]ANNIHILATE ALL SCREEN[/b] ability, which triggered upon receiving damage. By the third round I was confident I'd complete the game, at least until all achievements are done. Now, more than 10 wins in a row, I'd venture to say that Cubic Cosmos is on the easier side of most roguelike deck builders. It can be punishing if you don't choose the strategy early on, but really [b]anything can work here[/b]. Just stick to a Keyword or a specific Minion type, and you'll be rolling over everything. At some point I just stopped reading what bosses' intents were and just enjoyed the [b]blasting[/b] on the screen. Some of those intents can be annoying, but nothing run-ending. The synergies are fun, the card upgrade system feels great, the dolls are... whatever they are, they are not messing with my preferred style of play. Looking forward to more updates!
The odd phrasing of card abilities and modifiers (mobility, auto, death, kill, lasting, charge, etc.) takes some getting used to. Most card games have similar abilities but use different terms to describe them. But, once you understand what the terms mean and how they function in the larger gameplay loop, this game is fun. There's a certain amount of RNG in the game that can sway things greatly for or against you. Generally, by mid-run you'll have a good idea whether you should keep slogging through to the end or start again. Overall, sunk a lot of time into this game and am not disappointed. It's a great game to play when you just want some entertainment during a little down time.
Really fun cardgame roguelike. Quality and quantity with builds and options.
3
简单直接的爽游
Veteran-roguelike player--This one is a keeper for veterans and chill players alike, and that's not because the demon lady is hot Not just because, at least. I find it absurd that this game is not more popular than it is. The content here is immense for the price it's asking. It takes a really unique approach to rougelikes that I highly rec.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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